Player Matchup

Danzaburou
Danzaburou
LegendaryHappy
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
OllieDog 2K18
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,318 Elo+
Solo
Tsukuyomi
Tsukuyomi
XAlkiX-5
Tsukuyomi
Level 22
God Stats
6W - 6L
1,672 SR
Queue Stats
26W - 33L
1,325 Elo+
Party 1
Heimdallr
Heimdallr
destroyerjet28
Heimdallr
Level 27
God Stats
3W - 12L
1,464 SR
Queue Stats
88W - 128L
1,306 Elo+
Party 1
Ra
Ra
lalito2022
Ra
Level 20
God Stats
14W - 18L
1,114 SR
Queue Stats
501W - 550L
1,335 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,357 Elo+

VS

Team Averages
Level 22
1,523 SR
1,458 Elo+
Bakasura
Bakasura
AR83
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,466 Elo+
Solo
Nike
Nike
Brogan13
Nike
Level 28
God Stats
23W - 9L
1,718 SR
Queue Stats
168W - 208L
1,396 Elo+
Solo
Amaterasu
Amaterasu
I Odie I
Amaterasu
Level 27
God Stats
19W - 18L
1,532 SR
Queue Stats
148W - 209L
1,346 Elo+
Solo
Cthulhu
Cthulhu
PER4ROLOLXD001
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,692 Elo+
Solo
Hachiman
Hachiman
gutzinmycereal
Hachiman
Level 24
God Stats
5W - 14L
1,366 SR
Queue Stats
113W - 108L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LegendaryHappy
Danzaburou
1
0 / 0 / 0
2,631
439
0
0
0
Nemesis
5
0 / 1 / 0
3,491
582
731
2,920
591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
XAlkiX-5
Tsukuyomi
4
0 / 1 / 0
3,092
515
482
1,970
430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
destroyerjet28
Heimdallr
3
0 / 2 / 0
3,020
503
463
2,125
428
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 1 / 0
3,451
575
1,482
1,843
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AR83
Bakasura
5
0 / 1 / 1
3,582
597
975
3,823
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
7
2 / 0 / 0
4,417
736
676
2,375
979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
I Odie I
Amaterasu
1
0 / 0 / 0
2,631
439
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
2 / 0 / 0
3,637
606
1,706
2,354
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
6
1 / 0 / 0
3,919
653
804
1,458
352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
5
5
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AR83
Bakasura
0
1
1
0.5
W
Nike
2
0
0
2
W
Amaterasu
I Odie I
Amaterasu
0
0
0
0
L
Danzaburou
LegendaryHappy
Danzaburou
0
0
0
0
L
Nemesis
0
1
0
0
W
2
0
0
2
L
Tsukuyomi
XAlkiX-5
Tsukuyomi
0
1
0
0
L
Heimdallr
destroyerjet28
Heimdallr
0
2
0
0
W
Hachiman
1
0
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,158
Damage
4,161
8,858
Taken
10,010
1,904
Mitigated
3,005
1,086
Healing
1,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AR83
Bakasura
975
866
0
988
3,823
978
0
653
3,072
0
11,045
W
Nike
676
0
0
50
2,375
979
660
0
2,375
0
15,322
W
Amaterasu
I Odie I
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
LegendaryHappy
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
731
406
0
386
2,920
591
0
0
2,920
0
11,530
W
1,706
251
0
49
2,354
696
0
554
1,623
7,747
0
L
Tsukuyomi
XAlkiX-5
Tsukuyomi
482
285
0
395
1,970
430
0
589
1,273
0
5,409
L
Heimdallr
destroyerjet28
Heimdallr
463
111
0
171
2,125
428
0
0
2,050
0
5,618
W
Hachiman
804
329
0
524
1,458
352
396
0
1,458
0
11,089
L
1,482
237
68
66
1,843
455
160
882
814
10,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,685
Gold Earned
18,186
72
Minions Killed
110
0
Camps Cleared
0
422,594
Distance Traveled
450,681
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,582
597
32
5
0
115,276
0
W
Nike
4,417
736
45
8
0
88,470
4
W
Amaterasu
2,631
439
0
0
0
12,754
0
L
Danzaburou
2,631
439
0
0
0
703
0
L
Nemesis
3,491
582
25
4
0
127,814
0
W
Cthulhu
3,637
606
12
2
0
140,580
0
L
Tsukuyomi
3,092
515
18
3
0
91,205
0
L
Heimdallr
3,020
503
10
2
0
74,680
0
W
Hachiman
3,919
653
21
4
0
93,601
2
L
Ra
3,451
575
19
3
0
128,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role