Player Matchup

Cu Chulainn
Cu Chulainn
Hyfaele
Cu Chulainn
Level 12
God Stats
12W - 10L
1,417 SR
Queue Stats
134W - 124L
1,422 Elo+
Solo
Nemesis
Nemesis
Nekoesfalso
Nemesis
Level 27
God Stats
6W - 5L
1,567 SR
Queue Stats
105W - 92L
1,533 Elo+
Solo
Medusa
Medusa
Shmaralov
Medusa
Level 27
God Stats
14W - 11L
1,499 SR
Queue Stats
107W - 95L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
SonneyGame
Ao Kuang
Level 30
God Stats
7W - 6L
1,485 SR
Queue Stats
230W - 131L
1,552 Elo+
Solo
Tiamat
Tiamat
part11
Tiamat
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 5L
1,659 Elo+
Solo
Team Averages
Level 24
1,494 SR
1,517 Elo+

VS

Team Averages
Level 20
1,475 SR
1,494 Elo+
Hel
Hel
Clyeessa
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,585 Elo+
Solo
Neith
Neith
GlixDude
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,454 Elo+
Party 1
Fenrir
Fenrir
NozomiMushin
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,509 Elo+
Party 1
Yemoja
Yemoja
WetSpongeCake
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
kissxsis316
Xing Tian
Level 44
God Stats
1W - 2L
1,377 SR
Queue Stats
7W - 6L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hyfaele
Cu Chulainn
19
4 / 0 / 24
11,562
1,051
13,701
15,529
16,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Nekoesfalso
Nemesis
19
20 / 0 / 9
13,389
1,217
26,093
12,041
5,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Shmaralov
Medusa
16
0 / 3 / 13
9,704
882
6,959
7,451
3,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
SonneyGame
Ao Kuang
17
4 / 3 / 15
10,799
982
9,140
13,207
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
part11
Tiamat
18
3 / 0 / 21
11,285
1,026
17,777
5,072
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

271

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
10,213
928
13,031
13,464
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
GlixDude
Neith
15
0 / 4 / 4
9,261
842
9,100
11,608
3,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
15
0 / 9 / 4
9,043
822
6,864
15,408
5,342
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 7 / 2
9,374
852
3,835
12,723
11,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
kissxsis316
Xing Tian
16
3 / 6 / 3
10,036
912
14,867
25,172
21,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
22
31
Kills
6
6
Deaths
31
82
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Neith
GlixDude
Neith
0
4
4
0.5
W
Cu Chulainn
Hyfaele
Cu Chulainn
4
0
24
16
W
Nemesis
Nekoesfalso
Nemesis
20
0
9
24.5
L
Fenrir
0
9
4
0.22
W
Medusa
Shmaralov
Medusa
0
3
13
2.17
W
Ao Kuang
SonneyGame
Ao Kuang
4
3
15
3.83
L
0
7
2
0.14
L
Xing Tian
kissxsis316
Xing Tian
3
6
3
0.75
W
Tiamat
part11
Tiamat
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,670
Damage
47,697
53,300
Taken
78,375
36,359
Mitigated
46,748
16,232
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,031
668
3,553
1,860
13,464
4,751
0
5,705
7,603
36,388
0
L
Neith
GlixDude
Neith
9,100
4,908
107
2,391
11,608
3,753
0
3,109
8,465
0
30,988
W
Cu Chulainn
Hyfaele
Cu Chulainn
13,701
1,945
0
4,842
15,529
16,972
0
8,321
7,208
783
36,727
W
Nemesis
Nekoesfalso
Nemesis
26,093
15,774
0
4,640
12,041
5,955
0
6,453
5,588
0
43,914
L
Fenrir
6,864
1,818
0
440
15,408
5,342
0
4,299
10,949
0
13,374
W
Medusa
Shmaralov
Medusa
6,959
2,399
0
571
7,451
3,170
0
5,574
1,877
0
19,728
W
Ao Kuang
SonneyGame
Ao Kuang
9,140
1,453
697
2,332
13,207
5,746
0
7,554
5,653
16,443
0
L
3,835
862
2,270
639
12,723
11,382
0
3,246
9,362
12,975
0
L
Xing Tian
kissxsis316
Xing Tian
14,867
974
646
1,435
25,172
21,520
0
10,303
14,359
37,012
0
W
Tiamat
part11
Tiamat
17,777
1,487
0
3,150
5,072
4,516
0
3,831
1,241
41,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,739
Gold Earned
47,927
190
Minions Killed
184
13
Camps Cleared
4
1,092,770
Distance Traveled
841,730
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,213
928
58
5
2
192,946
0
L
Neith
9,261
842
68
6
1
173,456
0
W
Cu Chulainn
11,562
1,051
49
4
2
220,916
0
W
Nemesis
13,389
1,217
41
4
3
264,886
1
L
Fenrir
9,043
822
14
1
1
181,114
0
W
Medusa
9,704
882
36
3
2
161,318
1
W
Ao Kuang
10,799
982
15
1
4
224,108
0
L
Yemoja
9,374
852
13
1
0
96,979
0
L
Xing Tian
10,036
912
31
3
0
197,235
0
W
Tiamat
11,285
1,026
49
4
2
221,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role