Player Matchup

Freya
Freya
BPRPhantom
Freya
Level 17
God Stats
10W - 12L
1,423 SR
Queue Stats
40W - 58L
1,179 Elo+
Party 2
Danzaburou
Danzaburou
Dirty42015
Danzaburou
Level 66
God Stats
258W - 350L
1,462 SR
Queue Stats
430W - 685L
1,310 Elo+
Solo
Ymir
Ymir
Ronin-l--
Ymir
Level 47
God Stats
1W - 3L
1,219 SR
Queue Stats
75W - 93L
1,262 Elo+
Party 2
Team Averages
Level 43
1,368 SR
1,250 Elo+

VS

Team Averages
Level 22
1,555 SR
1,326 Elo+
Ares
Ares
Caqophany
Ares
Level 14
God Stats
12W - 9L
1,460 SR
Queue Stats
18W - 28L
1,134 Elo+
Solo
Heimdallr
Heimdallr
Kosho-Kunn
Heimdallr
Level 44
God Stats
5W - 10L
1,430 SR
Queue Stats
176W - 160L
1,456 Elo+
Party 1
Olorun
Olorun
OR4NG3_M1LK
Olorun
Level 7
God Stats
3W - 1L
1,773 SR
Queue Stats
5W - 4L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
3 / 7 / 3
8,805
677
8,124
13,261
4,935
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Dirty42015
Danzaburou
11
1 / 6 / 2
7,968
613
6,117
13,441
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
3 / 4 / 4
8,656
666
8,127
11,414
11,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 3 / 11
9,436
726
7,461
14,793
16,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Kosho-Kunn
Heimdallr
14
13 / 2 / 3
10,854
835
18,641
10,779
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
11
1 / 2 / 11
8,525
656
4,664
7,216
3,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
17
17
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Freya
3
7
3
0.64
W
Ares
3
3
11
2.83
L
Danzaburou
Dirty42015
Danzaburou
1
6
2
0.33
W
Heimdallr
Kosho-Kunn
Heimdallr
13
2
3
7.25
W
Olorun
1
2
11
3.25
L
Ymir
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,368
Damage
30,766
38,116
Taken
32,788
21,502
Mitigated
23,703
6,546
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
8,124
2,988
246
3,141
13,261
4,935
0
5,972
7,289
22,811
0
W
Ares
7,461
729
0
1,092
14,793
16,275
449
7,452
7,341
18,021
0
L
Danzaburou
Dirty42015
Danzaburou
6,117
2,116
36
1,728
13,441
4,708
126
2,142
11,299
0
28,757
W
Heimdallr
Kosho-Kunn
Heimdallr
18,641
8,766
381
2,234
10,779
4,405
632
5,043
5,736
0
44,503
W
Olorun
4,664
2,034
1,635
2,242
7,216
3,023
447
3,848
3,368
20,633
0
L
Ymir
8,127
970
381
1,014
11,414
11,859
0
4,014
7,400
27,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
28,815
119
Minions Killed
107
0
Camps Cleared
0
770,895
Distance Traveled
665,490
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,805
677
25
2
0
238,465
0
W
Ares
9,436
726
19
1
0
228,321
2
L
Danzaburou
7,968
613
49
4
0
234,241
2
W
Heimdallr
10,854
835
54
4
0
204,877
0
W
Olorun
8,525
656
34
3
0
232,292
0
L
Ymir
8,656
666
45
3
0
298,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role