Player Matchup

Ah Puch
Ah Puch
ELsasuke
Ah Puch
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Leonpxy-96
Cthulhu
Level 17
God Stats
58W - 48L
1,473 SR
Queue Stats
95W - 107L
1,318 Elo+
Party 1
Thor
Thor
noath255
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,297 Elo+
Party 1
Team Averages
Level 17
1,491 SR
1,343 Elo+

VS

Team Averages
Level 81
1,641 SR
1,406 Elo+
Tiamat
Tiamat
Papi Diddles
Tiamat
Level 111
God Stats
12W - 5L
1,502 SR
Queue Stats
125W - 99L
1,546 Elo+
Party 2
Hachiman
Hachiman
Sad Polygons
Hachiman
Level 107
God Stats
1W - 2L
1,749 SR
Queue Stats
166W - 140L
1,497 Elo+
Party 2
Scylla
Scylla
l Papi Goku l
Scylla
Level 25
God Stats
13W - 4L
1,671 SR
Queue Stats
56W - 46L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ELsasuke
Ah Puch
14
1 / 5 / 1
11,170
532
10,152
12,700
5,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Leonpxy-96
Cthulhu
16
2 / 0 / 1
11,354
541
6,956
18,996
25,737
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
14
2 / 8 / 3
11,629
554
6,564
18,010
7,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
7 / 0 / 5
13,913
663
19,501
11,647
19,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Sad Polygons
Hachiman
17
4 / 2 / 6
13,137
626
16,672
12,299
4,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 3
11,845
564
6,969
9,460
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
13
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ELsasuke
Ah Puch
1
5
1
0.3
L
Cthulhu
Leonpxy-96
Cthulhu
2
0
1
2.5
W
Tiamat
7
0
5
9.5
W
Hachiman
Sad Polygons
Hachiman
4
2
6
3.5
W
2
3
3
1.17
L
Thor
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,672
Damage
43,142
49,706
Taken
33,406
38,135
Mitigated
26,961
4,438
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ELsasuke
Ah Puch
10,152
416
0
2,149
12,700
5,060
0
6,160
6,130
58,468
0
L
Cthulhu
Leonpxy-96
Cthulhu
6,956
408
73
0
18,996
25,737
0
7,023
11,250
26,540
0
W
Tiamat
19,501
1,729
0
4,223
11,647
19,520
541
6,361
5,286
74,465
0
W
Hachiman
Sad Polygons
Hachiman
16,672
6,742
0
6,122
12,299
4,428
1,050
6,814
5,485
0
82,927
W
6,969
233
0
408
9,460
3,013
380
4,057
5,403
21,144
0
L
Thor
6,564
1,825
176
2,040
18,010
7,338
0
11,463
5,821
0
44,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,153
Gold Earned
38,895
219
Minions Killed
289
0
Camps Cleared
0
1,073,787
Distance Traveled
1,068,589
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,170
532
111
5
0
337,756
0
L
Cthulhu
11,354
541
41
2
0
409,747
1
W
Tiamat
13,913
663
125
6
0
408,808
1
W
Hachiman
13,137
626
121
6
0
307,550
0
W
Scylla
11,845
564
43
2
0
352,231
0
L
Thor
11,629
554
67
3
0
326,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role