Player Matchup

Yemoja
Yemoja
Aurethial
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 231L
1,570 Elo+
Solo
Achilles
Achilles
Hinoman
Achilles
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Momoshikii
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
future60
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 143L
1,527 Elo+
Party 1
Mercury
Mercury
yungXydesy
Mercury
Level 102
God Stats
3W - 1L
1,886 SR
Queue Stats
165W - 131L
1,510 Elo+
Party 1
Team Averages
Level 112
1,577 SR
1,522 Elo+

VS

Team Averages
Level 124
1,556 SR
1,571 Elo+
Fenrir
Fenrir
Beanjamen9199
Fenrir
Level 128
God Stats
1W - 0L
1,303 SR
Queue Stats
104W - 78L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
CTTE CURVE2
Nu Wa
Level 97
God Stats
4W - 1L
1,790 SR
Queue Stats
70W - 62L
1,540 Elo+
Party 2
Agni
Agni
RobedToe
Agni
Level 127
God Stats
3W - 3L
1,358 SR
Queue Stats
68W - 72L
1,494 Elo+
Solo
Athena
Athena
The Demon Zero
Athena
Level 144
God Stats
3W - 1L
1,759 SR
Queue Stats
15W - 9L
1,637 Elo+
Solo
Thanatos
Thanatos
cjsweetensour
Thanatos
Level 124
God Stats
10W - 8L
1,570 SR
Queue Stats
79W - 65L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aurethial
Yemoja
14
0 / 2 / 1
7,716
643
5,876
7,639
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Hinoman
Achilles
15
0 / 2 / 2
7,571
631
5,279
11,950
11,259
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Momoshikii
Danzaburou
16
2 / 1 / 3
8,827
736
9,062
9,188
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
future60
Ao Kuang
14
2 / 5 / 3
8,083
674
6,253
11,449
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
yungXydesy
Mercury
14
2 / 6 / 3
8,250
688
6,185
11,395
3,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
8,951
746
8,971
9,678
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 0 / 5
10,065
839
10,526
4,395
1,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
16
1 / 4 / 4
8,674
723
9,023
8,764
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 1 / 8
9,390
783
5,967
11,515
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
cjsweetensour
Thanatos
16
5 / 1 / 10
10,056
838
7,733
8,084
8,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
6
Kills
16
16
Deaths
6
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aurethial
Yemoja
0
2
1
0.25
W
3
0
6
6
W
6
0
5
8.5
L
Achilles
Hinoman
Achilles
0
2
2
0.5
L
Danzaburou
Momoshikii
Danzaburou
2
1
3
3.5
W
Agni
1
4
4
0.75
W
1
1
8
5
W
Thanatos
cjsweetensour
Thanatos
5
1
10
10
L
Ao Kuang
future60
Ao Kuang
2
5
3
0.7
L
Mercury
yungXydesy
Mercury
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
42,220
51,621
Taken
42,436
28,790
Mitigated
28,475
12,098
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aurethial
Yemoja
5,876
816
2,309
1,258
7,639
5,771
0
4,208
3,256
18,256
0
W
8,971
1,667
0
2,121
9,678
5,546
641
2,680
6,823
0
25,896
W
10,526
2,698
328
2,264
4,395
1,798
292
1,069
3,226
38,776
0
L
Achilles
Hinoman
Achilles
5,279
1,161
0
1,953
11,950
11,259
0
5,905
5,820
0
25,111
L
Danzaburou
Momoshikii
Danzaburou
9,062
3,691
0
4,503
9,188
3,569
0
5,234
3,804
0
39,451
W
Agni
9,023
1,287
0
2,839
8,764
3,397
831
3,812
4,927
42,581
0
W
5,967
1,332
0
1,272
11,515
8,983
0
3,054
8,311
20,404
0
W
Thanatos
cjsweetensour
Thanatos
7,733
2,059
0
5,316
8,084
8,751
0
1,645
6,371
0
16,896
L
Ao Kuang
future60
Ao Kuang
6,253
1,683
0
2,075
11,449
4,586
0
6,243
5,056
23,539
1,956
L
Mercury
yungXydesy
Mercury
6,185
3,069
0
0
11,395
3,605
347
4,486
6,709
0
22,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,447
Gold Earned
47,136
249
Minions Killed
283
8
Camps Cleared
8
1,136,609
Distance Traveled
1,197,910
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,716
643
29
2
0
222,341
0
W
Fenrir
8,951
746
37
3
3
269,943
2
W
Nu Wa
10,065
839
65
5
4
216,405
1
L
Achilles
7,571
631
51
4
0
220,748
2
L
Danzaburou
8,827
736
80
7
1
219,103
2
W
Agni
8,674
723
101
8
0
204,973
0
W
Athena
9,390
783
37
3
1
243,752
2
W
Thanatos
10,056
838
43
4
0
262,837
2
L
Ao Kuang
8,083
674
40
3
4
230,767
0
L
Mercury
8,250
688
49
4
3
243,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role