Player Matchup

Vulcan
Vulcan
Reeverrb
Vulcan
Level 81
God Stats
1W - 0L
1,680 SR
Queue Stats
22W - 27L
1,462 Elo+
Party 1
Ratatoskr
Ratatoskr
Thump3rrr
Ratatoskr
Level 28
God Stats
2W - 5L
1,120 SR
Queue Stats
29W - 35L
1,590 Elo+
Party 1
Ymir
Ymir
jbdongo
Ymir
Level 26
God Stats
7W - 12L
1,552 SR
Queue Stats
20W - 45L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
kdab69
Danzaburou
Level 20
God Stats
2W - 2L
1,467 SR
Queue Stats
2W - 5L
1,189 Elo+
Party 1
Hercules
Hercules
keyboardxmosh
Hercules
Level 26
God Stats
25W - 34L
1,503 SR
Queue Stats
183W - 241L
1,390 Elo+
Party 1
Team Averages
Level 36
1,464 SR
1,416 Elo+

VS

Team Averages
Level 23
1,529 SR
1,433 Elo+
Bellona
Bellona
JakeBentley47
Bellona
Level 19
God Stats
13W - 8L
1,554 SR
Queue Stats
101W - 99L
1,433 Elo+
Party 2
He Bo
He Bo
LigmaJohn420
He Bo
Level 27
God Stats
2W - 9L
1,554 SR
Queue Stats
123W - 147L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
Mhykolll
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,442 Elo+
Party 2
Nemesis
Nemesis
THE_RED_SUN3811
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 348L
1,452 Elo+
Party 2
Cu Chulainn
Cu Chulainn
hecko5
Cu Chulainn
Level 21
God Stats
32W - 32L
1,537 SR
Queue Stats
305W - 259L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Reeverrb
Vulcan
20
6 / 5 / 6
13,336
556
21,416
11,041
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Thump3rrr
Ratatoskr
20
9 / 2 / 3
12,754
531
11,032
15,555
13,129
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
jbdongo
Ymir
16
5 / 1 / 14
11,867
494
6,455
15,121
15,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
kdab69
Danzaburou
19
15 / 4 / 4
13,374
557
23,995
15,693
7,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
keyboardxmosh
Hercules
13
0 / 4 / 2
9,121
380
2,988
17,804
12,406
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
3 / 4 / 2
11,070
461
9,355
14,441
9,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 8 / 1
11,186
466
12,911
19,911
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Mhykolll
Ao Kuang
13
2 / 14 / 2
9,713
405
5,803
21,248
6,758
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 8 / 1
8,960
373
6,786
19,360
7,496
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
hecko5
Cu Chulainn
18
4 / 1 / 2
11,750
490
9,435
17,239
15,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
35
Kills
16
16
Deaths
35
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
4
2
1
L
5
8
1
0.69
L
Ao Kuang
Mhykolll
Ao Kuang
2
14
2
0.21
W
Vulcan
Reeverrb
Vulcan
6
5
6
1.8
L
2
8
1
0.31
W
Ratatoskr
Thump3rrr
Ratatoskr
9
2
3
5.25
L
Cu Chulainn
hecko5
Cu Chulainn
4
1
2
5
W
Ymir
jbdongo
Ymir
5
1
14
12
W
Danzaburou
kdab69
Danzaburou
15
4
4
4.25
W
Hercules
keyboardxmosh
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,886
Damage
44,290
75,214
Taken
92,199
53,430
Mitigated
45,511
16,342
Healing
16,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
9,355
3,792
0
1,674
14,441
9,245
3,676
2,853
11,588
0
57,236
L
12,911
239
0
3,532
19,911
6,780
0
5,742
14,169
76,851
0
L
Ao Kuang
Mhykolll
Ao Kuang
5,803
1,081
210
4,791
21,248
6,758
518
6,168
15,080
30,576
0
W
Vulcan
Reeverrb
Vulcan
21,416
6,229
0
1,095
11,041
4,997
1,634
2,839
8,202
116,691
0
L
6,786
2,261
0
3,585
19,360
7,496
1,034
7,617
11,743
0
32,362
W
Ratatoskr
Thump3rrr
Ratatoskr
11,032
4,726
0
3,609
15,555
13,129
646
593
14,962
0
93,806
L
Cu Chulainn
hecko5
Cu Chulainn
9,435
760
0
2,220
17,239
15,232
28
5,491
11,748
205
70,332
W
Ymir
jbdongo
Ymir
6,455
648
0
2,861
15,121
15,273
626
6,853
8,268
26,801
0
W
Danzaburou
kdab69
Danzaburou
23,995
13,124
0
5,186
15,693
7,625
5,057
6,416
9,277
0
88,423
W
Hercules
keyboardxmosh
Hercules
2,988
584
0
3,591
17,804
12,406
734
2,148
15,656
0
26,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,452
Gold Earned
52,679
526
Minions Killed
441
0
Camps Cleared
0
2,265,525
Distance Traveled
2,063,744
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,070
461
119
5
0
388,891
0
L
He Bo
11,186
466
119
5
0
401,852
0
L
Ao Kuang
9,713
405
51
2
0
314,370
0
W
Vulcan
13,336
556
168
7
0
437,802
1
L
Nemesis
8,960
373
54
2
0
442,853
0
W
Ratatoskr
12,754
531
138
6
0
453,447
2
L
Cu Chulainn
11,750
490
98
4
0
515,778
0
W
Ymir
11,867
494
38
2
0
468,063
0
W
Danzaburou
13,374
557
124
5
0
415,706
0
W
Hercules
9,121
380
58
2
0
490,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role