Player Matchup

Ares
Ares
ArchOmegaEgo
Ares
Level 22
God Stats
8W - 13L
1,470 SR
Queue Stats
34W - 38L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
AsdfJaii
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hades
Hades
JMSANITY
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,473 Elo+
Party 1
Set
Set
Peanath
Set
Level 7
God Stats
0W - 4L
1,306 SR
Queue Stats
4W - 9L
1,366 Elo+
Party 1
Apollo
Apollo
Stervint
Apollo
Level 19
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 8L
1,384 Elo+
Party 2
Team Averages
Level 14
1,420 SR
1,456 Elo+

VS

Team Averages
Level 26
1,662 SR
1,488 Elo+
Mulan
Mulan
AntiSaint96
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,485 Elo+
Solo
Bakasura
Bakasura
Asapwert3
Bakasura
Level 27
God Stats
17W - 17L
1,620 SR
Queue Stats
87W - 97L
1,390 Elo+
Party 4
Ganesha
Ganesha
NextGenFades
Ganesha
Level 27
God Stats
16W - 14L
1,584 SR
Queue Stats
65W - 90L
1,364 Elo+
Party 4
Izanami
Izanami
XxAlphaQHARDERxX
Izanami
Level 29
God Stats
9W - 6L
1,816 SR
Queue Stats
58W - 42L
1,572 Elo+
Party 3
Eset
Eset
YGBoopy
Eset
Level 29
God Stats
2W - 0L
1,789 SR
Queue Stats
157W - 107L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
8,243
458
7,599
17,022
9,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
AsdfJaii
Baron Samedi
12
4 / 7 / 4
8,038
447
5,679
12,430
5,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
JMSANITY
Hades
15
4 / 4 / 4
9,187
510
8,772
12,365
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Set
11
0 / 7 / 3
6,832
380
1,266
12,839
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Stervint
Apollo
14
3 / 4 / 5
8,113
451
5,581
8,867
2,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
9,573
532
7,526
13,328
9,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Asapwert3
Bakasura
20
10 / 4 / 3
12,684
705
10,776
15,120
8,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
NextGenFades
Ganesha
13
0 / 3 / 6
8,203
456
5,227
11,908
7,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 5
9,089
505
7,124
10,903
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
YGBoopy
Eset
19
10 / 0 / 2
12,137
674
18,169
8,742
3,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
14
Kills
28
28
Deaths
14
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
L
3
6
4
0.83
W
Bakasura
Asapwert3
Bakasura
10
4
3
2.88
L
Baron Samedi
AsdfJaii
Baron Samedi
4
7
4
0.86
L
Hades
JMSANITY
Hades
4
4
4
1.5
W
Ganesha
NextGenFades
Ganesha
0
3
6
1
L
Set
0
7
3
0.21
L
Apollo
Stervint
Apollo
3
4
5
1.38
W
2
4
5
1.13
W
Eset
YGBoopy
Eset
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
48,822
63,523
Taken
60,001
28,145
Mitigated
32,871
12,905
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,526
1,162
0
3,755
13,328
9,239
790
4,835
8,304
0
41,561
L
7,599
426
0
2,290
17,022
9,704
0
5,722
11,085
21,876
0
W
Bakasura
Asapwert3
Bakasura
10,776
8,269
0
5,112
15,120
8,720
2,960
3,260
11,805
0
95,438
L
Baron Samedi
AsdfJaii
Baron Samedi
5,679
841
38
2,435
12,430
5,635
0
4,395
7,659
23,393
0
L
Hades
JMSANITY
Hades
8,772
481
594
2,972
12,365
5,171
0
6,080
5,813
43,099
0
W
Ganesha
NextGenFades
Ganesha
5,227
409
0
366
11,908
7,257
468
5,697
6,167
28,875
0
L
Set
1,266
501
0
4,046
12,839
4,694
0
4,002
8,787
0
33,187
L
Apollo
Stervint
Apollo
5,581
2,748
0
530
8,867
2,941
0
3,197
5,645
0
42,519
W
7,124
4,592
0
3,118
10,903
3,833
2,118
6,125
4,602
0
51,227
W
Eset
YGBoopy
Eset
18,169
1,279
63
3,530
8,742
3,822
2,272
1,629
7,073
106,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,413
Gold Earned
51,686
304
Minions Killed
555
0
Camps Cleared
0
1,492,349
Distance Traveled
1,611,674
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,573
532
65
4
0
318,555
2
L
Ares
8,243
458
23
1
0
331,509
5
W
Bakasura
12,684
705
188
10
0
385,160
1
L
Baron Samedi
8,038
447
50
3
0
242,856
3
L
Hades
9,187
510
84
5
0
310,926
6
W
Ganesha
8,203
456
14
1
0
265,495
0
L
Set
6,832
380
67
4
0
268,964
1
L
Apollo
8,113
451
80
4
0
338,094
0
W
Izanami
9,089
505
109
6
0
296,427
5
W
Eset
12,137
674
179
10
0
346,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role