Player Matchup

Janus
Janus
Gold IV
Fbi911OMG
Janus
Gold IV
Level 160
God Stats
12W - 15L
1,433 SR
Queue Stats
172W - 182L
1,363 MMR
Solo
Cerberus
Cerberus
Gold III
KittieGamer
Cerberus
Gold III
Level 47
God Stats
9W - 12L
1,535 SR
Queue Stats
1,207W - 1,205L
1,374 MMR
Solo
Thanatos
Thanatos
Bronze III
WagWanBro
Thanatos
Bronze III
Level 122
God Stats
4W - 2L
1,744 SR
Queue Stats
288W - 282L
1,362 MMR
Solo
Loki
Loki
Gold IV
cheesecrackers
Loki
Gold IV
Level 125
God Stats
4W - 4L
1,277 SR
Queue Stats
209W - 202L
1,390 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
volkmasterblood
Ah Muzen Cab
Bronze III
Level 84
God Stats
1W - 2L
1,518 SR
Queue Stats
2W - 5L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,501 SR
1,378 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 73
1,588 SR
1,405 MMR
Bacchus
Bacchus
Bronze III
Diluc99
Bacchus
Bronze III
Level 48
God Stats
2W - 1L
1,633 SR
Queue Stats
501W - 497L
1,354 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
Nixxers
Amaterasu
Bronze III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
Regime103
Anhur
Bronze III
Level 75
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 7L
1,400 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
ShutUpYourUgly
Tsukuyomi
Silver II
Level 51
God Stats
6W - 7L
1,510 SR
Queue Stats
93W - 97L
1,381 MMR
Solo
Ra
Ra
Gold IV
Stratodon
Ra
Gold IV
Level 160
God Stats
6W - 11L
1,592 SR
Queue Stats
551W - 546L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fbi911OMG
Janus
20
7 / 1 / 12
14,003
637
16,400
14,011
5,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
KittieGamer
Cerberus
17
3 / 1 / 17
11,415
519
9,139
18,250
20,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
WagWanBro
Thanatos
20
15 / 3 / 9
13,918
633
13,244
18,561
8,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 1 / 15
13,974
635
15,759
14,723
10,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
volkmasterblood
Ah Muzen Cab
15
1 / 4 / 13
10,788
490
10,529
13,484
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SetAthenaApolloFenrirAchilles

VS

Bans
CupidFreyaScyllaAphroditeCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diluc99
Bacchus
14
1 / 7 / 3
9,197
418
7,069
20,039
21,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
Nixxers
Amaterasu
17
0 / 7 / 4
9,797
445
9,601
20,860
11,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Regime103
Anhur
15
2 / 5 / 3
9,325
424
7,019
16,141
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ShutUpYourUgly
Tsukuyomi
17
6 / 6 / 2
10,633
483
13,558
16,423
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 5 / 1
10,109
460
8,620
12,749
4,750
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
30
Kills
10
10
Deaths
30
66
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Diluc99
Bacchus
1
7
3
0.36
W
Janus
Fbi911OMG
Janus
7
1
12
13
W
Cerberus
KittieGamer
Cerberus
3
1
17
11.5
L
Amaterasu
Nixxers
Amaterasu
0
7
4
0.29
L
Anhur
Regime103
Anhur
2
5
3
0.7
L
Tsukuyomi
ShutUpYourUgly
Tsukuyomi
6
6
2
1.17
L
1
5
1
0.3
W
Thanatos
WagWanBro
Thanatos
15
3
9
6.5
W
4
1
15
11.5
W
Ah Muzen Cab
volkmasterblood
Ah Muzen Cab
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,071
Damage
45,867
79,029
Taken
86,212
49,890
Mitigated
49,448
42,413
Healing
23,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Diluc99
Bacchus
7,069
1,114
1,258
4,355
20,039
21,962
0
5,779
14,098
16,683
0
W
Janus
Fbi911OMG
Janus
16,400
1,287
603
6,445
14,011
5,880
1,628
3,220
10,791
109,014
0
W
Cerberus
KittieGamer
Cerberus
9,139
296
0
6,569
18,250
20,737
332
4,254
13,996
40,180
0
L
Amaterasu
Nixxers
Amaterasu
9,601
2,563
0
7,561
20,860
11,680
0
4,525
16,272
0
63,633
L
Anhur
Regime103
Anhur
7,019
3,733
0
3,453
16,141
4,826
818
4,158
11,758
0
65,196
L
Tsukuyomi
ShutUpYourUgly
Tsukuyomi
13,558
2,626
0
3,607
16,423
6,230
0
4,699
11,599
0
77,145
L
8,620
439
1,662
1,813
12,749
4,750
0
5,753
6,946
80,254
0
W
Thanatos
WagWanBro
Thanatos
13,244
4,259
0
17,123
18,561
8,114
1,394
4,629
13,932
0
107,581
W
15,759
4,698
0
4,883
14,723
10,301
732
3,623
11,100
0
99,867
W
Ah Muzen Cab
volkmasterblood
Ah Muzen Cab
10,529
5,652
0
6,790
13,484
4,858
1,897
1,676
11,808
0
55,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,098
Gold Earned
49,061
621
Minions Killed
576
0
Camps Cleared
0
2,322,409
Distance Traveled
2,007,172
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,197
418
27
1
0
399,107
8
W
Janus
14,003
637
183
8
0
491,947
7
W
Cerberus
11,415
519
48
2
0
428,970
0
L
Amaterasu
9,797
445
124
6
0
382,281
0
L
Anhur
9,325
424
133
6
0
359,405
3
L
Tsukuyomi
10,633
483
134
6
0
455,445
7
L
Ra
10,109
460
158
7
0
410,934
8
W
Thanatos
13,918
633
128
6
0
497,699
6
W
Loki
13,974
635
156
7
0
490,959
5
W
Ah Muzen Cab
10,788
490
106
5
0
412,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role