Player Matchup

Tiamat
Tiamat
Alegamer3248
Tiamat
Level 9
God Stats
7W - 3L
1,516 SR
Queue Stats
9W - 8L
1,466 Elo+
Party 3
Terra
Terra
BatmanBranco
Terra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
Epsilon2310
Set
Level 16
God Stats
7W - 6L
1,316 SR
Queue Stats
20W - 26L
1,264 Elo+
Party 3
Hercules
Hercules
JustPlayingCuchu
Hercules
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 51L
1,549 Elo+
Party 2
Pele
Pele
TheSupremeMacaco
Pele
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 22L
1,212 Elo+
Party 2
Team Averages
Level 16
1,466 SR
1,398 Elo+

VS

Team Averages
Level 15
1,541 SR
1,524 Elo+
Ymir
Ymir
Echigoya
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,662 Elo+
Party 4
Kukulkan
Kukulkan
Panicshow747
Kukulkan
Level 4
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Bacchus
Bacchus
Ruan Camargo
Bacchus
Level 16
God Stats
6W - 3L
1,850 SR
Queue Stats
25W - 14L
1,590 Elo+
Party 4
Thanatos
Thanatos
lalujo737
Thanatos
Level 29
God Stats
9W - 4L
1,155 SR
Queue Stats
158W - 124L
1,418 Elo+
Party 1
Skadi
Skadi
marc210604
Skadi
Level 10
God Stats
2W - 2L
1,512 SR
Queue Stats
13W - 15L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 7 / 9
10,965
406
8,427
15,865
10,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
7 / 3 / 23
13,956
517
20,871
27,314
33,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 10 / 7
9,984
370
3,875
12,894
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
13 / 3 / 16
15,201
563
21,002
37,111
40,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
28 / 0 / 13
16,756
621
48,855
31,415
28,152
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 13 / 6
11,072
410
19,044
30,445
23,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Panicshow747
Kukulkan
15
1 / 11 / 3
9,512
352
11,490
17,151
9,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Ruan Camargo
Bacchus
15
3 / 5 / 8
10,203
378
13,609
30,777
48,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
lalujo737
Thanatos
19
12 / 11 / 1
13,245
491
15,996
26,739
12,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
15
1 / 11 / 6
10,255
380
7,964
25,170
12,608
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
45
50
Kills
21
23
Deaths
51
68
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
7
9
0.93
W
7
3
23
6.17
L
Ymir
4
13
6
0.54
W
0
10
7
0.35
W
13
3
16
7
L
Kukulkan
Panicshow747
Kukulkan
1
11
3
0.23
L
Bacchus
Ruan Camargo
Bacchus
3
5
8
1.4
W
28
0
13
34.5
L
Thanatos
lalujo737
Thanatos
12
11
1
1.14
L
Skadi
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,030
Damage
68,103
124,599
Taken
130,282
117,609
Mitigated
107,580
49,234
Healing
23,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,427
4,003
0
2,033
15,865
10,429
2,353
6,593
9,272
34,233
0
W
20,871
2,340
8,793
9,482
27,314
33,085
797
7,786
19,528
49,516
0
L
Ymir
19,044
4,858
0
4,042
30,445
23,519
470
4,012
26,433
66,936
1,716
W
3,875
1,986
0
104
12,894
5,692
3,056
5,367
7,527
0
26,860
W
21,002
6,574
0
15,921
37,111
40,251
419
11,514
25,597
0
79,232
L
Kukulkan
Panicshow747
Kukulkan
11,490
468
0
37
17,151
9,935
764
3,378
13,773
39,974
0
L
Bacchus
Ruan Camargo
Bacchus
13,609
2,240
0
590
30,777
48,919
0
7,445
23,332
37,364
0
W
48,855
18,444
0
12,901
31,415
28,152
3,267
12,512
18,756
0
177,363
L
Thanatos
lalujo737
Thanatos
15,996
3,945
0
15,273
26,739
12,599
0
7,579
19,160
48
91,547
L
Skadi
7,964
4,022
0
3,088
25,170
12,608
932
6,884
18,286
0
61,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,862
Gold Earned
54,287
486
Minions Killed
460
0
Camps Cleared
0
2,598,000
Distance Traveled
2,132,334
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,965
406
56
2
0
480,686
0
W
Terra
13,956
517
50
2
0
572,372
4
L
Ymir
11,072
410
117
4
0
409,513
0
W
Set
9,984
370
43
2
0
396,300
0
W
Hercules
15,201
563
139
5
0
557,007
1
L
Kukulkan
9,512
352
64
2
0
369,052
4
L
Bacchus
10,203
378
60
2
0
497,143
0
W
Pele
16,756
621
198
7
0
591,635
0
L
Thanatos
13,245
491
112
4
0
475,919
0
L
Skadi
10,255
380
107
4
0
380,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role