Player Matchup

Janus
Janus
Greenchef
Janus
Level 27
God Stats
11W - 9L
1,681 SR
Queue Stats
89W - 100L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
MikimQri
Danzaburou
Level 60
God Stats
2W - 2L
1,519 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 3
Freya
Freya
Ricesensation
Freya
Level 8
God Stats
1W - 1L
1,607 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 3
Fenrir
Fenrir
SenpaiSwanky
Fenrir
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 235L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
ishCrystal
Amaterasu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 46
1,562 SR
1,513 Elo+

VS

Team Averages
Level 82
1,568 SR
1,562 Elo+
Nu Wa
Nu Wa
BigNumbiesOnly
Nu Wa
Level 118
God Stats
20W - 16L
1,599 SR
Queue Stats
278W - 275L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Tezret
Sun Wukong
Level 111
God Stats
2W - 2L
1,554 SR
Queue Stats
30W - 28L
1,573 Elo+
Party 2
Apollo
Apollo
acousticlime
Apollo
Level 62
God Stats
6W - 9L
1,153 SR
Queue Stats
536W - 614L
1,494 Elo+
Party 2
Amaterasu
Amaterasu
fakeydrakey
Amaterasu
Level 29
God Stats
6W - 6L
1,718 SR
Queue Stats
323W - 309L
1,567 Elo+
Party 2
Serqet
Serqet
kesda
Serqet
Level 89
God Stats
14W - 7L
1,817 SR
Queue Stats
398W - 380L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Greenchef
Janus
9
0 / 6 / 5
5,827
486
4,897
7,545
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MikimQri
Danzaburou
10
3 / 3 / 1
6,424
535
5,686
6,832
1,932
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 4 / 1
5,167
431
3,047
7,583
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
12
5 / 4 / 1
6,989
582
7,077
12,101
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ishCrystal
Amaterasu
9
1 / 4 / 2
5,612
468
3,606
7,778
3,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 5
7,525
627
6,507
5,595
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Tezret
Sun Wukong
12
4 / 2 / 7
7,360
613
8,520
10,332
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
13
5 / 0 / 3
7,840
653
6,717
7,005
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
fakeydrakey
Amaterasu
11
2 / 3 / 1
6,700
558
3,243
10,518
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
kesda
Serqet
10
6 / 0 / 6
7,337
611
4,562
8,387
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
21
21
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
Janus
Greenchef
Janus
0
6
5
0.42
L
Danzaburou
MikimQri
Danzaburou
3
3
1
1.17
L
0
4
1
0.13
L
Fenrir
5
4
1
1.38
W
Sun Wukong
Tezret
Sun Wukong
4
2
7
3.75
W
Apollo
5
0
3
6.5
W
Amaterasu
fakeydrakey
Amaterasu
2
3
1
0.83
L
Amaterasu
ishCrystal
Amaterasu
1
4
2
0.5
W
Serqet
kesda
Serqet
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,313
Damage
29,549
41,839
Taken
41,837
12,340
Mitigated
17,626
11,172
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,507
1,023
0
430
5,595
1,708
516
1,606
3,799
37,347
0
L
Janus
Greenchef
Janus
4,897
617
0
1,167
7,545
1,665
0
1,257
6,014
30,111
0
L
Danzaburou
MikimQri
Danzaburou
5,686
2,321
0
1,313
6,832
1,932
328
1,743
4,889
0
24,420
L
3,047
1,407
0
2,178
7,583
1,433
222
320
6,965
18,387
0
L
Fenrir
7,077
1,925
0
4,546
12,101
4,160
0
1,599
10,139
0
38,811
W
Sun Wukong
Tezret
Sun Wukong
8,520
1,943
0
2,871
10,332
4,795
0
1,977
8,241
0
39,340
W
Apollo
6,717
3,506
0
4,206
7,005
2,287
816
1,710
5,295
0
42,850
W
Amaterasu
fakeydrakey
Amaterasu
3,243
1,444
0
5,013
10,518
4,577
0
676
9,786
0
32,420
L
Amaterasu
ishCrystal
Amaterasu
3,606
1,628
0
1,968
7,778
3,150
0
990
6,649
0
17,948
W
Serqet
kesda
Serqet
4,562
620
0
1,934
8,387
4,259
93
1,507
6,772
0
12,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
36,762
255
Minions Killed
322
0
Camps Cleared
0
1,177,523
Distance Traveled
1,251,634
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,525
627
85
7
0
222,032
3
L
Janus
5,827
486
71
6
0
209,513
1
L
Danzaburou
6,424
535
42
4
0
230,380
2
L
Freya
5,167
431
39
3
0
240,269
2
L
Fenrir
6,989
582
73
6
0
238,940
0
W
Sun Wukong
7,360
613
66
6
0
274,776
1
W
Apollo
7,840
653
83
7
0
236,253
2
W
Amaterasu
6,700
558
67
6
0
234,291
8
L
Amaterasu
5,612
468
30
3
0
258,421
2
W
Serqet
7,337
611
21
2
0
284,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role