Player Matchup

Yemoja
Yemoja
Banshee237
Yemoja
Level 127
God Stats
1W - 3L
1,377 SR
Queue Stats
60W - 56L
1,570 Elo+
Solo
Anhur
Anhur
Budwisher
Anhur
Level 75
God Stats
11W - 9L
1,772 SR
Queue Stats
132W - 131L
1,488 Elo+
Solo
Amaterasu
Amaterasu
Charmingo
Amaterasu
Level 160
God Stats
28W - 22L
1,624 SR
Queue Stats
775W - 761L
1,581 Elo+
Solo
Baba Yaga
Baba Yaga
K1NGS
Baba Yaga
Level 117
God Stats
15W - 12L
1,932 SR
Queue Stats
391W - 371L
1,603 Elo+
Solo
Ne Zha
Ne Zha
ReallyBigDonger
Ne Zha
Level 111
God Stats
2W - 4L
1,545 SR
Queue Stats
20W - 19L
1,657 Elo+
Solo
Team Averages
Level 118
1,650 SR
1,580 Elo+

VS

Team Averages
Level 107
1,627 SR
1,576 Elo+
Apollo
Apollo
Cheli31PR
Apollo
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 55L
1,537 Elo+
Solo
Chaac
Chaac
ChiefBriefs98
Chaac
Level 68
God Stats
39W - 27L
1,775 SR
Queue Stats
262W - 245L
1,579 Elo+
Party 1
Athena
Athena
Dog of Daunt
Athena
Level 108
God Stats
7W - 3L
1,741 SR
Queue Stats
347W - 328L
1,579 Elo+
Party 1
Tiamat
Tiamat
Lagasca
Tiamat
Level 109
God Stats
11W - 8L
1,460 SR
Queue Stats
305W - 263L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheSunGodJerry
Tsukuyomi
Level 128
God Stats
4W - 2L
1,661 SR
Queue Stats
291W - 273L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Banshee237
Yemoja
10
1 / 0 / 0
6,235
480
1,554
6,076
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Budwisher
Anhur
12
1 / 3 / 1
6,528
502
5,879
7,834
2,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Charmingo
Amaterasu
10
0 / 4 / 0
6,062
466
5,095
11,955
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
K1NGS
Baba Yaga
11
0 / 3 / 0
6,172
475
1,930
6,338
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 7 / 0
5,693
438
3,851
11,698
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cheli31PR
Apollo
14
1 / 2 / 2
7,450
573
2,443
8,052
1,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 4
7,987
614
10,223
9,548
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
11
3 / 0 / 4
7,016
540
3,941
4,652
1,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Lagasca
Tiamat
13
3 / 0 / 4
7,884
606
5,010
4,280
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
TheSunGodJerry
Tsukuyomi
14
7 / 0 / 4
7,969
613
7,179
6,322
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
17
17
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Banshee237
Yemoja
1
0
0
1
L
Anhur
Budwisher
Anhur
1
3
1
0.5
L
Amaterasu
Charmingo
Amaterasu
0
4
0
0
W
Apollo
Cheli31PR
Apollo
1
2
2
1
W
3
0
4
5
W
Athena
3
0
4
5
L
Baba Yaga
K1NGS
Baba Yaga
0
3
0
0
W
Tiamat
Lagasca
Tiamat
3
0
4
5
L
0
7
0
0
W
Tsukuyomi
TheSunGodJerry
Tsukuyomi
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,309
Damage
28,796
43,901
Taken
32,854
20,447
Mitigated
16,604
13,538
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Banshee237
Yemoja
1,554
504
1,063
2,143
6,076
3,456
0
1,843
4,233
18,853
0
L
Anhur
Budwisher
Anhur
5,879
3,228
0
2,230
7,834
2,121
323
1,018
6,816
0
42,503
L
Amaterasu
Charmingo
Amaterasu
5,095
1,834
0
2,436
11,955
8,710
0
150
11,382
2,824
30,008
W
Apollo
Cheli31PR
Apollo
2,443
915
0
4,499
8,052
1,584
28
576
7,476
0
50,159
W
10,223
2,523
0
6,425
9,548
7,894
120
703
8,330
0
54,829
W
Athena
3,941
716
0
2,110
4,652
1,914
0
1,084
3,554
14,709
0
L
Baba Yaga
K1NGS
Baba Yaga
1,930
66
0
1,681
6,338
2,371
0
3,989
2,349
39,446
0
W
Tiamat
Lagasca
Tiamat
5,010
956
0
2,070
4,280
2,870
775
860
3,368
51,274
0
L
3,851
1,203
0
3,985
11,698
3,789
0
1,951
9,697
0
30,870
W
Tsukuyomi
TheSunGodJerry
Tsukuyomi
7,179
1,649
0
2,410
6,322
2,342
0
885
5,340
0
48,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
38,306
369
Minions Killed
447
0
Camps Cleared
0
1,183,527
Distance Traveled
1,326,473
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,235
480
35
3
0
223,636
5
L
Anhur
6,528
502
85
7
0
220,398
4
L
Amaterasu
6,062
466
62
5
0
237,594
4
W
Apollo
7,450
573
105
8
0
235,848
1
W
Chaac
7,987
614
113
9
0
250,278
4
W
Athena
7,016
540
23
2
0
291,941
2
L
Baba Yaga
6,172
475
112
9
0
248,250
0
W
Tiamat
7,884
606
113
9
0
254,307
8
L
Ne Zha
5,693
438
75
6
0
253,649
6
W
Tsukuyomi
7,969
613
93
7
0
294,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role