Player Matchup

Janus
Janus
Aah_Thats_Hot
Janus
Level 7
God Stats
16W - 28L
1,185 SR
Queue Stats
19W - 37L
973 Elo+
Party 2
Merlin
Merlin
Ynkywitnobrim
Merlin
Level 27
God Stats
24W - 21L
1,418 SR
Queue Stats
149W - 152L
1,341 Elo+
Solo
Chaac
Chaac
datarax
Chaac
Level 17
God Stats
13W - 32L
1,065 SR
Queue Stats
21W - 42L
958 Elo+
Party 2
Team Averages
Level 17
1,223 SR
1,091 Elo+

VS

Team Averages
Level 52
1,218 SR
1,401 Elo+
Hel
Hel
IrisXNepthys
Hel
Level 28
God Stats
11W - 22L
1,183 SR
Queue Stats
74W - 117L
1,301 Elo+
Party 1
Izanami
Izanami
SadPanque
Izanami
Level 89
God Stats
32W - 37L
1,463 SR
Queue Stats
46W - 61L
1,442 Elo+
Solo
Guan Yu
Guan Yu
Teachingsalt
Guan Yu
Level 39
God Stats
1W - 1L
1,008 SR
Queue Stats
65W - 56L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 4
8,072
538
2,820
4,205
508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 4 / 2
10,026
668
18,905
11,497
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
datarax
Chaac
14
4 / 9 / 4
10,064
671
12,221
21,043
18,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 12
9,697
646
5,520
13,599
5,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SadPanque
Izanami
15
4 / 4 / 7
10,960
731
8,535
15,347
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Teachingsalt
Guan Yu
15
12 / 2 / 3
12,101
807
17,265
18,258
17,140
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
17
17
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
1
4
12
1.75
W
Izanami
SadPanque
Izanami
4
4
7
1.88
W
Guan Yu
Teachingsalt
Guan Yu
12
2
3
6.75
L
6
4
2
1.75
L
Chaac
datarax
Chaac
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,946
Damage
31,320
36,745
Taken
47,204
21,860
Mitigated
28,469
11,391
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,820
229
0
192
4,205
508
0
138
4,067
12,979
0
W
5,520
1,015
5,122
4,330
13,599
5,890
393
6,814
6,214
20,595
0
W
Izanami
SadPanque
Izanami
8,535
5,292
0
2,807
15,347
5,439
2,457
7,324
7,350
0
59,967
W
Guan Yu
Teachingsalt
Guan Yu
17,265
4,447
2,770
4,396
18,258
17,140
147
6,280
11,145
0
51,727
L
18,905
1,019
1,113
4,258
11,497
3,028
0
1,727
9,770
45,055
0
L
Chaac
datarax
Chaac
12,221
2,342
0
5,828
21,043
18,324
0
3,699
17,344
0
33,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,162
Gold Earned
32,758
119
Minions Killed
186
0
Camps Cleared
0
561,670
Distance Traveled
819,051
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,072
538
17
1
0
96,255
0
W
Hel
9,697
646
15
1
0
263,374
7
W
Izanami
10,960
731
110
7
0
241,786
3
W
Guan Yu
12,101
807
61
4
0
313,891
2
L
Merlin
10,026
668
56
4
0
236,205
5
L
Chaac
10,064
671
46
3
0
229,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role