Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
A BubbleBath326
Arachne
Level 31
God Stats
11W - 13L
1,675 SR
Queue Stats
198W - 257L
1,479 Elo+
Solo
Sobek
Sobek
JaviBeats4
Sobek
Level 23
God Stats
8W - 0L
1,500 SR
Queue Stats
184W - 133L
1,501 Elo+
Party 2
Ullr
Ullr
SwageDaRealist
Ullr
Level 32
God Stats
25W - 16L
1,500 SR
Queue Stats
279W - 183L
1,629 Elo+
Party 2
Janus
Janus
dannnyy-_2
Janus
Level 119
God Stats
2W - 4L
1,745 SR
Queue Stats
170W - 126L
1,574 Elo+
Party 2
Team Averages
Level 72
1,584 SR
1,537 Elo+

VS

Team Averages
Level 91
1,548 SR
1,540 Elo+
Tiamat
Tiamat
Aceboogie786
Tiamat
Level 136
God Stats
13W - 5L
1,756 SR
Queue Stats
198W - 203L
1,617 Elo+
Solo
Loki
Loki
FireWeasel
Loki
Level 106
God Stats
37W - 36L
1,598 SR
Queue Stats
211W - 184L
1,589 Elo+
Party 1
Athena
Athena
MaxCashew49030
Athena
Level 62
God Stats
11W - 11L
1,473 SR
Queue Stats
93W - 114L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
RACISTGAMER
Heimdallr
Level 48
God Stats
3W - 12L
1,414 SR
Queue Stats
253W - 263L
1,527 Elo+
Party 1
Fenrir
Fenrir
TheBoines
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 1 / 1
8,433
527
10,538
13,863
9,062
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
6 / 3 / 0
8,902
556
5,496
12,953
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
11
2 / 2 / 0
7,157
447
2,644
8,806
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 3
7,092
443
3,977
8,307
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
2 / 1 / 6
8,779
549
7,653
8,257
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 5 / 1
8,353
522
10,453
10,896
7,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 0
9,011
563
9,088
14,711
7,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 1 / 4
7,491
468
5,610
10,040
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
RACISTGAMER
Heimdallr
13
4 / 3 / 2
7,613
476
7,118
8,294
4,403
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TheBoines
Fenrir
1
0 / 0 / 0
4,518
282
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
12
Kills
11
11
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
1
1.5
W
6
3
0
2
L
Tiamat
4
5
1
0.9
L
2
3
0
0.67
W
Sobek
2
2
0
1
L
1
1
4
3
L
Heimdallr
RACISTGAMER
Heimdallr
4
3
2
1.67
W
1
4
3
0.63
L
Fenrir
TheBoines
Fenrir
0
0
0
0
W
Janus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,308
Damage
32,269
52,186
Taken
43,941
23,867
Mitigated
27,090
14,227
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,538
217
0
4,459
13,863
9,062
0
233
13,630
0
63,653
W
5,496
3,604
0
3,479
12,953
4,887
112
4,480
8,473
0
57,166
L
Tiamat
10,453
1,267
0
3,356
10,896
7,304
16
4,241
6,367
46,163
0
L
9,088
3,019
0
4,252
14,711
7,058
0
722
13,947
0
65,463
W
Sobek
2,644
102
0
3,412
8,806
4,541
0
3,240
5,566
13,272
0
L
5,610
1,165
0
916
10,040
8,325
0
2,012
7,984
19,398
0
L
Heimdallr
RACISTGAMER
Heimdallr
7,118
2,927
0
2,372
8,294
4,403
790
2,814
5,346
0
54,854
W
3,977
1,575
0
1,618
8,307
2,500
0
3,276
5,031
0
34,745
L
Fenrir
TheBoines
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Janus
7,653
684
0
1,259
8,257
2,877
255
4,834
3,423
54,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,363
Gold Earned
36,986
416
Minions Killed
367
0
Camps Cleared
0
1,537,796
Distance Traveled
1,170,306
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,433
527
113
7
0
297,245
3
W
Arachne
8,902
556
103
6
0
277,964
2
L
Tiamat
8,353
522
93
6
0
286,317
1
L
Loki
9,011
563
138
9
0
309,385
8
W
Sobek
7,157
447
25
2
0
348,762
2
L
Athena
7,491
468
47
3
0
302,226
0
L
Heimdallr
7,613
476
89
6
0
272,378
1
W
Ullr
7,092
443
54
3
0
320,663
3
L
Fenrir
4,518
282
0
0
0
0
0
W
Janus
8,779
549
121
8
0
293,162
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role