Player Matchup

Horus
Horus
Heybabeaaha
Horus
Level 29
God Stats
3W - 2L
1,586 SR
Queue Stats
6W - 5L
1,666 Elo+
Party 1
Poseidon
Poseidon
Iomos
Poseidon
Level 18
God Stats
1W - 2L
1,740 SR
Queue Stats
10W - 7L
1,790 Elo+
Party 1
Heimdallr
Heimdallr
Tetraninja6
Heimdallr
Level 29
God Stats
12W - 10L
1,609 SR
Queue Stats
201W - 200L
1,523 Elo+
Solo
Guan Yu
Guan Yu
papa-smurrf420
Guan Yu
Level 13
God Stats
5W - 6L
1,558 SR
Queue Stats
48W - 49L
1,615 Elo+
Solo
Nemesis
Nemesis
storeyed_height2
Nemesis
Level 8
God Stats
3W - 1L
1,918 SR
Queue Stats
15W - 16L
1,586 Elo+
Solo
Team Averages
Level 19
1,682 SR
1,636 Elo+

VS

Team Averages
Level 23
1,637 SR
1,587 Elo+
Tyr
Tyr
DemonCharlie229
Tyr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 49L
1,657 Elo+
Solo
Cupid
Cupid
IIIDORIANIII
Cupid
Level 27
God Stats
27W - 22L
1,641 SR
Queue Stats
202W - 216L
1,580 Elo+
Solo
Xing Tian
Xing Tian
KaiVelazquez
Xing Tian
Level 29
God Stats
7W - 2L
1,839 SR
Queue Stats
61W - 53L
1,594 Elo+
Solo
Heimdallr
Heimdallr
ragingchaos242
Heimdallr
Level 14
God Stats
3W - 5L
1,703 SR
Queue Stats
88W - 79L
1,561 Elo+
Solo
Ra
Ra
x8ASTEZON8x
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 5
6,438
495
2,181
12,624
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Iomos
Poseidon
9
0 / 4 / 0
5,369
413
1,389
5,183
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Tetraninja6
Heimdallr
11
6 / 5 / 1
7,983
614
8,709
9,258
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 3 / 0
5,696
438
3,104
10,840
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 6 / 1
4,947
381
1,852
7,916
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
8,423
648
6,761
9,513
4,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 3
7,800
600
5,626
6,779
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
KaiVelazquez
Xing Tian
12
3 / 2 / 7
7,549
581
5,945
8,833
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
ragingchaos242
Heimdallr
12
2 / 4 / 2
7,128
548
4,087
6,732
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 1 / 5
8,461
651
8,965
4,127
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
20
21
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
1
3
5
1.17
W
3
0
3
4.5
L
Poseidon
Iomos
Poseidon
0
4
0
0
W
Xing Tian
KaiVelazquez
Xing Tian
3
2
7
3.25
L
Heimdallr
Tetraninja6
Heimdallr
6
5
1
1.3
L
0
3
0
0
W
Heimdallr
ragingchaos242
Heimdallr
2
4
2
0.75
L
0
6
1
0.08
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,235
Damage
31,384
45,821
Taken
35,984
23,768
Mitigated
15,391
9,160
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,761
1,456
0
4,187
9,513
4,501
949
0
9,188
0
51,690
L
2,181
1,103
680
1,881
12,624
7,852
0
4,712
7,790
0
19,468
W
5,626
3,367
332
3,931
6,779
2,186
1,871
55
6,674
0
53,232
L
Poseidon
Iomos
Poseidon
1,389
99
0
1,040
5,183
1,683
0
2,830
2,235
24,785
0
W
Xing Tian
KaiVelazquez
Xing Tian
5,945
354
0
594
8,833
5,109
0
387
8,446
24,284
0
L
Heimdallr
Tetraninja6
Heimdallr
8,709
4,127
0
0
9,258
3,543
477
2,851
6,381
0
44,412
L
3,104
474
254
4,494
10,840
8,266
0
713
10,091
0
20,336
W
Heimdallr
ragingchaos242
Heimdallr
4,087
2,204
0
1,472
6,732
1,784
488
0
6,729
0
34,551
L
1,852
252
0
811
7,916
2,424
0
3,282
4,414
0
10,919
W
8,965
1,177
585
1,024
4,127
1,811
1,451
947
3,180
46,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,433
Gold Earned
39,361
207
Minions Killed
400
0
Camps Cleared
0
1,146,719
Distance Traveled
1,272,345
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,423
648
110
8
0
230,473
1
L
Horus
6,438
495
40
3
0
284,334
5
W
Cupid
7,800
600
102
8
0
218,061
1
L
Poseidon
5,369
413
43
3
0
164,680
2
W
Xing Tian
7,549
581
31
2
0
278,391
4
L
Heimdallr
7,983
614
67
5
0
203,997
3
L
Guan Yu
5,696
438
36
3
0
249,596
1
W
Heimdallr
7,128
548
63
5
0
292,319
1
L
Nemesis
4,947
381
21
2
0
244,112
0
W
Ra
8,461
651
94
7
0
253,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role