Player Matchup

Hercules
Hercules
APEXOPPS
Hercules
Level 84
God Stats
4W - 2L
1,489 SR
Queue Stats
19W - 21L
1,387 Elo+
Party 1
Hachiman
Hachiman
SO B1G SO RED
Hachiman
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
329W - 343L
1,584 Elo+
Party 2
Bakasura
Bakasura
SnubbyGod
Bakasura
Level 139
God Stats
14W - 5L
1,683 SR
Queue Stats
318W - 300L
1,415 Elo+
Party 1
Ares
Ares
dfreezin
Ares
Level 45
God Stats
23W - 26L
1,539 SR
Queue Stats
229W - 241L
1,526 Elo+
Party 2
Ra
Ra
keithslgnd
Ra
Level 39
God Stats
3W - 2L
1,683 SR
Queue Stats
129W - 132L
1,339 Elo+
Party 1
Team Averages
Level 79
1,579 SR
1,450 Elo+

VS

Team Averages
Level 113
1,507 SR
1,599 Elo+
Ao Kuang
Ao Kuang
Birbology
Ao Kuang
Level 137
God Stats
1W - 1L
1,641 SR
Queue Stats
221W - 179L
1,638 Elo+
Party 3
Ra
Ra
Elianzer
Ra
Level 28
God Stats
4W - 5L
1,495 SR
Queue Stats
130W - 104L
1,619 Elo+
Party 3
Sun Wukong
Sun Wukong
Memolol
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 94L
1,624 Elo+
Party 3
Chiron
Chiron
NARIGO11
Chiron
Level 154
God Stats
4W - 7L
1,573 SR
Queue Stats
388W - 372L
1,490 Elo+
Solo
Janus
Janus
Sekorra
Janus
Level 139
God Stats
2W - 6L
1,328 SR
Queue Stats
239W - 209L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
APEXOPPS
Hercules
17
3 / 3 / 9
11,108
555
12,921
23,349
21,252
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
SO B1G SO RED
Hachiman
17
5 / 3 / 3
10,467
523
7,901
11,453
5,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
SnubbyGod
Bakasura
20
13 / 1 / 2
12,833
642
15,426
15,551
7,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
15
3 / 0 / 5
10,200
510
6,604
12,738
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 7 / 3
9,955
498
5,219
12,978
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Birbology
Ao Kuang
16
7 / 5 / 2
10,031
502
12,521
20,395
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 4
7,885
394
4,889
6,300
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Memolol
Sun Wukong
15
0 / 4 / 3
8,905
445
9,224
14,940
10,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
NARIGO11
Chiron
14
0 / 7 / 2
8,394
420
8,992
14,741
4,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Sekorra
Janus
16
6 / 5 / 2
10,320
516
10,284
11,844
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
25
Kills
14
14
Deaths
25
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
APEXOPPS
Hercules
3
3
9
2.5
L
Ao Kuang
Birbology
Ao Kuang
7
5
2
1.6
L
1
4
4
0.75
L
Sun Wukong
Memolol
Sun Wukong
0
4
3
0.38
L
Chiron
NARIGO11
Chiron
0
7
2
0.14
W
Hachiman
SO B1G SO RED
Hachiman
5
3
3
2.17
L
Janus
Sekorra
Janus
6
5
2
1.4
W
Bakasura
SnubbyGod
Bakasura
13
1
2
14
W
Ares
3
0
5
5.5
W
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,071
Damage
45,910
76,069
Taken
68,220
49,478
Mitigated
27,936
23,347
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
APEXOPPS
Hercules
12,921
3,227
160
8,003
23,349
21,252
57
6,218
16,827
551
59,045
L
Ao Kuang
Birbology
Ao Kuang
12,521
3,233
0
8,221
20,395
7,490
0
2,214
17,345
62,756
0
L
4,889
584
371
1,091
6,300
1,887
0
2,800
3,216
34,384
0
L
Sun Wukong
Memolol
Sun Wukong
9,224
1,561
0
2,808
14,940
10,155
0
1,210
12,463
0
54,489
L
Chiron
NARIGO11
Chiron
8,992
3,916
60
2,503
14,741
4,619
328
3,254
11,377
0
58,386
W
Hachiman
SO B1G SO RED
Hachiman
7,901
4,478
0
3,602
11,453
5,409
2,342
3,782
7,329
0
74,384
L
Janus
Sekorra
Janus
10,284
594
0
1,887
11,844
3,785
38
2,029
8,472
74,096
0
W
Bakasura
SnubbyGod
Bakasura
15,426
10,484
0
5,283
15,551
7,731
1,176
5,730
9,589
0
87,264
W
Ares
6,604
46
0
2,479
12,738
10,175
694
2,683
9,811
25,907
0
W
5,219
744
627
3,193
12,978
4,911
336
7,787
4,819
58,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,563
Gold Earned
45,535
558
Minions Killed
476
0
Camps Cleared
0
1,914,390
Distance Traveled
1,936,792
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,108
555
109
5
0
345,331
1
L
Ao Kuang
10,031
502
91
5
0
397,993
6
L
Ra
7,885
394
69
3
0
412,547
1
L
Sun Wukong
8,905
445
94
5
0
401,683
2
L
Chiron
8,394
420
87
4
0
347,332
0
W
Hachiman
10,467
523
149
7
0
364,396
6
L
Janus
10,320
516
135
7
0
377,237
0
W
Bakasura
12,833
642
160
8
0
450,816
2
W
Ares
10,200
510
32
2
0
380,690
7
W
Ra
9,955
498
108
5
0
373,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role