Player Matchup

Nox
Nox
ForValkhalla
Nox
Level 120
God Stats
1W - 0L
1,496 SR
Queue Stats
13W - 2L
1,812 Elo+
Party 2
Sylvanus
Sylvanus
PandOni
Sylvanus
Level 98
God Stats
1W - 0L
1,220 SR
Queue Stats
21W - 12L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
UncleBuckitTTV
Nu Wa
Level 117
God Stats
2W - 0L
1,383 SR
Queue Stats
10W - 5L
1,451 Elo+
Party 3
Odin
Odin
ZenNexus
Odin
Level 88
God Stats
26W - 5L
1,938 SR
Queue Stats
34W - 10L
1,957 Elo+
Party 3
Arachne
Arachne
y0u w0nt win
Arachne
Level 120
God Stats
2W - 7L
1,134 SR
Queue Stats
43W - 53L
1,392 Elo+
Solo
Team Averages
Level 109
1,434 SR
1,643 Elo+

VS

Team Averages
Level 105
1,544 SR
1,511 Elo+
Danzaburou
Danzaburou
IzzyIsSKII
Danzaburou
Level 102
God Stats
0W - 1L
1,747 SR
Queue Stats
11W - 15L
1,510 Elo+
Party 1
Discordia
Discordia
RobertRae98
Discordia
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,510 Elo+
Party 1
Bacchus
Bacchus
SmiteSucksManyD
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,505 Elo+
Party 1
Chaac
Chaac
Suicide_Joker_12
Chaac
Level 155
God Stats
1W - 4L
1,308 SR
Queue Stats
272W - 265L
1,430 Elo+
Solo
Anubis
Anubis
itsUMADBro420
Anubis
Level 127
God Stats
0W - 1L
1,665 SR
Queue Stats
199W - 203L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 20
14,098
1,175
21,262
13,308
4,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
PandOni
Sylvanus
19
7 / 0 / 21
12,855
1,071
18,780
17,601
7,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
6 / 0 / 25
13,222
1,102
23,746
6,145
2,551
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
20
9 / 0 / 30
13,922
1,160
20,476
21,558
23,429
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
y0u w0nt win
Arachne
18
8 / 7 / 17
12,377
1,031
8,647
17,416
5,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IzzyIsSKII
Danzaburou
18
6 / 10 / 4
13,597
1,133
21,642
23,492
7,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
RobertRae98
Discordia
18
1 / 8 / 6
11,173
931
15,940
15,807
5,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 10 / 5
11,472
956
8,657
20,156
18,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 4 / 5
10,352
863
6,729
15,631
10,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 13 / 4
11,276
940
17,716
25,009
10,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
34
45
Kills
10
10
Deaths
45
113
Assists
24
Player
Kills
Deaths
Assists
KDA
W
15
3
20
8.33
L
Danzaburou
IzzyIsSKII
Danzaburou
6
10
4
0.8
W
Sylvanus
PandOni
Sylvanus
7
0
21
17.5
L
Discordia
RobertRae98
Discordia
1
8
6
0.5
L
1
10
5
0.35
L
0
4
5
0.63
W
6
0
25
18.5
W
Odin
9
0
30
24
L
2
13
4
0.31
W
Arachne
y0u w0nt win
Arachne
8
7
17
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,911
Damage
70,684
76,028
Taken
100,095
44,373
Mitigated
52,556
17,960
Healing
15,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,262
1,532
0
367
13,308
4,684
0
7,242
6,066
34,873
0
L
Danzaburou
IzzyIsSKII
Danzaburou
21,642
8,370
0
3,229
23,492
7,605
0
15,256
7,845
0
69,042
W
Sylvanus
PandOni
Sylvanus
18,780
7,171
3,596
8,286
17,601
7,968
0
9,143
8,458
39,250
0
L
Discordia
RobertRae98
Discordia
15,940
141
0
0
15,807
5,602
0
8,652
6,927
45,690
0
L
8,657
1,473
1,043
1,754
20,156
18,236
0
13,602
6,277
16,652
0
L
6,729
1,412
429
3,815
15,631
10,491
0
11,013
4,475
968
17,257
W
23,746
5,642
38
2,639
6,145
2,551
0
4,758
1,387
53,124
0
W
Odin
20,476
3,565
809
635
21,558
23,429
0
13,098
8,460
6,558
31,334
L
17,716
521
0
5,519
25,009
10,622
0
17,708
6,953
58,922
0
W
Arachne
y0u w0nt win
Arachne
8,647
5,967
0
1,590
17,416
5,741
0
8,393
9,023
0
13,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,474
Gold Earned
57,870
220
Minions Killed
288
5
Camps Cleared
4
1,168,200
Distance Traveled
1,003,504
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,098
1,175
33
3
0
218,412
0
L
Danzaburou
13,597
1,133
89
7
2
219,223
0
W
Sylvanus
12,855
1,071
40
3
1
197,618
0
L
Discordia
11,173
931
66
6
0
206,532
3
L
Bacchus
11,472
956
21
2
0
200,433
0
L
Chaac
10,352
863
23
2
1
189,582
0
W
Nu Wa
13,222
1,102
101
8
2
231,678
0
W
Odin
13,922
1,160
37
3
0
303,849
0
L
Anubis
11,276
940
89
7
1
187,734
2
W
Arachne
12,377
1,031
9
1
2
216,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role