Player Matchup

Tsukuyomi
Tsukuyomi
King_Dedede514
Tsukuyomi
Level 49
God Stats
32W - 49L
1,420 SR
Queue Stats
134W - 226L
1,382 Elo+
Party 1
Skadi
Skadi
Lotus_Awakening
Skadi
Level 29
God Stats
3W - 2L
1,548 SR
Queue Stats
210W - 203L
1,460 Elo+
Party 3
Baron Samedi
Baron Samedi
NJBEAST0912
Baron Samedi
Level 65
God Stats
1W - 5L
1,155 SR
Queue Stats
466W - 502L
1,434 Elo+
Party 1
Terra
Terra
Stresyy
Terra
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 188L
1,405 Elo+
Party 3
Janus
Janus
juju_cheepy
Janus
Level 46
God Stats
1W - 8L
1,500 SR
Queue Stats
133W - 217L
1,388 Elo+
Party 1
Team Averages
Level 47
1,424 SR
1,414 Elo+

VS

Team Averages
Level 58
1,511 SR
1,414 Elo+
Bacchus
Bacchus
ChicoM01
Bacchus
Level 113
God Stats
57W - 59L
1,462 SR
Queue Stats
448W - 419L
1,412 Elo+
Party 2
Agni
Agni
MAEC93
Agni
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,247 Elo+
Party 2
Medusa
Medusa
djmrgreg
Medusa
Level 100
God Stats
21W - 18L
1,527 SR
Queue Stats
233W - 240L
1,475 Elo+
Party 2
Nike
Nike
l-adr1an-ll
Nike
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
tight_pond7
Arachne
Level 47
God Stats
7W - 6L
1,564 SR
Queue Stats
201W - 207L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
King_Dedede514
Tsukuyomi
13
5 / 7 / 6
8,618
479
14,620
17,249
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 4
7,358
409
3,296
10,142
3,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
NJBEAST0912
Baron Samedi
13
4 / 4 / 5
8,418
468
13,411
13,725
6,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Stresyy
Terra
13
2 / 1 / 6
8,758
487
4,362
11,347
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
3 / 7 / 6
8,036
446
5,068
11,165
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChicoM01
Bacchus
13
5 / 3 / 11
8,811
490
9,515
14,643
12,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
MAEC93
Agni
14
6 / 5 / 4
8,668
482
13,016
11,442
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
djmrgreg
Medusa
15
5 / 1 / 3
9,213
512
6,388
6,829
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 3 / 8
9,965
554
12,264
16,524
12,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
tight_pond7
Arachne
14
3 / 3 / 7
8,574
476
7,025
13,296
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
15
Kills
25
25
Deaths
15
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChicoM01
Bacchus
5
3
11
3.5
L
Tsukuyomi
King_Dedede514
Tsukuyomi
5
7
6
1.14
L
1
6
4
0.5
W
Agni
MAEC93
Agni
6
5
4
1.6
L
Baron Samedi
NJBEAST0912
Baron Samedi
4
4
5
1.63
L
Terra
Stresyy
Terra
2
1
6
5
W
Medusa
djmrgreg
Medusa
5
1
3
6.5
L
3
7
6
0.86
W
6
3
8
3.33
W
Arachne
tight_pond7
Arachne
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,757
Damage
48,208
63,628
Taken
62,734
25,140
Mitigated
35,908
22,665
Healing
18,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChicoM01
Bacchus
9,515
955
792
3,385
14,643
12,311
22
4,658
9,840
21,818
0
L
Tsukuyomi
King_Dedede514
Tsukuyomi
14,620
2,404
0
5,440
17,249
6,619
198
4,904
11,842
0
49,008
L
3,296
1,373
860
668
10,142
3,239
270
3,178
6,867
0
39,718
W
Agni
MAEC93
Agni
13,016
1,386
0
3,225
11,442
3,856
0
4,053
6,971
42,655
0
L
Baron Samedi
NJBEAST0912
Baron Samedi
13,411
794
2,290
4,817
13,725
6,152
0
5,207
7,940
38,265
0
L
Terra
Stresyy
Terra
4,362
1,088
3,698
4,647
11,347
5,606
0
4,126
6,960
19,841
0
W
Medusa
djmrgreg
Medusa
6,388
2,658
953
1,150
6,829
2,812
504
1,760
5,001
0
63,120
L
5,068
1,267
0
245
11,165
3,524
369
3,666
6,938
33,978
0
W
12,264
1,524
0
4,120
16,524
12,533
0
6,914
9,101
0
59,194
W
Arachne
tight_pond7
Arachne
7,025
3,999
0
4,426
13,296
4,396
0
4,119
8,980
0
54,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,188
Gold Earned
45,231
326
Minions Killed
382
0
Camps Cleared
0
1,561,005
Distance Traveled
1,481,538
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,811
490
22
1
0
318,548
4
L
Tsukuyomi
8,618
479
75
4
0
394,674
3
L
Skadi
7,358
409
88
5
0
261,163
5
W
Agni
8,668
482
44
2
0
309,889
3
L
Baron Samedi
8,418
468
54
3
0
289,709
0
L
Terra
8,758
487
26
1
0
337,881
2
W
Medusa
9,213
512
127
7
0
249,112
9
L
Janus
8,036
446
83
5
0
277,578
0
W
Nike
9,965
554
99
6
0
308,179
2
W
Arachne
8,574
476
90
5
0
295,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role