Player Matchup

Tiamat
Tiamat
Papi Diddles
Tiamat
Level 111
God Stats
12W - 5L
1,622 SR
Queue Stats
125W - 99L
1,560 Elo+
Party 2
Skadi
Skadi
Sad Polygons
Skadi
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
166W - 140L
1,510 Elo+
Party 2
Achilles
Achilles
l Papi Goku l
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,224 Elo+
Party 2
Team Averages
Level 81
1,541 SR
1,431 Elo+

VS

Team Averages
Level 52
1,678 SR
1,507 Elo+
Tsukuyomi
Tsukuyomi
Aryxic
Tsukuyomi
Level 43
God Stats
23W - 18L
1,690 SR
Queue Stats
47W - 44L
1,604 Elo+
Party 1
Chaac
Chaac
BlitzxMorty
Chaac
Level 85
God Stats
6W - 3L
1,787 SR
Queue Stats
160W - 168L
1,497 Elo+
Party 1
Zeus
Zeus
Use A Bondom
Zeus
Level 27
God Stats
22W - 23L
1,557 SR
Queue Stats
52W - 69L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 0 / 4
8,413
561
3,089
2,568
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 6 / 0
10,830
722
13,359
14,574
6,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
l Papi Goku l
Achilles
12
1 / 6 / 5
9,728
649
4,569
14,685
14,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aryxic
Tsukuyomi
14
7 / 2 / 2
11,261
751
8,589
9,446
3,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 4 / 5
11,202
747
9,739
18,906
15,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 3 / 9
10,144
676
9,328
9,219
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
12
12
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aryxic
Tsukuyomi
7
2
2
4
W
4
4
5
1.63
L
Tiamat
0
0
4
2
L
8
6
0
1.33
W
1
3
9
1.83
L
Achilles
l Papi Goku l
Achilles
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,017
Damage
27,656
31,827
Taken
37,571
23,698
Mitigated
21,777
3,012
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aryxic
Tsukuyomi
8,589
2,629
0
1,112
9,446
3,534
131
1,493
7,253
0
49,518
W
9,739
3,486
0
8,613
18,906
15,430
0
763
17,468
0
53,277
L
Tiamat
3,089
368
0
1,293
2,568
2,306
0
532
1,974
15,587
0
L
13,359
5,893
0
584
14,574
6,487
0
3,950
10,261
0
55,805
W
9,328
593
0
2,153
9,219
2,813
1,538
1,167
8,052
34,960
0
L
Achilles
l Papi Goku l
Achilles
4,569
1,267
0
1,135
14,685
14,905
0
4,104
10,250
0
11,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
32,607
113
Minions Killed
202
0
Camps Cleared
0
556,695
Distance Traveled
792,585
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,261
751
55
4
0
295,303
3
W
Chaac
11,202
747
74
5
0
264,399
1
L
Tiamat
8,413
561
22
1
0
125,032
1
L
Skadi
10,830
722
77
5
0
213,287
0
W
Zeus
10,144
676
73
5
0
232,883
0
L
Achilles
9,728
649
14
1
0
218,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role