Player Matchup

Fenrir
Fenrir
AdrAntunes
Fenrir
Level 7
God Stats
0W - 2L
1,189 SR
Queue Stats
4W - 5L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jojira
Cu Chulainn
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 75L
1,590 Elo+
Solo
Neith
Neith
Og_taymoney
Neith
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 114L
1,565 Elo+
Solo
Sylvanus
Sylvanus
SliqKillaGamer
Sylvanus
Level 12
God Stats
5W - 4L
1,811 SR
Queue Stats
12W - 17L
1,543 Elo+
Solo
Agni
Agni
duplex_predator7
Agni
Level 26
God Stats
1W - 1L
1,657 SR
Queue Stats
98W - 76L
1,653 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,571 Elo+

VS

Team Averages
Level 14
1,507 SR
1,626 Elo+
Janus
Janus
BigOleTidday
Janus
Level 8
God Stats
4W - 3L
1,509 SR
Queue Stats
19W - 18L
1,538 Elo+
Party 1
Bellona
Bellona
Clxments
Bellona
Level 30
God Stats
55W - 46L
1,660 SR
Queue Stats
203W - 220L
1,628 Elo+
Party 1
Ymir
Ymir
EscobarxChapo
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,658 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LigmaToes55
Ah Muzen Cab
Level 13
God Stats
7W - 2L
1,506 SR
Queue Stats
37W - 28L
1,657 Elo+
Party 1
Tsukuyomi
Tsukuyomi
taintlckr69
Tsukuyomi
Level 14
God Stats
4W - 4L
1,359 SR
Queue Stats
57W - 44L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdrAntunes
Fenrir
10
1 / 7 / 3
7,016
390
2,114
9,499
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
Jojira
Cu Chulainn
13
0 / 4 / 2
8,187
455
6,318
16,228
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 4 / 0
8,460
470
6,708
12,303
3,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
11
1 / 4 / 2
7,405
411
4,673
13,861
7,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
2 / 4 / 3
9,335
519
10,932
10,927
4,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 7
10,442
580
11,119
6,313
2,353
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Clxments
Bellona
17
7 / 1 / 1
10,558
587
9,935
14,712
12,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 2 / 8
9,514
529
6,398
11,382
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
LigmaToes55
Ah Muzen Cab
16
2 / 2 / 6
9,530
529
10,397
11,503
4,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
taintlckr69
Tsukuyomi
16
2 / 3 / 10
9,984
555
6,916
13,019
4,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
23
23
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AdrAntunes
Fenrir
1
7
3
0.36
W
7
1
7
10.5
W
Bellona
Clxments
Bellona
7
1
1
7.5
W
5
2
8
4.5
L
Cu Chulainn
Jojira
Cu Chulainn
0
4
2
0.25
W
Ah Muzen Cab
LigmaToes55
Ah Muzen Cab
2
2
6
2.5
L
4
4
0
1
L
Sylvanus
1
4
2
0.5
L
2
4
3
0.88
W
Tsukuyomi
taintlckr69
Tsukuyomi
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,745
Damage
44,765
62,818
Taken
56,929
29,051
Mitigated
33,830
17,094
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AdrAntunes
Fenrir
2,114
388
0
155
9,499
2,617
0
4,059
5,354
0
9,203
W
11,119
1,679
0
554
6,313
2,353
1,532
1,910
4,378
65,059
0
W
Bellona
Clxments
Bellona
9,935
5,418
0
1,594
14,712
12,689
990
3,066
11,298
0
70,422
W
6,398
516
0
1,247
11,382
9,479
476
3,606
7,705
23,575
0
L
Cu Chulainn
Jojira
Cu Chulainn
6,318
1,499
0
5,314
16,228
9,802
496
3,070
13,000
0
40,343
W
Ah Muzen Cab
LigmaToes55
Ah Muzen Cab
10,397
3,775
0
6,571
11,503
4,320
5,954
3,018
8,485
0
74,186
L
6,708
3,147
0
3,989
12,303
3,991
75
3,465
8,804
0
40,752
L
Sylvanus
4,673
1,460
1,322
3,018
13,861
7,827
462
3,533
10,216
30,163
9,514
L
10,932
388
0
3,296
10,927
4,814
448
2,812
7,927
64,824
0
W
Tsukuyomi
taintlckr69
Tsukuyomi
6,916
2,141
0
4,897
13,019
4,989
0
3,719
9,275
0
66,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
50,028
384
Minions Killed
516
0
Camps Cleared
0
1,438,259
Distance Traveled
1,793,741
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,016
390
18
1
0
328,430
0
W
Janus
10,442
580
133
7
0
383,634
1
W
Bellona
10,558
587
121
7
0
371,835
4
W
Ymir
9,514
529
32
2
0
331,165
4
L
Cu Chulainn
8,187
455
89
5
0
276,935
4
W
Ah Muzen Cab
9,530
529
122
7
0
340,950
2
L
Neith
8,460
470
80
4
0
280,032
3
L
Sylvanus
7,405
411
82
5
0
242,254
0
L
Agni
9,335
519
115
6
0
310,608
3
W
Tsukuyomi
9,984
555
108
6
0
366,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role