Player Matchup

Bellona
Bellona
NomadKain
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,363 Elo+
Party 1
Nemesis
Nemesis
eldir-
Nemesis
Level 84
God Stats
4W - 5L
1,532 SR
Queue Stats
227W - 237L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
samsoning-
Baron Samedi
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
268W - 262L
1,432 Elo+
Party 1
Team Averages
Level 47
1,511 SR
1,414 Elo+

VS

Team Averages
Level 53
1,555 SR
1,417 Elo+
Achilles
Achilles
DemiGlenn
Achilles
Level 87
God Stats
27W - 24L
1,512 SR
Queue Stats
139W - 170L
1,397 Elo+
Party 2
Discordia
Discordia
Navieds
Discordia
Level 29
God Stats
42W - 54L
1,548 SR
Queue Stats
149W - 186L
1,449 Elo+
Party 2
Izanami
Izanami
zHEATHENz666z
Izanami
Level 42
God Stats
46W - 35L
1,604 SR
Queue Stats
67W - 79L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NomadKain
Bellona
14
0 / 12 / 5
10,725
564
5,130
19,733
19,910
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
eldir-
Nemesis
17
9 / 9 / 2
14,537
765
22,453
27,514
22,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
samsoning-
Baron Samedi
16
3 / 9 / 5
12,019
633
17,099
20,123
9,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DemiGlenn
Achilles
18
11 / 6 / 17
14,736
776
22,297
25,981
21,830
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Navieds
Discordia
17
10 / 5 / 13
14,463
761
19,519
12,769
3,525
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
17
9 / 1 / 15
14,089
742
15,882
14,680
4,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
12
Kills
30
30
Deaths
12
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
DemiGlenn
Achilles
11
6
17
3.25
W
Discordia
Navieds
Discordia
10
5
13
3.3
L
Bellona
NomadKain
Bellona
0
12
5
0.21
L
Nemesis
eldir-
Nemesis
9
9
2
1.11
L
Baron Samedi
samsoning-
Baron Samedi
3
9
5
0.61
W
Izanami
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,682
Damage
57,698
67,370
Taken
53,430
51,471
Mitigated
29,903
14,064
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DemiGlenn
Achilles
22,297
11,884
1,393
5,784
25,981
21,830
829
7,383
18,031
0
76,618
W
Discordia
Navieds
Discordia
19,519
735
1,261
861
12,769
3,525
714
2,441
10,156
46,050
0
L
Bellona
NomadKain
Bellona
5,130
1,185
0
334
19,733
19,910
0
5,190
14,153
0
25,221
L
Nemesis
eldir-
Nemesis
22,453
13,508
0
7,165
27,514
22,188
1,359
6,934
20,010
0
69,737
L
Baron Samedi
samsoning-
Baron Samedi
17,099
2,040
1,266
5,299
20,123
9,373
0
6,082
13,615
57,262
0
W
Izanami
15,882
10,508
768
2,463
14,680
4,548
1,064
6,259
8,111
0
65,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,281
Gold Earned
43,288
188
Minions Killed
213
0
Camps Cleared
0
885,795
Distance Traveled
993,421
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,736
776
68
4
0
322,054
3
W
Discordia
14,463
761
47
2
0
334,053
4
L
Bellona
10,725
564
31
2
0
283,847
0
L
Nemesis
14,537
765
77
4
0
337,827
0
L
Baron Samedi
12,019
633
80
4
0
264,121
0
W
Izanami
14,089
742
98
5
0
337,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role