Player Matchup

Fenrir
Fenrir
D-GeEzY3
Fenrir
Level 36
God Stats
27W - 37L
1,387 SR
Queue Stats
169W - 199L
1,429 Elo+
Party 3
Vulcan
Vulcan
Dangerous_Dunks
Vulcan
Level 109
God Stats
7W - 8L
1,526 SR
Queue Stats
232W - 244L
1,429 Elo+
Party 3
Apollo
Apollo
SageMuffin9
Apollo
Level 28
God Stats
28W - 34L
1,493 SR
Queue Stats
42W - 57L
1,434 Elo+
Party 3
Khepri
Khepri
ih8blizz
Khepri
Level 81
God Stats
3W - 4L
1,726 SR
Queue Stats
25W - 30L
1,546 Elo+
Party 3
Achilles
Achilles
savario856
Achilles
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
239W - 257L
1,469 Elo+
Party 3
Team Averages
Level 70
1,526 SR
1,461 Elo+

VS

Team Averages
Level 43
1,426 SR
1,395 Elo+
Tsukuyomi
Tsukuyomi
AggrssiveMindset
Tsukuyomi
Level 56
God Stats
16W - 20L
1,434 SR
Queue Stats
457W - 532L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
Griff21
Danzaburou
Level 60
God Stats
21W - 19L
1,205 SR
Queue Stats
323W - 392L
1,356 Elo+
Party 2
Scylla
Scylla
OhhSoEpic
Scylla
Level 16
God Stats
174W - 177L
1,237 SR
Queue Stats
546W - 598L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
Ruletheroost
Sun Wukong
Level 29
God Stats
6W - 13L
1,378 SR
Queue Stats
98W - 147L
1,394 Elo+
Party 2
Chaac
Chaac
adamdeo85
Chaac
Level 56
God Stats
3W - 2L
1,875 SR
Queue Stats
315W - 396L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D-GeEzY3
Fenrir
16
4 / 2 / 3
9,851
493
6,311
11,189
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 2 / 5
11,508
575
18,788
8,607
3,433
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
1 / 2 / 2
8,290
415
3,411
12,194
4,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
ih8blizz
Khepri
14
2 / 2 / 6
9,040
452
4,797
11,140
8,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
savario856
Achilles
18
5 / 3 / 8
10,734
537
12,926
18,121
23,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
1 / 4 / 2
8,760
438
5,394
11,970
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Griff21
Danzaburou
15
3 / 3 / 3
9,336
467
10,448
10,634
3,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
OhhSoEpic
Scylla
14
3 / 6 / 2
8,987
449
5,446
11,165
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Ruletheroost
Sun Wukong
15
3 / 6 / 0
9,478
474
8,745
19,875
10,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
adamdeo85
Chaac
13
0 / 3 / 4
7,611
381
5,459
14,009
8,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
21
Kills
10
11
Deaths
22
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
1
4
2
0.5
W
Fenrir
D-GeEzY3
Fenrir
4
2
3
2.75
W
9
2
5
5.75
L
Danzaburou
Griff21
Danzaburou
3
3
3
1.5
L
Scylla
OhhSoEpic
Scylla
3
6
2
0.67
L
Sun Wukong
Ruletheroost
Sun Wukong
3
6
0
0.5
W
Apollo
1
2
2
1
L
Chaac
adamdeo85
Chaac
0
3
4
0.67
W
Khepri
ih8blizz
Khepri
2
2
6
2.5
W
Achilles
savario856
Achilles
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,233
Damage
35,492
61,251
Taken
67,653
43,582
Mitigated
30,055
20,286
Healing
15,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
5,394
908
0
2,985
11,970
3,923
81
2,552
9,418
0
56,417
W
Fenrir
D-GeEzY3
Fenrir
6,311
773
0
6,206
11,189
4,571
0
1,016
10,133
0
67,453
W
18,788
7,220
0
1,299
8,607
3,433
412
2,055
6,253
89,148
0
L
Danzaburou
Griff21
Danzaburou
10,448
5,484
0
3,588
10,634
3,136
878
4,455
6,179
0
60,060
L
Scylla
OhhSoEpic
Scylla
5,446
373
0
2,050
11,165
3,389
507
4,765
6,400
46,659
0
L
Sun Wukong
Ruletheroost
Sun Wukong
8,745
2,119
0
2,807
19,875
10,936
774
4,482
15,393
2
55,352
W
Apollo
3,411
1,723
0
6,640
12,194
4,104
1,034
869
10,987
0
38,173
L
Chaac
adamdeo85
Chaac
5,459
352
504
3,476
14,009
8,671
208
7,331
6,678
4,998
18,044
W
Khepri
ih8blizz
Khepri
4,797
326
397
2,677
11,140
8,343
232
495
10,473
28,160
0
W
Achilles
savario856
Achilles
12,926
3,292
0
3,067
18,121
23,131
644
1,391
16,569
0
68,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,423
Gold Earned
44,172
467
Minions Killed
433
0
Camps Cleared
0
1,899,316
Distance Traveled
1,622,645
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,760
438
89
4
0
328,037
1
W
Fenrir
9,851
493
100
5
0
387,684
3
W
Vulcan
11,508
575
140
7
0
404,392
1
L
Danzaburou
9,336
467
102
5
0
311,657
1
L
Scylla
8,987
449
97
5
0
357,542
2
L
Sun Wukong
9,478
474
104
5
0
320,769
0
W
Apollo
8,290
415
82
4
0
313,339
0
L
Chaac
7,611
381
41
2
0
304,640
3
W
Khepri
9,040
452
29
1
0
400,835
2
W
Achilles
10,734
537
116
6
0
393,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role