Player Matchup

Artemis
Artemis
Ceguin B6
Artemis
Level 7
God Stats
1W - 1L
1,696 SR
Queue Stats
4W - 9L
1,313 Elo+
Party 1
Nike
Nike
KAELB6
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,351 Elo+
Party 1
Eset
Eset
PigmeuSensual
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,427 Elo+
Solo
Thanatos
Thanatos
TacticalFoker
Thanatos
Level 7
God Stats
24W - 35L
1,505 SR
Queue Stats
68W - 78L
1,341 Elo+
Party 3
Cthulhu
Cthulhu
Tricotta
Cthulhu
Level 13
God Stats
7W - 4L
1,720 SR
Queue Stats
12W - 15L
1,452 Elo+
Party 3
Team Averages
Level 14
1,584 SR
1,377 Elo+

VS

Team Averages
Level 24
1,600 SR
1,602 Elo+
Osiris
Osiris
CavaloDe25cm
Osiris
Level 26
God Stats
9W - 4L
1,748 SR
Queue Stats
99W - 103L
1,458 Elo+
Solo
Pele
Pele
MATHEUSFRANZ
Pele
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,543 Elo+
Party 2
Ares
Ares
Narnitex
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,780 Elo+
Party 4
Izanami
Izanami
Tiitanita
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,474 Elo+
Party 4
Poseidon
Poseidon
XLGuiXL43
Poseidon
Level 4
God Stats
3W - 0L
1,754 SR
Queue Stats
6W - 2L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ceguin B6
Artemis
11
1 / 9 / 5
6,971
387
3,494
14,003
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
KAELB6
Nike
13
3 / 9 / 3
8,102
450
5,960
16,798
13,050
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 8 / 3
7,653
425
7,548
11,346
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
TacticalFoker
Thanatos
12
3 / 8 / 3
8,003
445
5,523
13,029
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Tricotta
Cthulhu
11
1 / 5 / 2
7,291
405
5,781
12,379
10,680
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
9 / 2 / 8
11,122
618
9,744
11,265
12,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 3 / 9
10,535
585
7,886
13,886
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
16
13 / 1 / 14
11,387
633
22,194
17,487
20,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Tiitanita
Izanami
16
4 / 0 / 9
9,857
548
2,584
5,375
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
XLGuiXL43
Poseidon
15
6 / 4 / 10
10,002
556
10,301
8,112
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
10
Kills
39
39
Deaths
10
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Osiris
9
2
8
6.5
L
Artemis
Ceguin B6
Artemis
1
9
5
0.39
L
Nike
KAELB6
Nike
3
9
3
0.5
W
7
3
9
3.83
W
Ares
13
1
14
20
L
2
8
3
0.44
L
Thanatos
TacticalFoker
Thanatos
3
8
3
0.56
W
Izanami
Tiitanita
Izanami
4
0
9
8.5
L
Cthulhu
Tricotta
Cthulhu
1
5
2
0.4
W
Poseidon
XLGuiXL43
Poseidon
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,306
Damage
52,709
67,555
Taken
56,125
37,776
Mitigated
43,737
10,459
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
9,744
4,520
231
1,913
11,265
12,332
2,058
4,366
6,771
0
64,001
L
Artemis
Ceguin B6
Artemis
3,494
1,344
0
2,039
14,003
5,511
0
7,461
6,412
0
18,990
L
Nike
KAELB6
Nike
5,960
490
0
0
16,798
13,050
104
7,503
8,955
5,766
19,012
W
7,886
2,530
0
6,948
13,886
5,532
940
2,204
11,608
0
74,523
W
Ares
22,194
1,605
0
2,013
17,487
20,858
71
4,212
12,919
37,644
0
L
7,548
447
1,165
1,245
11,346
4,246
0
6,727
4,365
28,801
0
L
Thanatos
TacticalFoker
Thanatos
5,523
1,977
0
5,133
13,029
4,289
0
5,982
6,891
0
23,130
W
Izanami
Tiitanita
Izanami
2,584
1,472
0
2,469
5,375
2,119
2,708
784
4,487
0
53,385
L
Cthulhu
Tricotta
Cthulhu
5,781
528
567
310
12,379
10,680
147
3,755
8,437
24,775
0
W
Poseidon
XLGuiXL43
Poseidon
10,301
1,175
0
0
8,112
2,896
1,185
3,404
4,624
52,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,020
Gold Earned
52,903
196
Minions Killed
474
0
Camps Cleared
0
1,533,696
Distance Traveled
1,696,082
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,122
618
116
6
0
332,747
0
L
Artemis
6,971
387
31
2
0
273,466
0
L
Nike
8,102
450
27
2
0
294,204
0
W
Pele
10,535
585
107
6
0
345,856
0
W
Ares
11,387
633
20
1
0
374,988
1
L
Eset
7,653
425
49
3
0
300,059
2
L
Thanatos
8,003
445
52
3
0
329,214
0
W
Izanami
9,857
548
120
7
0
298,659
0
L
Cthulhu
7,291
405
37
2
0
336,753
0
W
Poseidon
10,002
556
111
6
0
343,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role