Player Matchup

Anhur
Anhur
ReaxWendigo
Anhur
Level 26
God Stats
4W - 7L
1,547 SR
Queue Stats
36W - 48L
1,471 Elo+
Party 2
Erlang Shen
Erlang Shen
Silverwolf2190
Erlang Shen
Level 28
God Stats
15W - 18L
1,549 SR
Queue Stats
57W - 64L
1,546 Elo+
Party 2
Horus
Horus
TheCourier477
Horus
Level 28
God Stats
3W - 8L
1,489 SR
Queue Stats
68W - 72L
1,567 Elo+
Party 2
Ra
Ra
Usefulidi0t
Ra
Level 3
God Stats
0W - 3L
1,261 SR
Queue Stats
10W - 19L
1,251 Elo+
Solo
Thanatos
Thanatos
我胃不好
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,251 Elo+
Solo
Team Averages
Level 18
1,469 SR
1,417 Elo+

VS

Team Averages
Level 27
1,631 SR
1,476 Elo+
Ullr
Ullr
CocNBollHour
Ullr
Level 29
God Stats
8W - 4L
1,607 SR
Queue Stats
113W - 119L
1,491 Elo+
Solo
Thanatos
Thanatos
Forgotdarubbers
Thanatos
Level 21
God Stats
7W - 4L
1,928 SR
Queue Stats
44W - 35L
1,548 Elo+
Solo
Khepri
Khepri
LaviOrphean
Khepri
Level 21
God Stats
3W - 1L
1,648 SR
Queue Stats
60W - 46L
1,468 Elo+
Party 1
Ra
Ra
Spiritnile
Ra
Level 38
God Stats
7W - 5L
1,574 SR
Queue Stats
15W - 14L
1,426 Elo+
Party 1
Cupid
Cupid
fairymilk
Cupid
Level 26
God Stats
22W - 8L
1,399 SR
Queue Stats
90W - 81L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 9 / 1
7,546
472
7,731
12,074
3,547
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
Silverwolf2190
Erlang Shen
14
3 / 2 / 1
8,707
544
10,191
13,361
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 8 / 6
7,989
499
7,318
15,807
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 9 / 4
7,849
491
6,591
9,896
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
我胃不好
Thanatos
12
1 / 8 / 0
7,114
445
3,924
13,659
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
8,575
536
5,637
11,224
4,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
17
13 / 2 / 7
10,970
686
14,218
9,994
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
12
1 / 5 / 15
8,087
505
3,047
11,598
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
12 / 2 / 7
10,498
656
13,129
8,191
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cupid
fairymilk
Cupid
15
10 / 3 / 7
9,273
580
13,586
12,718
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
13
Kills
36
36
Deaths
13
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Thanatos
13
2
7
8.25
W
Khepri
1
5
15
1.7
L
5
9
1
0.61
L
Erlang Shen
Silverwolf2190
Erlang Shen
3
2
1
1.75
W
12
2
7
7.75
L
2
8
6
0.63
L
2
9
4
0.44
W
Cupid
fairymilk
Cupid
10
3
7
4.5
L
Thanatos
我胃不好
Thanatos
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,755
Damage
49,617
64,797
Taken
53,725
31,655
Mitigated
21,678
19,141
Healing
30,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,637
1,843
0
2,898
11,224
4,180
2,551
0
11,224
0
42,069
W
Thanatos
14,218
5,005
0
13,982
9,994
3,886
187
1,010
8,900
0
70,943
W
Khepri
3,047
901
0
1,039
11,598
6,173
33
1,787
9,646
11,732
0
L
7,731
3,320
0
775
12,074
3,547
204
3,257
8,817
0
26,302
L
Erlang Shen
Silverwolf2190
Erlang Shen
10,191
6,269
0
4,821
13,361
7,602
496
646
12,715
0
53,577
W
13,129
1,612
2,098
3,943
8,191
3,083
1,736
967
7,126
64,641
0
L
7,318
4,120
722
2,681
15,807
12,450
450
4,898
10,909
0
20,602
L
6,591
932
773
1,391
9,896
3,339
369
3,444
6,452
30,627
0
W
Cupid
fairymilk
Cupid
13,586
8,101
504
5,890
12,718
4,356
0
2,360
10,238
0
52,323
L
Thanatos
我胃不好
Thanatos
3,924
1,780
0
7,978
13,659
4,717
0
3,931
9,728
0
41,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
47,403
292
Minions Killed
400
0
Camps Cleared
0
1,433,188
Distance Traveled
1,511,204
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,575
536
87
5
0
270,299
0
W
Thanatos
10,970
686
115
7
0
335,844
0
W
Khepri
8,087
505
11
1
0
301,042
0
L
Anhur
7,546
472
45
3
0
252,587
1
L
Erlang Shen
8,707
544
88
6
0
301,978
2
W
Ra
10,498
656
107
7
0
316,945
5
L
Horus
7,989
499
19
1
0
287,962
1
L
Ra
7,849
491
60
4
0
283,233
1
W
Cupid
9,273
580
80
5
0
287,074
4
L
Thanatos
7,114
445
80
5
0
307,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role