Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AlecWBush
Tyr
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
553W - 575L
1,435 Elo+
Solo
Sol
Sol
Celtic-Cat
Sol
Level 66
God Stats
2W - 4L
1,575 SR
Queue Stats
80W - 97L
1,376 Elo+
Solo
Heimdallr
Heimdallr
EtZiOjR2
Heimdallr
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 196L
1,404 Elo+
Solo
Cthulhu
Cthulhu
W00dyPlays
Cthulhu
Level 46
God Stats
12W - 12L
1,697 SR
Queue Stats
630W - 578L
1,467 Elo+
Solo
Team Averages
Level 88
1,554 SR
1,436 Elo+

VS

Team Averages
Level 116
1,521 SR
1,460 Elo+
Raijin
Raijin
Esez
Raijin
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 29L
1,683 Elo+
Party 1
Ganesha
Ganesha
NemiReaps
Ganesha
Level 143
God Stats
2W - 0L
1,828 SR
Queue Stats
46W - 48L
1,443 Elo+
Party 1
Freya
Freya
Sarylinda
Freya
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
218W - 231L
1,421 Elo+
Party 1
Discordia
Discordia
malicious inten
Discordia
Level 158
God Stats
3W - 1L
1,275 SR
Queue Stats
235W - 237L
1,475 Elo+
Solo
Nemesis
Nemesis
xXSk3tchyK1dXx
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 7 / 5
9,863
822
8,513
14,726
5,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 2
6,606
551
1,154
3,588
3,343
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

16
4 / 4 / 7
9,253
771
15,160
11,929
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
EtZiOjR2
Heimdallr
16
1 / 9 / 11
9,007
751
9,259
14,679
5,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
W00dyPlays
Cthulhu
18
6 / 5 / 5
10,500
875
15,710
18,481
20,288
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Esez
Raijin
19
12 / 4 / 8
11,875
990
20,392
12,466
5,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ganesha
NemiReaps
Ganesha
16
0 / 4 / 21
9,223
769
6,274
22,221
12,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Sarylinda
Freya
16
5 / 5 / 15
10,201
850
7,953
12,596
5,256
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
malicious inten
Discordia
18
6 / 2 / 15
10,849
904
13,016
8,690
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 11
9,453
788
5,746
10,188
5,981
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
16
Kills
26
26
Deaths
18
30
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
7
5
1.07
L
0
1
2
1
L
4
4
7
1.88
W
Raijin
Esez
Raijin
12
4
8
4
L
Heimdallr
EtZiOjR2
Heimdallr
1
9
11
0.72
W
Ganesha
NemiReaps
Ganesha
0
4
21
2.63
W
Freya
Sarylinda
Freya
5
5
15
2.5
L
Cthulhu
W00dyPlays
Cthulhu
6
5
5
1.7
W
Discordia
malicious inten
Discordia
6
2
15
6.75
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,796
Damage
53,381
63,403
Taken
66,161
39,207
Mitigated
32,842
17,984
Healing
29,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,513
2,520
1,421
3,639
14,726
5,811
311
10,860
3,366
0
17,563
L
1,154
180
270
915
3,588
3,343
0
2,889
653
0
1,344
L
15,160
925
911
4,178
11,929
4,100
846
10,639
1,060
26,964
0
W
Raijin
Esez
Raijin
20,392
1,108
1,204
2,805
12,466
5,671
765
6,018
6,373
39,095
0
L
Heimdallr
EtZiOjR2
Heimdallr
9,259
2,847
465
604
14,679
5,665
354
11,687
2,568
0
20,099
W
Ganesha
NemiReaps
Ganesha
6,274
526
1,600
8,264
22,221
12,330
336
9,607
12,414
15,173
0
W
Freya
Sarylinda
Freya
7,953
2,849
1,885
3,250
12,596
5,256
1,307
4,732
7,814
11,430
0
L
Cthulhu
W00dyPlays
Cthulhu
15,710
510
2,046
3,535
18,481
20,288
57
9,849
8,121
34,834
0
W
Discordia
malicious inten
Discordia
13,016
535
2,024
2,549
8,690
3,604
1,695
2,998
5,667
34,539
0
W
5,746
1,796
3,438
2,679
10,188
5,981
1,077
6,915
3,023
0
10,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,229
Gold Earned
51,601
108
Minions Killed
120
0
Camps Cleared
0
883,624
Distance Traveled
1,215,611
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,863
822
19
2
0
215,140
0
L
Tyr
6,606
551
0
0
0
46,821
1
L
Sol
9,253
771
25
2
0
214,192
0
W
Raijin
11,875
990
51
4
0
257,679
0
L
Heimdallr
9,007
751
30
3
0
184,693
2
W
Ganesha
9,223
769
0
0
0
237,804
0
W
Freya
10,201
850
7
1
0
220,282
1
L
Cthulhu
10,500
875
34
3
0
222,778
1
W
Discordia
10,849
904
51
4
0
221,243
1
W
Nemesis
9,453
788
11
1
0
278,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role