Player Matchup

Skadi
Skadi
CookieMonster436
Skadi
Level 23
God Stats
5W - 7L
1,421 SR
Queue Stats
22W - 30L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
IgtgFaster
Kukulkan
Level 14
God Stats
5W - 4L
1,467 SR
Queue Stats
7W - 6L
1,627 Elo+
Party 1
Chaac
Chaac
oogiesgalore
Chaac
Level 44
God Stats
7W - 10L
1,526 SR
Queue Stats
21W - 30L
1,528 Elo+
Party 1
Hercules
Hercules
osulacam
Hercules
Level 23
God Stats
3W - 6L
1,504 SR
Queue Stats
20W - 33L
1,389 Elo+
Solo
Sol
Sol
quarterice
Sol
Level 26
God Stats
7W - 17L
1,558 SR
Queue Stats
7W - 19L
1,282 Elo+
Party 1
Team Averages
Level 26
1,495 SR
1,472 Elo+

VS

Team Averages
Level 26
1,579 SR
1,491 Elo+
Merlin
Merlin
Aztekra
Merlin
Level 25
God Stats
38W - 33L
1,491 SR
Queue Stats
116W - 120L
1,461 Elo+
Party 2
Izanami
Izanami
LeBronT2343
Izanami
Level 29
God Stats
13W - 10L
1,480 SR
Queue Stats
83W - 98L
1,380 Elo+
Solo
Achilles
Achilles
Littlekerm
Achilles
Level 23
God Stats
30W - 29L
1,669 SR
Queue Stats
263W - 269L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
McCrip
Cthulhu
Level 18
God Stats
12W - 11L
1,622 SR
Queue Stats
356W - 371L
1,447 Elo+
Party 2
Ao Kuang
Ao Kuang
Seabiscuit564
Ao Kuang
Level 36
God Stats
59W - 41L
1,630 SR
Queue Stats
506W - 464L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,317
432
1,179
4,761
948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
IgtgFaster
Kukulkan
8
0 / 3 / 0
4,796
480
1,834
4,696
1,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 3 / 0
4,449
445
3,495
6,376
2,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
osulacam
Hercules
8
2 / 3 / 0
5,079
508
2,915
7,152
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
5,179
518
2,967
4,612
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aztekra
Merlin
11
2 / 0 / 2
5,931
593
3,465
4,828
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
LeBronT2343
Izanami
9
3 / 1 / 2
5,534
553
3,069
4,593
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Littlekerm
Achilles
10
2 / 0 / 1
5,676
568
2,997
5,319
3,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
McCrip
Cthulhu
9
0 / 1 / 4
5,498
550
2,819
4,160
1,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
Seabiscuit564
Ao Kuang
11
7 / 0 / 1
6,919
692
6,920
7,938
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
14
14
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aztekra
Merlin
2
0
2
3
L
0
3
0
0
L
Kukulkan
IgtgFaster
Kukulkan
0
3
0
0
W
Izanami
LeBronT2343
Izanami
3
1
2
4
W
Achilles
Littlekerm
Achilles
2
0
1
2.5
W
Cthulhu
McCrip
Cthulhu
0
1
4
2
W
Ao Kuang
Seabiscuit564
Ao Kuang
7
0
1
7.5
L
0
3
0
0
L
Hercules
osulacam
Hercules
2
3
0
0.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,390
Damage
19,270
27,597
Taken
26,838
9,093
Mitigated
10,421
7,542
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aztekra
Merlin
3,465
396
0
1,960
4,828
1,586
162
1,242
3,586
30,887
0
L
1,179
562
0
1,560
4,761
948
0
1,166
3,595
0
16,253
L
Kukulkan
IgtgFaster
Kukulkan
1,834
183
0
0
4,696
1,410
0
3,606
828
19,826
0
W
Izanami
LeBronT2343
Izanami
3,069
1,892
0
1,917
4,593
1,060
188
0
4,593
0
32,105
W
Achilles
Littlekerm
Achilles
2,997
330
0
2,227
5,319
3,468
90
2,396
2,923
0
17,485
W
Cthulhu
McCrip
Cthulhu
2,819
294
0
782
4,160
1,639
33
0
4,160
10,364
0
W
Ao Kuang
Seabiscuit564
Ao Kuang
6,920
2,395
0
2,993
7,938
2,668
0
1,163
6,775
42,638
0
L
3,495
1,094
0
1,526
6,376
2,617
0
3,784
2,490
0
19,563
L
Hercules
osulacam
Hercules
2,915
462
0
2,488
7,152
3,098
0
3,650
3,480
0
7,407
L
2,967
758
0
1,968
4,612
1,020
311
662
3,759
21,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
29,558
186
Minions Killed
254
0
Camps Cleared
0
865,423
Distance Traveled
978,550
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,931
593
50
5
0
194,002
2
L
Skadi
4,317
432
34
3
0
156,704
2
L
Kukulkan
4,796
480
46
5
0
139,831
1
W
Izanami
5,534
553
70
7
0
155,818
1
W
Achilles
5,676
568
43
4
0
189,202
0
W
Cthulhu
5,498
550
15
2
0
214,458
0
W
Ao Kuang
6,919
692
76
8
0
225,070
1
L
Chaac
4,449
445
42
4
0
231,692
2
L
Hercules
5,079
508
14
1
0
185,202
0
L
Sol
5,179
518
50
5
0
151,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role