Player Matchup

Cerberus
Cerberus
ChikiNuggets
Cerberus
Level 4
God Stats
0W - 2L
1,494 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
Russelatato
Thanatos
Level 13
God Stats
1W - 1L
1,575 SR
Queue Stats
1W - 2L
1,841 Elo+
Party 3
Persephone
Persephone
VersaceVeins
Persephone
Level 19
God Stats
0W - 3L
1,259 SR
Queue Stats
70W - 81L
1,500 Elo+
Party 2
Tyr
Tyr
VolgaSolari
Tyr
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 198L
1,532 Elo+
Party 2
Hachiman
Hachiman
Yxng_Mista
Hachiman
Level 39
God Stats
9W - 8L
1,416 SR
Queue Stats
22W - 28L
1,409 Elo+
Party 2
Team Averages
Level 21
1,449 SR
1,556 Elo+

VS

Team Averages
Level 18
1,660 SR
1,434 Elo+
Ra
Ra
CoomAdmirer
Ra
Level 13
God Stats
3W - 1L
1,671 SR
Queue Stats
10W - 8L
1,450 Elo+
Party 1
Anubis
Anubis
FatherDP
Anubis
Level 29
God Stats
35W - 22L
1,710 SR
Queue Stats
103W - 96L
1,557 Elo+
Solo
Vamana
Vamana
HotboyJohn
Vamana
Level 17
God Stats
2W - 0L
1,817 SR
Queue Stats
16W - 17L
1,361 Elo+
Party 1
Arachne
Arachne
TreBoss
Arachne
Level 16
God Stats
8W - 5L
1,537 SR
Queue Stats
15W - 19L
1,334 Elo+
Party 1
Cerberus
Cerberus
blickyboi
Cerberus
Level 17
God Stats
9W - 5L
1,563 SR
Queue Stats
22W - 16L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChikiNuggets
Cerberus
16
4 / 8 / 8
10,487
499
7,454
18,573
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Russelatato
Thanatos
15
1 / 7 / 9
9,398
448
6,456
17,221
5,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
VersaceVeins
Persephone
14
3 / 6 / 4
9,537
454
12,648
11,502
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 5
10,955
522
15,892
16,392
12,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Yxng_Mista
Hachiman
14
4 / 6 / 2
9,338
445
9,133
11,386
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
10,553
503
10,289
11,765
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
FatherDP
Anubis
18
8 / 3 / 4
11,593
552
14,322
14,455
7,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
HotboyJohn
Vamana
14
1 / 5 / 11
8,803
419
5,715
16,041
13,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
TreBoss
Arachne
17
15 / 2 / 5
11,750
560
19,813
19,228
11,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
blickyboi
Cerberus
14
3 / 6 / 14
9,377
447
6,406
16,121
18,531
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
19
Kills
30
30
Deaths
19
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ChikiNuggets
Cerberus
4
8
8
1
W
3
3
5
1.83
W
Anubis
FatherDP
Anubis
8
3
4
3.33
W
Vamana
HotboyJohn
Vamana
1
5
11
1.3
L
Thanatos
Russelatato
Thanatos
1
7
9
0.79
W
Arachne
TreBoss
Arachne
15
2
5
8.75
L
Persephone
VersaceVeins
Persephone
3
6
4
0.83
L
7
3
5
3.17
L
Hachiman
Yxng_Mista
Hachiman
4
6
2
0.83
W
Cerberus
blickyboi
Cerberus
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,583
Damage
56,545
75,074
Taken
77,610
34,612
Mitigated
56,339
20,826
Healing
23,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ChikiNuggets
Cerberus
7,454
577
0
3,390
18,573
11,210
37
8,010
10,529
33,714
0
W
10,289
1,426
1,509
4,432
11,765
5,896
1,894
958
10,759
72,564
0
W
Anubis
FatherDP
Anubis
14,322
854
165
7,297
14,455
7,765
2,318
3,741
10,588
64,656
0
W
Vamana
HotboyJohn
Vamana
5,715
1,514
0
2,816
16,041
13,034
638
7,887
7,568
0
23,877
L
Thanatos
Russelatato
Thanatos
6,456
1,551
0
9,654
17,221
5,340
672
4,230
12,945
0
56,526
W
Arachne
TreBoss
Arachne
19,813
13,225
0
6,235
19,228
11,113
1,380
3,117
15,969
0
67,596
L
Persephone
VersaceVeins
Persephone
12,648
2,039
0
601
11,502
3,375
830
4,884
6,531
49,318
0
L
15,892
2,713
0
5,558
16,392
12,490
0
5,517
10,569
0
75,144
L
Hachiman
Yxng_Mista
Hachiman
9,133
4,866
0
1,623
11,386
2,197
76
7,788
3,482
0
41,253
W
Cerberus
blickyboi
Cerberus
6,406
406
0
929
16,121
18,531
1,354
3,361
12,624
29,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
52,076
449
Minions Killed
422
0
Camps Cleared
0
1,832,614
Distance Traveled
1,812,192
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,487
499
68
3
0
391,226
2
W
Ra
10,553
503
128
6
0
371,678
1
W
Anubis
11,593
552
115
5
0
272,946
1
W
Vamana
8,803
419
36
2
0
332,089
0
L
Thanatos
9,398
448
97
5
0
317,509
3
W
Arachne
11,750
560
92
4
0
432,357
1
L
Persephone
9,537
454
85
4
0
321,863
2
L
Tyr
10,955
522
133
6
0
470,304
1
L
Hachiman
9,338
445
66
3
0
331,712
0
W
Cerberus
9,377
447
51
2
0
403,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role