Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Aggrophysicist
Heimdallr
Level 149
God Stats
0W - 1L
1,110 SR
Queue Stats
75W - 60L
1,475 Elo+
Party 1
Fafnir
Fafnir
EIRE Scooby
Fafnir
Level 18
God Stats
0W - 1L
1,907 SR
Queue Stats
2W - 2L
1,620 Elo+
Party 1
Anubis
Anubis
Scooby Drew132
Anubis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,492 Elo+
Party 1
Team Averages
Level 108
1,504 SR
1,522 Elo+

VS

Team Averages
Level 94
1,633 SR
1,541 Elo+
Poseidon
Poseidon
CorvusIXI
Poseidon
Level 88
God Stats
2W - 0L
1,352 SR
Queue Stats
27W - 19L
1,532 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheBattyOne
Ah Muzen Cab
Level 26
God Stats
13W - 4L
1,546 SR
Queue Stats
15W - 6L
1,607 Elo+
Party 2
Bellona
Bellona
dimmestbowl420
Bellona
Level 148
God Stats
3W - 1L
1,752 SR
Queue Stats
51W - 40L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
lara115
Nu Wa
Level 112
God Stats
2W - 1L
1,881 SR
Queue Stats
38W - 32L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 4 / 3
8,281
828
4,687
10,517
7,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Aggrophysicist
Heimdallr
12
0 / 4 / 0
7,121
712
2,337
6,670
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
11
0 / 1 / 0
7,185
719
177
6,552
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 2
7,723
772
3,562
7,279
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CorvusIXI
Poseidon
15
5 / 1 / 2
9,223
922
8,520
3,633
1,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
TheBattyOne
Ah Muzen Cab
14
1 / 2 / 8
8,825
883
6,986
4,730
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 3 / 5
9,567
957
6,218
10,176
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
lara115
Nu Wa
13
2 / 0 / 7
8,378
838
4,058
1,207
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
14
14
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
3
1.13
L
Heimdallr
Aggrophysicist
Heimdallr
0
4
0
0
W
Poseidon
CorvusIXI
Poseidon
5
1
2
6
L
Fafnir
0
1
0
0
L
2
5
2
0.6
W
Ah Muzen Cab
TheBattyOne
Ah Muzen Cab
1
2
8
2.5
W
6
3
5
2.83
W
Nu Wa
lara115
Nu Wa
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,763
Damage
25,782
31,018
Taken
19,746
18,653
Mitigated
10,568
5,831
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,687
909
665
3,202
10,517
7,388
0
4,646
5,871
0
20,936
L
Heimdallr
Aggrophysicist
Heimdallr
2,337
157
0
260
6,670
2,376
48
2,835
3,835
0
28,955
W
Poseidon
CorvusIXI
Poseidon
8,520
1,069
0
250
3,633
1,336
1,124
455
3,178
30,562
0
L
Fafnir
177
0
0
782
6,552
6,096
0
2,374
4,178
5,011
0
L
3,562
0
0
922
7,279
2,793
0
3,256
4,023
22,159
0
W
Ah Muzen Cab
TheBattyOne
Ah Muzen Cab
6,986
2,513
0
2,003
4,730
1,482
4,703
1,824
2,906
0
33,963
W
6,218
2,266
0
2,067
10,176
7,275
407
1,900
8,276
0
30,013
W
Nu Wa
lara115
Nu Wa
4,058
2,440
0
48
1,207
475
1,917
234
973
14,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
35,993
170
Minions Killed
196
6
Camps Cleared
11
573,875
Distance Traveled
672,102
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,281
828
40
4
2
145,346
0
L
Heimdallr
7,121
712
67
7
2
131,684
0
W
Poseidon
9,223
922
55
6
2
199,385
0
L
Fafnir
7,185
719
15
2
0
169,633
0
L
Anubis
7,723
772
48
5
2
127,212
1
W
Ah Muzen Cab
8,825
883
75
8
1
164,541
1
W
Bellona
9,567
957
50
5
6
213,818
0
W
Nu Wa
8,378
838
16
2
2
94,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role