Player Matchup

Sylvanus
Sylvanus
KapitanKGB
Sylvanus
Level 118
God Stats
0W - 3L
1,082 SR
Queue Stats
5W - 11L
1,436 Elo+
Party 2
Anhur
Anhur
Madiness
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,432 Elo+
Party 2
Zeus
Zeus
Number1Ace
Zeus
Level 29
God Stats
8W - 14L
1,446 SR
Queue Stats
257W - 259L
1,491 Elo+
Solo
Hachiman
Hachiman
Ricefinder
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,298 Elo+
Solo
Heimdallr
Heimdallr
Shadowheart2140
Heimdallr
Level 29
God Stats
46W - 28L
1,568 SR
Queue Stats
75W - 62L
1,537 Elo+
Solo
Team Averages
Level 41
1,419 SR
1,439 Elo+

VS

Team Averages
Level 25
1,517 SR
1,434 Elo+
Ares
Ares
Biglazyboy420
Ares
Level 24
God Stats
45W - 27L
1,572 SR
Queue Stats
78W - 76L
1,411 Elo+
Solo
Da Ji
Da Ji
ElWeyDeAllá
Da Ji
Level 25
God Stats
6W - 8L
1,263 SR
Queue Stats
31W - 24L
1,392 Elo+
Party 3
Chiron
Chiron
Jujumagumbo2
Chiron
Level 34
God Stats
3W - 1L
1,696 SR
Queue Stats
74W - 62L
1,511 Elo+
Party 1
Terra
Terra
W0lf5eekeravl
Terra
Level 26
God Stats
10W - 2L
1,735 SR
Queue Stats
71W - 51L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
caral666
Baron Samedi
Level 18
God Stats
8W - 8L
1,318 SR
Queue Stats
46W - 44L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KapitanKGB
Sylvanus
18
2 / 7 / 7
11,362
947
9,720
22,468
20,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
Madiness
Anhur
17
2 / 17 / 4
10,830
903
4,677
25,821
15,342
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 7
12,558
1,047
29,517
16,732
6,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Ricefinder
Hachiman
19
7 / 4 / 10
13,356
1,113
20,176
20,612
8,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Shadowheart2140
Heimdallr
19
4 / 11 / 9
12,539
1,045
19,434
27,609
12,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 23
12,860
1,072
10,166
22,816
27,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
8 / 6 / 22
13,410
1,118
20,268
16,940
9,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chiron
20
18 / 0 / 23
16,492
1,374
43,120
13,936
8,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 30
14,916
1,243
17,561
27,197
31,744
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
caral666
Baron Samedi
19
5 / 3 / 21
12,773
1,064
16,467
9,648
6,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
164
19
Kills
45
45
Deaths
19
37
Assists
119
Player
Kills
Deaths
Assists
KDA
W
7
8
23
2.31
W
8
6
22
3.17
W
Chiron
18
0
23
29.5
L
Sylvanus
KapitanKGB
Sylvanus
2
7
7
0.79
L
Anhur
Madiness
Anhur
2
17
4
0.24
L
4
6
7
1.25
L
Hachiman
Ricefinder
Hachiman
7
4
10
3
L
Heimdallr
Shadowheart2140
Heimdallr
4
11
9
0.77
W
7
2
30
11
W
Baron Samedi
caral666
Baron Samedi
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,524
Damage
107,582
113,242
Taken
90,537
64,224
Mitigated
84,075
18,499
Healing
30,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,166
517
0
0
22,816
27,579
0
8,728
14,088
27,894
0
W
20,268
5,990
583
1,396
16,940
9,664
0
7,034
9,906
0
32,417
W
Chiron
43,120
23,470
2,366
6,026
13,936
8,332
0
5,271
8,665
0
66,562
L
Sylvanus
KapitanKGB
Sylvanus
9,720
1,505
4,437
5,044
22,468
20,942
0
10,560
11,908
21,244
0
L
Anhur
Madiness
Anhur
4,677
2,965
0
419
25,821
15,342
0
8,455
17,366
0
13,184
L
29,517
3,373
0
2,382
16,732
6,710
0
6,298
10,434
63,848
0
L
Hachiman
Ricefinder
Hachiman
20,176
15,039
0
0
20,612
8,510
0
8,183
12,429
0
35,589
L
Heimdallr
Shadowheart2140
Heimdallr
19,434
14,272
0
6,217
27,609
12,720
0
10,698
16,911
0
53,659
W
17,561
3,377
8,494
7,648
27,197
31,744
0
15,135
12,062
36,587
0
W
Baron Samedi
caral666
Baron Samedi
16,467
1,152
2,802
1,435
9,648
6,756
0
3,069
6,579
42,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,645
Gold Earned
70,451
208
Minions Killed
250
4
Camps Cleared
6
930,106
Distance Traveled
1,158,897
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,860
1,072
38
3
1
221,059
0
W
Da Ji
13,410
1,118
27
2
3
211,643
0
W
Chiron
16,492
1,374
69
6
1
229,098
0
L
Sylvanus
11,362
947
27
2
0
164,852
0
L
Anhur
10,830
903
20
2
0
147,705
1
L
Zeus
12,558
1,047
69
6
1
202,461
2
L
Hachiman
13,356
1,113
25
2
2
237,761
0
L
Heimdallr
12,539
1,045
67
6
1
177,327
0
W
Terra
14,916
1,243
40
3
1
308,623
0
W
Baron Samedi
12,773
1,064
76
6
0
188,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role