Player Matchup

Thor
Thor
Kemoyin_Warlock
Thor
Level 128
God Stats
22W - 21L
1,427 SR
Queue Stats
685W - 668L
1,510 Elo+
Party 2
Bellona
Bellona
SageOfSixPawgs
Bellona
Level 139
God Stats
20W - 18L
1,565 SR
Queue Stats
200W - 218L
1,455 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VastReality
Cu Chulainn
Level 128
God Stats
60W - 48L
1,738 SR
Queue Stats
825W - 780L
1,675 Elo+
Party 2
Sol
Sol
katonash09
Sol
Level 48
God Stats
17W - 9L
1,870 SR
Queue Stats
274W - 261L
1,526 Elo+
Solo
Neith
Neith
protocal-snipes
Neith
Level 21
God Stats
0W - 2L
1,433 SR
Queue Stats
25W - 16L
1,624 Elo+
Party 2
Team Averages
Level 93
1,607 SR
1,558 Elo+

VS

Team Averages
Level 67
1,544 SR
1,623 Elo+
Chronos
Chronos
Chip1123
Chronos
Level 38
God Stats
20W - 7L
1,752 SR
Queue Stats
136W - 64L
1,715 Elo+
Party 3
Athena
Athena
Junkanoo_Al
Athena
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
261W - 164L
1,711 Elo+
Party 3
Mulan
Mulan
Kentorren
Mulan
Level 80
God Stats
6W - 6L
1,527 SR
Queue Stats
159W - 145L
1,598 Elo+
Party 1
Hercules
Hercules
Tempelar
Hercules
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 88L
1,538 Elo+
Party 1
The Morrigan
The Morrigan
gtg144
The Morrigan
Level 46
God Stats
15W - 25L
1,443 SR
Queue Stats
102W - 106L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,654
412
8,154
19,525
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
3 / 4 / 2
10,240
488
10,543
17,569
11,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
VastReality
Cu Chulainn
19
2 / 3 / 1
11,702
557
12,486
13,539
12,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 5 / 2
10,114
482
13,124
14,768
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 1 / 2
10,139
483
6,556
8,055
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chip1123
Chronos
19
10 / 1 / 3
12,126
577
22,534
14,998
6,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
17
4 / 3 / 7
10,783
513
7,597
21,670
23,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Kentorren
Mulan
20
3 / 0 / 5
11,347
540
8,318
14,573
11,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Tempelar
Hercules
19
0 / 0 / 4
10,424
496
4,510
13,190
13,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
gtg144
The Morrigan
14
1 / 5 / 5
9,373
446
9,650
10,723
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
18
18
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chronos
Chip1123
Chronos
10
1
3
11.5
W
Athena
4
3
7
2.5
L
1
5
4
0.6
W
Mulan
Kentorren
Mulan
3
0
5
5.5
L
3
4
2
1
W
Hercules
Tempelar
Hercules
0
0
4
2
L
Cu Chulainn
VastReality
Cu Chulainn
2
3
1
0.83
W
The Morrigan
gtg144
The Morrigan
1
5
5
0.7
L
1
5
2
0.4
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,863
Damage
52,609
73,456
Taken
75,154
40,444
Mitigated
59,209
19,846
Healing
25,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Chip1123
Chronos
22,534
4,763
0
3,695
14,998
6,578
312
4,812
10,186
95,062
0
W
Athena
7,597
2,037
0
4,700
21,670
23,278
0
6,108
15,562
30,653
0
L
8,154
2,072
0
5,752
19,525
8,247
0
12,014
7,403
0
42,590
W
Mulan
Kentorren
Mulan
8,318
1,180
0
10,722
14,573
11,350
0
1,001
13,572
0
101,344
L
10,543
3,341
0
1,792
17,569
11,873
0
7,060
10,327
0
89,758
W
Hercules
Tempelar
Hercules
4,510
1,065
0
5,564
13,190
13,708
736
946
12,244
0
67,811
L
Cu Chulainn
VastReality
Cu Chulainn
12,486
1,147
0
2,216
13,539
12,964
0
4,123
9,416
10,681
83,354
W
The Morrigan
gtg144
The Morrigan
9,650
1,274
0
367
10,723
4,295
132
2,240
8,320
50,357
2,058
L
13,124
3,174
0
6,726
14,768
4,807
2,809
10,397
4,257
67,822
0
L
6,556
1,887
0
3,360
8,055
2,553
0
4,009
3,790
0
59,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,849
Gold Earned
54,053
625
Minions Killed
622
0
Camps Cleared
0
2,043,681
Distance Traveled
2,125,839
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,126
577
140
7
0
452,185
2
W
Athena
10,783
513
51
2
0
448,320
3
L
Thor
8,654
412
59
3
0
428,376
3
W
Mulan
11,347
540
168
8
0
470,462
10
L
Bellona
10,240
488
125
6
0
444,355
0
W
Hercules
10,424
496
161
8
0
367,478
0
L
Cu Chulainn
11,702
557
196
9
0
382,504
3
W
The Morrigan
9,373
446
102
5
0
387,394
0
L
Sol
10,114
482
126
6
0
358,527
2
L
Neith
10,139
483
119
6
0
429,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role