Player Matchup

Janus
Janus
AltasMareas7
Janus
Level 157
God Stats
5W - 7L
1,359 SR
Queue Stats
436W - 450L
1,559 Elo+
Solo
Jormungandr
Jormungandr
Hitogeki
Jormungandr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 57L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
YODEADGUY
Baron Samedi
Level 120
God Stats
1W - 2L
1,662 SR
Queue Stats
24W - 14L
1,636 Elo+
Solo
Medusa
Medusa
rarsbory
Medusa
Level 136
God Stats
8W - 13L
1,838 SR
Queue Stats
64W - 99L
1,532 Elo+
Solo
Mercury
Mercury
xPerson
Mercury
Level 115
God Stats
20W - 24L
1,769 SR
Queue Stats
229W - 237L
1,666 Elo+
Solo
Team Averages
Level 132
1,625 SR
1,605 Elo+

VS

Team Averages
Level 88
1,555 SR
1,574 Elo+
Scylla
Scylla
JimmySteve
Scylla
Level 67
God Stats
4W - 1L
1,503 SR
Queue Stats
120W - 164L
1,423 Elo+
Solo
Guan Yu
Guan Yu
Ravens4Life
Guan Yu
Level 67
God Stats
20W - 14L
1,708 SR
Queue Stats
391W - 421L
1,524 Elo+
Solo
Ullr
Ullr
Sampaguita
Ullr
Level 106
God Stats
8W - 5L
1,626 SR
Queue Stats
131W - 115L
1,705 Elo+
Party 1
Janus
Janus
XietyBunny
Janus
Level 137
God Stats
34W - 29L
1,575 SR
Queue Stats
835W - 634L
1,619 Elo+
Party 1
Athena
Athena
ZULOLVIVON
Athena
Level 63
God Stats
3W - 1L
1,361 SR
Queue Stats
250W - 223L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 10
11,586
1,053
13,230
11,609
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Hitogeki
Jormungandr
17
3 / 5 / 9
11,701
1,064
10,821
16,790
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
YODEADGUY
Baron Samedi
16
2 / 5 / 7
10,236
931
7,016
8,974
5,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
rarsbory
Medusa
16
1 / 4 / 6
10,194
927
10,764
12,322
4,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
xPerson
Mercury
15
6 / 5 / 3
10,511
956
4,620
9,791
3,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

151

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JimmySteve
Scylla
17
4 / 4 / 12
11,018
1,002
10,445
9,195
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Ravens4Life
Guan Yu
18
7 / 3 / 11
11,945
1,086
8,894
12,171
6,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 0 / 14
11,104
1,009
13,620
7,870
3,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
17
4 / 4 / 9
10,847
986
5,483
7,302
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
ZULOLVIVON
Athena
18
5 / 4 / 15
11,727
1,066
18,017
15,487
7,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
15
Kills
23
23
Deaths
15
35
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
L
Jormungandr
Hitogeki
Jormungandr
3
5
9
1.5
W
Scylla
JimmySteve
Scylla
4
4
12
2.5
W
Guan Yu
Ravens4Life
Guan Yu
7
3
11
4.17
W
3
0
14
10
W
Janus
4
4
9
2.13
L
Baron Samedi
YODEADGUY
Baron Samedi
2
5
7
1.1
W
Athena
ZULOLVIVON
Athena
5
4
15
3.13
L
Medusa
rarsbory
Medusa
1
4
6
1
L
Mercury
xPerson
Mercury
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,451
Damage
56,459
59,486
Taken
52,025
32,969
Mitigated
22,656
2,666
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,230
402
0
0
11,609
3,924
0
6,987
4,464
38,137
0
L
Jormungandr
Hitogeki
Jormungandr
10,821
1,740
0
1,062
16,790
15,348
0
7,002
9,422
26,753
0
W
Scylla
JimmySteve
Scylla
10,445
684
0
772
9,195
3,652
0
4,823
4,372
34,832
0
W
Guan Yu
Ravens4Life
Guan Yu
8,894
1,222
3,656
4,129
12,171
6,054
0
7,630
3,965
0
21,672
W
13,620
4,638
0
75
7,870
3,193
0
4,426
3,444
0
39,096
W
Janus
5,483
452
0
225
7,302
2,715
0
5,756
1,546
26,917
0
L
Baron Samedi
YODEADGUY
Baron Samedi
7,016
310
978
376
8,974
5,917
0
6,089
2,710
23,720
0
W
Athena
ZULOLVIVON
Athena
18,017
5,787
172
1,184
15,487
7,042
0
8,432
7,055
32,269
0
L
Medusa
rarsbory
Medusa
10,764
3,459
0
250
12,322
4,374
0
6,010
6,208
0
46,035
L
Mercury
xPerson
Mercury
4,620
1,992
0
0
9,791
3,406
0
6,884
2,737
0
11,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,228
Gold Earned
56,641
227
Minions Killed
227
7
Camps Cleared
11
1,050,456
Distance Traveled
1,153,770
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,586
1,053
68
6
0
241,651
2
L
Jormungandr
11,701
1,064
26
2
1
225,628
0
W
Scylla
11,018
1,002
57
5
2
215,089
0
W
Guan Yu
11,945
1,086
21
2
2
250,774
0
W
Ullr
11,104
1,009
59
5
3
234,620
0
W
Janus
10,847
986
55
5
1
214,958
4
L
Baron Samedi
10,236
931
46
4
0
163,367
2
W
Athena
11,727
1,066
35
3
3
238,329
0
L
Medusa
10,194
927
66
6
2
218,764
1
L
Mercury
10,511
956
21
2
4
201,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role