Player Matchup

Chiron
Chiron
Platinum I
Keitrum
Chiron
Platinum I
Level 156
God Stats
4W - 1L
1,904 SR
Queue Stats
107W - 31L
1,912 MMR
Party 2
Fenrir
Fenrir
Diamond II
RayRayyy
Fenrir
Diamond II
Level 86
God Stats
11W - 1L
1,913 SR
Queue Stats
108W - 41L
2,164 MMR
Solo
Scylla
Scylla
Diamond II
SnoekiePoekiee
Scylla
Diamond II
Level 156
God Stats
44W - 11L
1,951 SR
Queue Stats
135W - 45L
2,044 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,923 SR
2,040 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,400 SR
1,779 MMR
Nox
Nox
Gold II
ByTrace93
Nox
Gold II
Level 80
God Stats
0W - 1L
1,351 SR
Queue Stats
124W - 91L
1,633 MMR
Party 1
Artio
Artio
Platinum IV
Tomaselu
Artio
Platinum IV
Level 148
God Stats
2W - 5L
1,493 SR
Queue Stats
119W - 83L
1,851 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
xWidu
Danzaburou
Platinum IV
Level 160
God Stats
0W - 3L
1,356 SR
Queue Stats
115W - 80L
1,851 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Keitrum
Chiron
13
8 / 1 / 4
9,372
852
12,993
10,003
3,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
RayRayyy
Fenrir
11
2 / 0 / 10
9,180
835
6,181
14,669
14,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 10
8,702
791
10,215
2,834
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TiamatAphroditeGuan YuThothSobek

VS

Bans
Chang'eDiscordiaHou YiHelAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,747
613
5,367
5,028
1,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Tomaselu
Artio
10
0 / 5 / 1
7,480
680
7,121
19,350
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
xWidu
Danzaburou
10
1 / 6 / 0
7,020
638
6,140
10,459
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
1
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Chiron
Keitrum
Chiron
8
1
4
10
W
Fenrir
RayRayyy
Fenrir
2
0
10
7
W
4
0
10
9
L
Artio
Tomaselu
Artio
0
5
1
0.1
L
Danzaburou
xWidu
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,389
Damage
18,628
27,506
Taken
34,837
18,985
Mitigated
21,194
9,280
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,367
720
0
468
5,028
1,589
0
1,256
3,772
25,480
0
W
Chiron
Keitrum
Chiron
12,993
6,196
780
3,800
10,003
3,888
1,613
5,526
4,477
0
50,068
W
Fenrir
RayRayyy
Fenrir
6,181
1,882
193
3,125
14,669
14,078
247
5,674
8,995
0
16,093
W
10,215
1,586
0
1,382
2,834
1,019
1,245
1,336
1,498
39,998
0
L
Artio
Tomaselu
Artio
7,121
584
1,218
5,065
19,350
16,315
0
5,604
13,746
17,092
0
L
Danzaburou
xWidu
Danzaburou
6,140
2,564
0
1,791
10,459
3,290
0
3,467
6,992
0
36,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
21,247
140
Minions Killed
133
0
Camps Cleared
0
675,458
Distance Traveled
608,154
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,747
613
51
5
0
213,632
5
W
Chiron
9,372
852
69
6
0
215,499
1
W
Fenrir
9,180
835
11
1
0
240,395
0
W
Scylla
8,702
791
60
5
0
219,564
2
L
Artio
7,480
680
19
2
0
218,776
2
L
Danzaburou
7,020
638
63
6
0
175,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role