Player Matchup

King Arthur
King Arthur
Bill gtsisge
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,507 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Shadowspade3276
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,507 Elo+
Party 3
Jormungandr
Jormungandr
jt war soldier
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 3
Merlin
Merlin
oSUlP3lRM4No
Merlin
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 23L
1,380 Elo+
Solo
Achilles
Achilles
yaboy GLIZZY
Achilles
Level 120
God Stats
1W - 1L
1,350 SR
Queue Stats
12W - 6L
1,563 Elo+
Party 3
Team Averages
Level 30
1,470 SR
1,527 Elo+

VS

Team Averages
Level 13
1,532 SR
1,274 Elo+
Yemoja
Yemoja
AstroKat32
Yemoja
Level 15
God Stats
34W - 28L
1,659 SR
Queue Stats
183W - 187L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DR3AD WATCH
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,450 Elo+
Party 1
Nemesis
Nemesis
Juice Box9328
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,078 Elo+
Party 2
Anubis
Anubis
Xanthidea
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,266 Elo+
Solo
Neith
Neith
firebreezey
Neith
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,078 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bill gtsisge
King Arthur
20
13 / 2 / 10
16,124
1,075
32,433
28,049
29,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Shadowspade3276
Tsukuyomi
20
2 / 8 / 9
13,806
920
10,943
16,252
5,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
jt war soldier
Jormungandr
20
4 / 3 / 17
15,612
1,041
30,085
24,421
27,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
20
4 / 6 / 10
14,237
949
17,371
15,983
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
yaboy GLIZZY
Achilles
20
7 / 1 / 16
15,787
1,052
24,989
20,015
20,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AstroKat32
Yemoja
20
0 / 0 / 12
13,382
892
3,757
7,600
9,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
DR3AD WATCH
Baron Samedi
20
8 / 8 / 6
14,748
983
20,917
28,819
28,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
20
1 / 11 / 9
13,125
875
15,393
30,738
16,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Xanthidea
Anubis
20
6 / 11 / 10
14,532
969
32,520
36,329
20,075
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 0 / 8
14,553
970
18,268
18,218
8,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
65
30
Kills
20
20
Deaths
30
62
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AstroKat32
Yemoja
0
0
12
6
W
King Arthur
Bill gtsisge
King Arthur
13
2
10
9
L
Baron Samedi
DR3AD WATCH
Baron Samedi
8
8
6
1.38
L
Nemesis
1
11
9
0.5
W
Tsukuyomi
Shadowspade3276
Tsukuyomi
2
8
9
0.81
L
Anubis
Xanthidea
Anubis
6
11
10
1
L
5
0
8
9
W
Jormungandr
jt war soldier
Jormungandr
4
3
17
4.17
W
Merlin
4
6
10
1.5
W
Achilles
yaboy GLIZZY
Achilles
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,821
Damage
90,855
104,720
Taken
121,704
88,588
Mitigated
83,246
14,199
Healing
30,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AstroKat32
Yemoja
3,757
968
10,253
2,173
7,600
9,983
0
2,460
5,140
19,767
0
W
King Arthur
Bill gtsisge
King Arthur
32,433
3,755
0
4,551
28,049
29,150
0
14,124
13,925
0
56,325
L
Baron Samedi
DR3AD WATCH
Baron Samedi
20,917
2,568
2,421
3,025
28,819
28,952
0
13,955
14,654
35,854
0
L
Nemesis
15,393
8,193
0
926
30,738
16,096
0
11,036
19,498
0
25,951
W
Tsukuyomi
Shadowspade3276
Tsukuyomi
10,943
2,144
0
1,253
16,252
5,812
0
9,017
7,094
0
32,783
L
Anubis
Xanthidea
Anubis
32,520
950
364
9,036
36,329
20,075
0
12,699
23,462
56,876
0
L
18,268
10,869
0
2,274
18,218
8,140
0
7,306
10,912
0
57,337
W
Jormungandr
jt war soldier
Jormungandr
30,085
6,380
1,319
5,371
24,421
27,937
0
12,460
11,961
59,491
0
W
Merlin
17,371
2,636
0
0
15,983
5,215
0
10,181
5,802
31,712
0
W
Achilles
yaboy GLIZZY
Achilles
24,989
7,361
0
1,705
20,015
20,474
0
11,412
8,603
0
51,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,566
Gold Earned
70,340
282
Minions Killed
255
8
Camps Cleared
3
1,327,963
Distance Traveled
1,297,259
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,382
892
36
2
1
237,062
0
W
King Arthur
16,124
1,075
56
4
0
304,527
0
L
Baron Samedi
14,748
983
31
2
0
227,196
0
L
Nemesis
13,125
875
23
2
0
333,611
0
W
Tsukuyomi
13,806
920
59
4
2
261,546
0
L
Anubis
14,532
969
64
4
0
227,006
1
L
Neith
14,553
970
101
7
2
272,384
0
W
Jormungandr
15,612
1,041
72
5
0
258,508
0
W
Merlin
14,237
949
44
3
0
221,371
0
W
Achilles
15,787
1,052
51
3
6
282,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role