Player Matchup

Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Rubixer1745
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,445 Elo+
Solo
Khepri
Khepri
Scutterr
Khepri
Level 21
God Stats
2W - 2L
1,581 SR
Queue Stats
76W - 59L
1,615 Elo+
Solo
Scylla
Scylla
Sinoptra
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,658 Elo+
Solo
Ne Zha
Ne Zha
timbs_are_my_wor
Ne Zha
Level 29
God Stats
15W - 14L
1,166 SR
Queue Stats
498W - 453L
1,679 Elo+
Solo
Team Averages
Level 20
1,449 SR
1,579 Elo+

VS

Team Averages
Level 30
1,546 SR
1,572 Elo+
Izanami
Izanami
CheckMyWraps
Izanami
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,735 Elo+
Solo
King Arthur
King Arthur
RelaxMichel
King Arthur
Level 22
God Stats
2W - 5L
1,395 SR
Queue Stats
37W - 42L
1,595 Elo+
Solo
Ganesha
Ganesha
bmiller1982
Ganesha
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Chiron
Chiron
legible_protein8
Chiron
Level 28
God Stats
10W - 6L
1,613 SR
Queue Stats
113W - 124L
1,518 Elo+
Solo
Merlin
Merlin
thekinglife04
Merlin
Level 90
God Stats
4W - 1L
1,723 SR
Queue Stats
136W - 161L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 2 / 4
5,004
500
4,726
7,978
4,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Rubixer1745
Zhong Kui
8
2 / 6 / 1
5,333
533
4,494
8,048
5,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Scutterr
Khepri
9
1 / 2 / 1
5,333
533
1,744
5,378
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
Sinoptra
Scylla
6
0 / 7 / 2
4,502
450
1,173
5,012
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 3 / 1
5,134
513
2,163
5,415
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CheckMyWraps
Izanami
10
3 / 0 / 6
5,930
593
3,714
2,964
1,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RelaxMichel
King Arthur
10
1 / 2 / 4
5,884
588
2,765
7,992
2,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
bmiller1982
Ganesha
8
0 / 1 / 10
5,716
572
1,991
6,398
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
10 / 1 / 2
6,799
680
5,244
5,866
1,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 2 / 3
6,389
639
6,722
5,504
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
20
20
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
4
1.5
W
Izanami
CheckMyWraps
Izanami
3
0
6
6
W
King Arthur
RelaxMichel
King Arthur
1
2
4
1.5
L
Zhong Kui
Rubixer1745
Zhong Kui
2
6
1
0.42
L
Khepri
Scutterr
Khepri
1
2
1
0.75
L
Scylla
Sinoptra
Scylla
0
7
2
0.14
W
Ganesha
bmiller1982
Ganesha
0
1
10
5
W
10
1
2
11
W
6
2
3
3.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,300
Damage
20,436
31,831
Taken
28,724
15,616
Mitigated
10,386
6,866
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,726
2,528
37
2,913
7,978
4,681
0
1,015
6,919
0
14,963
W
Izanami
CheckMyWraps
Izanami
3,714
2,720
0
710
2,964
1,055
168
908
1,991
0
30,273
W
King Arthur
RelaxMichel
King Arthur
2,765
747
0
3,475
7,992
2,802
484
237
7,715
0
31,616
L
Zhong Kui
Rubixer1745
Zhong Kui
4,494
702
0
1,725
8,048
5,119
361
3,751
3,907
17,359
0
L
Khepri
Scutterr
Khepri
1,744
426
0
382
5,378
3,272
0
316
5,062
23,122
0
L
Scylla
Sinoptra
Scylla
1,173
583
0
101
5,012
1,178
421
2,264
2,639
9,604
0
W
Ganesha
bmiller1982
Ganesha
1,991
281
0
1,365
6,398
3,285
39
1,258
5,115
15,150
0
W
5,244
2,803
425
2,696
5,866
1,548
375
1,814
4,002
0
26,289
W
6,722
874
0
1,996
5,504
1,696
92
2,739
2,490
27,356
0
L
2,163
1,192
0
1,708
5,415
1,366
0
774
4,591
0
15,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
30,718
135
Minions Killed
256
0
Camps Cleared
0
851,804
Distance Traveled
983,919
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,004
500
20
2
0
181,497
2
W
Izanami
5,930
593
70
7
0
199,233
0
W
King Arthur
5,884
588
73
7
0
195,912
0
L
Zhong Kui
5,333
533
25
3
0
170,969
0
L
Khepri
5,333
533
39
4
0
170,046
3
L
Scylla
4,502
450
14
1
0
181,837
0
W
Ganesha
5,716
572
5
1
0
195,270
0
W
Chiron
6,799
680
49
5
0
201,680
0
W
Merlin
6,389
639
59
6
0
191,824
0
L
Ne Zha
5,134
513
37
4
0
147,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role