Player Matchup

Set
Set
ArcanePresence
Set
Level 125
God Stats
2W - 3L
1,550 SR
Queue Stats
42W - 66L
1,466 Elo+
Solo
Nox
Nox
HiMeSeb
Nox
Level 100
God Stats
3W - 4L
1,609 SR
Queue Stats
48W - 60L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Racer17
Ah Muzen Cab
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 54L
1,501 Elo+
Solo
Team Averages
Level 115
1,553 SR
1,504 Elo+

VS

Team Averages
Level 126
1,556 SR
1,427 Elo+
Ymir
Ymir
ColtAna
Ymir
Level 113
God Stats
9W - 5L
1,768 SR
Queue Stats
35W - 30L
1,234 Elo+
Solo
Chang'e
Chang'e
DA SILKSTA
Chang'e
Level 108
God Stats
30W - 22L
1,587 SR
Queue Stats
302W - 310L
1,553 Elo+
Party 1
Rama
Rama
thaaat guy
Rama
Level 158
God Stats
13W - 23L
1,311 SR
Queue Stats
248W - 262L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 6
9,276
618
8,405
7,981
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
14
6 / 1 / 4
10,740
716
12,164
8,198
3,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Racer17
Ah Muzen Cab
13
4 / 6 / 3
10,258
684
16,511
11,645
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ColtAna
Ymir
14
3 / 3 / 8
11,650
777
5,596
19,521
18,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
DA SILKSTA
Chang'e
14
4 / 4 / 7
10,650
710
4,869
14,251
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 4 / 7
10,817
721
10,746
13,354
4,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
11
Kills
11
11
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Ymir
ColtAna
Ymir
3
3
8
2.33
W
Chang'e
DA SILKSTA
Chang'e
4
4
7
1.88
L
Nox
6
1
4
8
L
Ah Muzen Cab
Racer17
Ah Muzen Cab
4
6
3
0.92
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,080
Damage
21,211
27,824
Taken
47,126
12,354
Mitigated
28,198
7,168
Healing
20,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,405
3,320
0
560
7,981
3,618
691
2,990
4,829
0
25,327
W
Ymir
ColtAna
Ymir
5,596
649
0
4,476
19,521
18,438
327
3,728
15,793
22,874
0
W
Chang'e
DA SILKSTA
Chang'e
4,869
691
2,749
7,002
14,251
5,027
565
4,761
9,490
36,893
0
L
Nox
12,164
317
0
3,914
8,198
3,455
216
2,748
5,366
46,249
0
L
Ah Muzen Cab
Racer17
Ah Muzen Cab
16,511
6,968
0
2,694
11,645
5,281
2,016
4,407
7,108
0
59,489
W
10,746
9,339
0
5,954
13,354
4,733
2,179
3,739
9,615
0
66,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,274
Gold Earned
33,117
176
Minions Killed
206
0
Camps Cleared
0
689,897
Distance Traveled
749,756
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,276
618
32
2
0
213,231
3
W
Ymir
11,650
777
38
3
0
262,413
8
W
Chang'e
10,650
710
51
3
0
247,022
0
L
Nox
10,740
716
71
5
0
250,044
5
L
Ah Muzen Cab
10,258
684
73
5
0
226,622
2
W
Rama
10,817
721
117
8
0
240,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role