Player Matchup

Kali
Kali
ILuvEgirls
Kali
Level 160
God Stats
5W - 1L
1,566 SR
Queue Stats
189W - 58L
1,939 Elo+
Party 2
Bacchus
Bacchus
ImInsaneV
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,580 Elo+
Party 3
Amaterasu
Amaterasu
IrinaShidouu
Amaterasu
Level 5
God Stats
1W - 0L
1,788 SR
Queue Stats
9W - 0L
1,859 Elo+
Party 2
Thoth
Thoth
Martinskievs
Thoth
Level 4
God Stats
1W - 0L
1,703 SR
Queue Stats
8W - 0L
1,859 Elo+
Party 2
Chang'e
Chang'e
Mystery Rash
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,269 Elo+
Party 3
Team Averages
Level 38
1,611 SR
1,701 Elo+

VS

Team Averages
Level 32
1,559 SR
1,485 Elo+
Set
Set
CheSteDucado_
Set
Level 29
God Stats
0W - 3L
1,116 SR
Queue Stats
61W - 53L
1,417 Elo+
Party 4
Cerberus
Cerberus
TSM_FDEZ252003
Cerberus
Level 29
God Stats
33W - 17L
1,762 SR
Queue Stats
235W - 184L
1,614 Elo+
Party 4
Ullr
Ullr
leogamer42078
Ullr
Level 64
God Stats
1W - 4L
1,673 SR
Queue Stats
309W - 329L
1,371 Elo+
Party 1
Fenrir
Fenrir
purahumildad
Fenrir
Level 7
God Stats
10W - 13L
1,544 SR
Queue Stats
83W - 101L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
servilletamojada
Kukulkan
Level 29
God Stats
1W - 2L
1,698 SR
Queue Stats
89W - 79L
1,541 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
6,883
688
4,333
9,405
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
ImInsaneV
Bacchus
10
3 / 0 / 3
5,541
554
4,476
4,841
2,578
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
IrinaShidouu
Amaterasu
11
4 / 2 / 2
6,391
639
6,215
7,851
3,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
4 / 0 / 2
7,023
702
4,828
3,803
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Mystery Rash
Chang'e
10
3 / 1 / 1
5,557
556
4,749
4,054
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,858
486
2,512
7,979
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Cerberus
10
4 / 3 / 0
5,891
589
3,771
8,353
5,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 1
4,663
466
2,606
6,872
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
8
1 / 3 / 0
4,858
486
373
6,442
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 5 / 1
5,182
518
1,137
6,541
1,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
19
Kills
5
5
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
5
2
3
3.25
W
Bacchus
ImInsaneV
Bacchus
3
0
3
4.5
W
Amaterasu
IrinaShidouu
Amaterasu
4
2
2
2.5
W
4
0
2
5
W
Chang'e
Mystery Rash
Chang'e
3
1
1
3.5
L
Cerberus
4
3
0
1.33
L
0
3
1
0.17
L
Fenrir
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,601
Damage
10,399
29,954
Taken
36,187
11,765
Mitigated
14,263
14,948
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,512
1,437
148
2,264
7,979
2,520
0
154
7,813
0
20,524
W
4,333
2,676
0
5,965
9,405
3,724
0
1,068
8,237
0
31,610
W
Bacchus
ImInsaneV
Bacchus
4,476
385
0
1,313
4,841
2,578
0
0
4,841
21,658
0
W
Amaterasu
IrinaShidouu
Amaterasu
6,215
3,016
0
3,568
7,851
3,355
0
2,362
5,170
0
26,657
W
4,828
597
0
880
3,803
1,157
138
1,059
2,744
45,624
0
W
Chang'e
Mystery Rash
Chang'e
4,749
300
1,033
2,189
4,054
951
0
0
4,054
27,382
0
L
Cerberus
3,771
729
135
2,937
8,353
5,035
0
0
8,353
24,841
0
L
2,606
1,008
0
2,095
6,872
2,096
0
4,070
2,428
0
25,867
L
Fenrir
373
64
172
2,916
6,442
2,790
0
4,431
1,661
0
6,755
L
1,137
105
0
912
6,541
1,822
0
4,376
1,879
25,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
25,452
279
Minions Killed
208
0
Camps Cleared
0
969,721
Distance Traveled
890,095
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,858
486
44
4
0
174,565
0
W
Kali
6,883
688
65
7
0
213,497
5
W
Bacchus
5,541
554
31
3
0
192,556
2
W
Amaterasu
6,391
639
42
4
0
204,709
0
W
Thoth
7,023
702
90
9
0
191,872
1
W
Chang'e
5,557
556
51
5
0
167,087
0
L
Cerberus
5,891
589
57
6
0
191,321
0
L
Ullr
4,663
466
42
4
0
162,843
2
L
Fenrir
4,858
486
9
1
0
178,639
0
L
Kukulkan
5,182
518
56
6
0
182,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role