Player Matchup

Horus
Horus
Keasler
Horus
Level 117
God Stats
8W - 2L
1,333 SR
Queue Stats
129W - 82L
1,672 Elo+
Party 2
Scylla
Scylla
OG LiL ChiLi
Scylla
Level 141
God Stats
2W - 1L
1,380 SR
Queue Stats
163W - 128L
1,651 Elo+
Party 2
Fafnir
Fafnir
lordofawesome91
Fafnir
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 5L
1,723 Elo+
Party 2
Team Averages
Level 115
1,404 SR
1,682 Elo+

VS

Team Averages
Level 79
1,501 SR
1,623 Elo+
Ao Kuang
Ao Kuang
DummyThiccNess
Ao Kuang
Level 68
God Stats
1W - 4L
1,503 SR
Queue Stats
80W - 56L
1,674 Elo+
Party 1
King Arthur
King Arthur
FatQuasit
King Arthur
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 112L
1,617 Elo+
Party 1
Skadi
Skadi
YouGotNackered
Skadi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Keasler
Horus
13
2 / 1 / 17
9,562
683
9,361
13,903
16,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
16
16 / 0 / 3
11,923
852
18,587
10,291
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 17
10,824
773
3,917
12,720
13,820
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
1 / 8 / 1
8,418
601
6,889
16,022
5,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
FatQuasit
King Arthur
11
0 / 9 / 0
7,946
568
10,097
19,345
12,206
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 0
7,785
556
5,286
5,902
1,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
20
Kills
1
2
Deaths
20
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
8
1
0.19
L
King Arthur
FatQuasit
King Arthur
0
9
0
0
W
Horus
Keasler
Horus
2
1
17
10.5
W
Scylla
16
0
3
17.5
L
0
3
0
0
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,865
Damage
22,272
36,914
Taken
41,269
35,160
Mitigated
19,150
9,285
Healing
3,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,889
1,709
0
3,233
16,022
5,158
0
8,390
7,117
22,966
0
L
King Arthur
FatQuasit
King Arthur
10,097
579
0
0
19,345
12,206
0
10,188
8,582
0
36,038
W
Horus
Keasler
Horus
9,361
4,378
924
2,336
13,903
16,431
715
3,074
10,829
0
27,341
W
Scylla
18,587
2,535
496
3,655
10,291
4,909
1,044
1,717
8,574
66,237
0
L
5,286
2,219
0
0
5,902
1,786
0
3,283
2,298
0
26,665
W
3,917
1,640
0
1,874
12,720
13,820
1,113
2,231
10,489
13,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,309
Gold Earned
24,149
132
Minions Killed
126
0
Camps Cleared
0
801,814
Distance Traveled
664,963
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,418
601
35
3
0
230,664
4
L
King Arthur
7,946
568
51
4
0
237,628
3
W
Horus
9,562
683
32
2
0
281,842
2
W
Scylla
11,923
852
83
6
0
246,892
1
L
Skadi
7,785
556
40
3
0
196,671
2
W
Fafnir
10,824
773
17
1
0
273,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role