Player Matchup

Yemoja
Yemoja
D_KVNG_
Yemoja
Level 107
God Stats
6W - 12L
1,263 SR
Queue Stats
340W - 339L
1,547 Elo+
Solo
Skadi
Skadi
Giga P17
Skadi
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 37L
1,719 Elo+
Party 2
Loki
Loki
Rainbow8520
Loki
Level 98
God Stats
1W - 3L
1,455 SR
Queue Stats
4W - 5L
1,295 Elo+
Solo
Chaac
Chaac
SouljaBear
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
killergrisli
Tiamat
Level 147
God Stats
7W - 4L
1,820 SR
Queue Stats
128W - 131L
1,553 Elo+
Party 2
Team Averages
Level 109
1,508 SR
1,523 Elo+

VS

Team Averages
Level 92
1,575 SR
1,522 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Karma_-Suita
Poseidon
Level 89
God Stats
13W - 8L
1,597 SR
Queue Stats
82W - 64L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
MIGHTY_KAHUNA
Cthulhu
Level 80
God Stats
6W - 3L
1,614 SR
Queue Stats
61W - 56L
1,538 Elo+
Party 1
Artemis
Artemis
ManticGarlic791
Artemis
Level 82
God Stats
134W - 100L
1,676 SR
Queue Stats
384W - 380L
1,486 Elo+
Solo
Fenrir
Fenrir
saberwulf13
Fenrir
Level 84
God Stats
33W - 36L
1,488 SR
Queue Stats
130W - 132L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D_KVNG_
Yemoja
12
1 / 4 / 4
7,102
1,015
4,280
7,355
3,141
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Giga P17
Skadi
12
1 / 3 / 3
7,147
1,021
6,472
7,072
2,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 3 / 2
7,823
1,118
5,458
5,618
2,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
12
0 / 2 / 3
6,556
937
3,908
3,923
1,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
12
1 / 3 / 3
7,231
1,033
3,865
5,739
4,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

254

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 1 / 9
7,307
1,044
6,301
8,028
5,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Karma_-Suita
Poseidon
14
3 / 0 / 7
8,024
1,146
2,276
2,296
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
13
5 / 1 / 6
8,255
1,179
6,431
5,758
4,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 1 / 7
7,888
1,127
6,026
4,341
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
13
5 / 3 / 3
8,082
1,155
6,492
5,978
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
6
Kills
15
15
Deaths
6
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
9
4.5
L
Yemoja
D_KVNG_
Yemoja
1
4
4
0.75
L
Skadi
Giga P17
Skadi
1
3
3
0.83
W
Poseidon
Karma_-Suita
Poseidon
3
0
7
6.5
W
Cthulhu
5
1
6
8
W
2
1
7
5.5
L
3
3
2
1.33
L
Chaac
0
2
3
0.75
L
Tiamat
1
3
3
0.83
W
Fenrir
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,983
Damage
27,526
29,707
Taken
26,401
13,642
Mitigated
16,235
3,167
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,301
1,207
0
3,306
8,028
5,572
0
1,664
6,364
0
17,545
L
Yemoja
D_KVNG_
Yemoja
4,280
550
214
0
7,355
3,141
0
2,028
5,209
12,496
0
L
Skadi
Giga P17
Skadi
6,472
3,173
0
281
7,072
2,445
0
2,373
4,637
0
18,318
W
Poseidon
Karma_-Suita
Poseidon
2,276
171
0
500
2,296
771
0
1,226
1,070
13,032
0
W
Cthulhu
6,431
435
231
857
5,758
4,737
0
2,560
3,198
15,329
0
W
6,026
2,959
0
878
4,341
1,657
0
1,626
2,715
0
24,040
L
5,458
893
0
938
5,618
2,224
0
456
5,087
0
18,130
L
Chaac
3,908
406
0
1,247
3,923
1,750
0
1,050
2,745
0
12,125
L
Tiamat
3,865
275
0
487
5,739
4,082
0
2,611
3,072
18,555
0
W
Fenrir
6,492
1,186
159
800
5,978
3,498
0
1,069
4,909
0
11,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,859
Gold Earned
39,556
125
Minions Killed
137
5
Camps Cleared
6
617,831
Distance Traveled
704,290
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,307
1,044
23
3
0
150,717
1
L
Yemoja
7,102
1,015
18
3
0
97,506
0
L
Skadi
7,147
1,021
20
3
1
122,013
1
W
Poseidon
8,024
1,146
28
4
0
156,684
0
W
Cthulhu
8,255
1,179
31
4
1
149,011
0
W
Artemis
7,888
1,127
46
7
5
112,055
0
L
Loki
7,823
1,118
25
4
2
156,143
0
L
Chaac
6,556
937
14
2
1
98,303
1
L
Tiamat
7,231
1,033
48
7
1
143,866
0
W
Fenrir
8,082
1,155
9
1
0
135,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role