Player Matchup

Heimdallr
Heimdallr
DanaTH0R_DK
Heimdallr
Level 61
God Stats
4W - 6L
1,673 SR
Queue Stats
155W - 190L
1,331 Elo+
Party 1
Anubis
Anubis
Eleandro 1f
Anubis
Level 88
God Stats
13W - 13L
1,529 SR
Queue Stats
159W - 166L
1,493 Elo+
Solo
Amaterasu
Amaterasu
HenryLipeee
Amaterasu
Level 46
God Stats
1W - 3L
1,093 SR
Queue Stats
274W - 331L
1,266 Elo+
Party 1
Apollo
Apollo
jronchi81
Apollo
Level 65
God Stats
12W - 11L
1,706 SR
Queue Stats
284W - 327L
1,477 Elo+
Solo
Nu Wa
Nu Wa
pQp bR34k JOK3R
Nu Wa
Level 75
God Stats
18W - 20L
1,476 SR
Queue Stats
332W - 347L
1,395 Elo+
Solo
Team Averages
Level 67
1,495 SR
1,393 Elo+

VS

Team Averages
Level 56
1,341 SR
1,348 Elo+
Izanami
Izanami
Nókea
Izanami
Level 64
God Stats
8W - 7L
1,573 SR
Queue Stats
118W - 141L
1,469 Elo+
Solo
Ymir
Ymir
WoolHouse17
Ymir
Level 48
God Stats
7W - 20L
1,324 SR
Queue Stats
129W - 213L
1,268 Elo+
Party 2
Hera
Hera
Zakinha
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
pablo1703
Erlang Shen
Level 45
God Stats
1W - 3L
1,289 SR
Queue Stats
102W - 185L
1,285 Elo+
Party 2
Bakasura
Bakasura
th0maz06
Bakasura
Level 34
God Stats
4W - 30L
1,017 SR
Queue Stats
47W - 120L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DanaTH0R_DK
Heimdallr
18
9 / 5 / 6
11,981
571
10,749
12,609
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
3 / 6 / 11
10,155
484
9,938
12,462
6,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
HenryLipeee
Amaterasu
18
6 / 2 / 10
11,305
538
6,714
17,724
14,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
jronchi81
Apollo
19
6 / 2 / 14
12,334
587
11,840
13,868
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 2 / 15
12,793
609
20,762
7,375
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nókea
Izanami
16
11 / 8 / 1
11,066
527
12,047
18,408
6,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 10
8,679
413
4,949
18,999
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
Zakinha
Hera
15
0 / 4 / 4
8,923
425
4,824
9,221
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
pablo1703
Erlang Shen
15
0 / 8 / 2
9,431
449
4,771
18,299
11,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
th0maz06
Bakasura
14
4 / 7 / 4
9,410
448
5,298
15,640
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
33
Kills
16
17
Deaths
33
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DanaTH0R_DK
Heimdallr
9
5
6
2.4
W
Anubis
3
6
11
1.42
W
Amaterasu
HenryLipeee
Amaterasu
6
2
10
5.5
L
Izanami
Nókea
Izanami
11
8
1
1.44
L
1
6
10
1
L
Hera
Zakinha
Hera
0
4
4
0.5
W
Apollo
jronchi81
Apollo
6
2
14
6.5
W
9
2
15
8.25
L
Erlang Shen
pablo1703
Erlang Shen
0
8
2
0.13
L
Bakasura
th0maz06
Bakasura
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,003
Damage
31,889
64,038
Taken
80,567
34,741
Mitigated
37,380
18,209
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DanaTH0R_DK
Heimdallr
10,749
5,073
0
3,287
12,609
5,277
1,697
1,392
11,131
0
62,538
W
Anubis
9,938
1,406
0
4,432
12,462
6,065
1,133
3,099
9,338
50,040
0
W
Amaterasu
HenryLipeee
Amaterasu
6,714
2,285
0
6,621
17,724
14,587
1,352
1,312
16,287
4,204
50,397
L
Izanami
Nókea
Izanami
12,047
7,536
0
3,912
18,408
6,754
3,552
5,376
13,032
0
69,401
L
4,949
1,327
0
3,394
18,999
10,348
0
12,762
6,237
24,712
0
L
Hera
Zakinha
Hera
4,824
1,039
0
1,620
9,221
3,469
0
4,864
4,357
55,782
0
W
Apollo
jronchi81
Apollo
11,840
8,036
606
1,850
13,868
6,186
2,635
2,904
10,884
0
105,802
W
20,762
7,690
0
1,413
7,375
2,626
1,454
1,432
5,733
80,152
0
L
Erlang Shen
pablo1703
Erlang Shen
4,771
2,043
0
2,539
18,299
11,574
308
3,148
15,151
0
56,308
L
Bakasura
th0maz06
Bakasura
5,298
4,308
0
2,446
15,640
5,235
0
5,097
10,543
0
44,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,568
Gold Earned
47,509
501
Minions Killed
445
0
Camps Cleared
0
1,976,070
Distance Traveled
1,818,133
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,981
571
76
4
0
396,171
0
W
Anubis
10,155
484
68
3
0
349,276
0
W
Amaterasu
11,305
538
81
4
0
423,764
3
L
Izanami
11,066
527
110
5
0
346,318
1
L
Ymir
8,679
413
31
1
0
348,195
4
L
Hera
8,923
425
95
5
0
366,112
8
W
Apollo
12,334
587
162
8
0
420,884
1
W
Nu Wa
12,793
609
114
5
0
385,975
5
L
Erlang Shen
9,431
449
119
6
0
401,491
2
L
Bakasura
9,410
448
90
4
0
356,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role