Player Matchup

King Arthur
King Arthur
Blaze1759
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,340 Elo+
Party 2
Yemoja
Yemoja
BowserJr4099
Yemoja
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
LadyLuckHerself
Aphrodite
Level 48
God Stats
169W - 148L
1,601 SR
Queue Stats
452W - 478L
1,510 Elo+
Party 2
Ra
Ra
MarxShines
Ra
Level 18
God Stats
6W - 1L
1,401 SR
Queue Stats
22W - 19L
1,727 Elo+
Party 3
Skadi
Skadi
mikeetoo96
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 56L
1,500 Elo+
Party 3
Team Averages
Level 21
1,500 SR
1,515 Elo+

VS

Team Averages
Level 23
1,534 SR
1,539 Elo+
Odin
Odin
Alcapwn95
Odin
Level 7
God Stats
1W - 1L
1,279 SR
Queue Stats
12W - 15L
1,466 Elo+
Solo
Artemis
Artemis
D1sastroph3
Artemis
Level 29
God Stats
48W - 31L
1,621 SR
Queue Stats
318W - 352L
1,456 Elo+
Solo
Tyr
Tyr
Jjones94
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,608 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XiiXeno
Tsukuyomi
Level 17
God Stats
29W - 16L
1,669 SR
Queue Stats
49W - 37L
1,597 Elo+
Party 1
Agni
Agni
ttv-Ad9msWrld
Agni
Level 49
God Stats
14W - 10L
1,602 SR
Queue Stats
78W - 66L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blaze1759
King Arthur
15
0 / 9 / 3
9,691
808
3,156
14,514
8,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
16
0 / 9 / 5
11,184
932
2,569
26,315
30,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
LadyLuckHerself
Aphrodite
17
4 / 5 / 1
12,076
1,006
16,404
20,275
10,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
1 / 7 / 4
10,978
915
8,994
20,520
21,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
16
1 / 8 / 4
11,155
930
11,832
26,434
11,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
4 / 1 / 29
12,547
1,046
16,391
12,450
11,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
D1sastroph3
Artemis
20
8 / 1 / 21
13,121
1,093
23,937
8,109
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 1 / 19
11,533
961
10,905
12,298
8,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
XiiXeno
Tsukuyomi
19
15 / 3 / 14
13,567
1,131
22,963
10,070
4,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 0 / 17
12,592
1,049
26,856
8,038
3,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
138
6
Kills
38
38
Deaths
6
17
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
29
18.5
L
King Arthur
Blaze1759
King Arthur
0
9
3
0.17
L
Yemoja
0
9
5
0.28
W
Artemis
D1sastroph3
Artemis
8
1
21
18.5
W
3
1
19
12.5
L
Aphrodite
LadyLuckHerself
Aphrodite
4
5
1
0.9
L
1
7
4
0.43
W
Tsukuyomi
XiiXeno
Tsukuyomi
15
3
14
7.33
L
Skadi
1
8
4
0.38
W
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,955
Damage
101,052
108,058
Taken
50,965
82,307
Mitigated
31,832
22,278
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
16,391
4,282
0
2,477
12,450
11,937
0
5,280
6,966
114
37,007
L
King Arthur
Blaze1759
King Arthur
3,156
869
0
78
14,514
8,792
0
3,224
11,191
0
10,050
L
Yemoja
2,569
1,451
1,850
1,052
26,315
30,855
0
6,341
19,824
7,651
0
W
Artemis
D1sastroph3
Artemis
23,937
10,749
0
3,946
8,109
3,317
0
6,073
1,860
0
57,499
W
10,905
2,172
0
880
12,298
8,981
0
5,599
6,448
0
17,688
L
Aphrodite
LadyLuckHerself
Aphrodite
16,404
701
7,491
6,699
20,275
10,018
0
4,898
15,277
38,150
0
L
8,994
448
1,575
1,897
20,520
21,138
0
6,131
14,264
38,710
0
W
Tsukuyomi
XiiXeno
Tsukuyomi
22,963
6,029
0
177
10,070
4,394
0
5,546
4,332
0
35,408
L
Skadi
11,832
5,740
0
1,636
26,434
11,504
0
6,369
19,890
0
30,676
W
26,856
2,677
0
267
8,038
3,203
0
4,635
3,242
49,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,084
Gold Earned
63,360
180
Minions Killed
221
4
Camps Cleared
6
953,072
Distance Traveled
1,154,086
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,547
1,046
61
5
1
225,983
1
L
King Arthur
9,691
808
9
1
2
107,322
2
L
Yemoja
11,184
932
5
0
0
168,882
2
W
Artemis
13,121
1,093
80
7
0
215,011
0
W
Tyr
11,533
961
7
1
2
235,342
0
L
Aphrodite
12,076
1,006
55
5
2
244,725
1
L
Ra
10,978
915
68
6
0
230,509
4
W
Tsukuyomi
13,567
1,131
21
2
0
238,761
0
L
Skadi
11,155
930
43
4
0
201,634
1
W
Agni
12,592
1,049
52
4
3
238,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role