Player Matchup

Discordia
Discordia
Silver IV
Despair11037
Discordia
Silver IV
Level 77
God Stats
0W - 2L
1,457 SR
Queue Stats
6W - 12L
1,420 MMR
Solo
Khepri
Khepri
Gold III
Durga_Nova
Khepri
Gold III
Level 52
God Stats
13W - 7L
1,673 SR
Queue Stats
52W - 57L
1,437 MMR
Solo
Mercury
Mercury
Gold IV
Ohgeezzy-_-
Mercury
Gold IV
Level 100
God Stats
66W - 39L
1,691 SR
Queue Stats
151W - 145L
1,544 MMR
Party 1
Anhur
Anhur
Gold V
PequenaPepino
Anhur
Gold V
Level 103
God Stats
2W - 3L
1,764 SR
Queue Stats
222W - 221L
1,327 MMR
Party 1
Tyr
Tyr
Bronze III
reric13
Tyr
Bronze III
Level 66
God Stats
0W - 2L
1,319 SR
Queue Stats
2W - 9L
1,464 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 80
1,581 SR
1,438 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,593 SR
1,438 MMR
Mulan
Mulan
Bronze III
Cpt killzz
Mulan
Bronze III
Level 146
God Stats
2W - 5L
1,738 SR
Queue Stats
141W - 111L
1,494 MMR
Solo
Tiamat
Tiamat
Silver III
DarkMonkey61
Tiamat
Silver III
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,495 MMR
Solo
Izanami
Izanami
Gold V
I_Am_LXM
Izanami
Gold V
Level 121
God Stats
47W - 49L
1,511 SR
Queue Stats
190W - 206L
1,231 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
MR_Dabtime
Baron Samedi
Gold II
Level 134
God Stats
35W - 22L
1,703 SR
Queue Stats
226W - 230L
1,591 MMR
Party 2
Thanatos
Thanatos
Gold III
TgF Balkks
Thanatos
Gold III
Level 123
God Stats
9W - 16L
1,511 SR
Queue Stats
480W - 460L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Despair11037
Discordia
13
4 / 10 / 3
8,490
447
11,809
15,835
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Durga_Nova
Khepri
10
0 / 7 / 4
7,069
372
3,358
20,868
14,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Ohgeezzy-_-
Mercury
13
3 / 8 / 1
8,467
446
9,268
16,607
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 5 / 1
8,220
433
6,551
17,474
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
11
3 / 8 / 0
7,528
396
6,411
17,380
12,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetNu WaTsukuyomiDanzaburouNemesis

VS

Bans
FenrirCthulhuCupidScyllaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
5 / 4 / 15
10,144
534
13,389
18,601
14,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
17
3 / 0 / 12
11,024
580
8,179
11,683
17,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
I_Am_LXM
Izanami
16
4 / 0 / 9
10,766
567
8,709
10,670
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MR_Dabtime
Baron Samedi
15
6 / 5 / 19
10,914
574
18,314
13,700
6,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
TgF Balkks
Thanatos
19
20 / 2 / 9
13,052
687
23,633
21,121
9,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
102
10
Kills
38
38
Deaths
11
9
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
4
15
3.13
W
Tiamat
3
0
12
9
L
Discordia
Despair11037
Discordia
4
10
3
0.55
L
Khepri
Durga_Nova
Khepri
0
7
4
0.29
W
Izanami
I_Am_LXM
Izanami
4
0
9
8.5
W
Baron Samedi
MR_Dabtime
Baron Samedi
6
5
19
3.1
L
Mercury
Ohgeezzy-_-
Mercury
3
8
1
0.44
L
0
5
1
0.1
W
Thanatos
TgF Balkks
Thanatos
20
2
9
12.25
L
Tyr
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,397
Damage
72,224
88,164
Taken
75,775
41,232
Mitigated
51,696
9,121
Healing
43,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
13,389
1,625
0
5,450
18,601
14,695
1,712
3,914
14,656
0
42,374
W
Tiamat
8,179
745
320
6,222
11,683
17,414
448
1,322
10,361
52,031
0
L
Discordia
Despair11037
Discordia
11,809
1,611
264
2,177
15,835
3,785
0
5,362
10,057
43,929
0
L
Khepri
Durga_Nova
Khepri
3,358
211
0
1,215
20,868
14,780
0
6,326
14,138
15,989
0
W
Izanami
I_Am_LXM
Izanami
8,709
7,066
0
4,093
10,670
3,676
7,458
3,242
7,428
0
71,745
W
Baron Samedi
MR_Dabtime
Baron Samedi
18,314
917
4,114
5,156
13,700
6,724
1,025
3,565
10,135
56,706
0
L
Mercury
Ohgeezzy-_-
Mercury
9,268
4,020
0
525
16,607
5,225
0
5,735
10,465
0
54,848
L
6,551
1,541
0
3,145
17,474
4,637
0
3,500
13,696
0
49,133
W
Thanatos
TgF Balkks
Thanatos
23,633
6,810
0
18,572
21,121
9,187
1,717
3,124
17,941
0
99,552
L
Tyr
6,411
1,180
0
1,795
17,380
12,805
716
4,397
12,693
0
27,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,774
Gold Earned
55,900
331
Minions Killed
462
0
Camps Cleared
0
1,629,052
Distance Traveled
1,753,038
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,144
534
52
3
0
344,965
4
W
Tiamat
11,024
580
98
5
0
335,989
5
L
Discordia
8,490
447
71
4
0
293,789
3
L
Khepri
7,069
372
16
1
0
344,170
7
W
Izanami
10,766
567
120
6
0
331,078
5
W
Baron Samedi
10,914
574
84
4
0
337,668
7
L
Mercury
8,467
446
99
5
0
335,850
0
L
Anhur
8,220
433
97
5
0
331,547
7
W
Thanatos
13,052
687
108
6
0
403,338
6
L
Tyr
7,528
396
48
3
0
323,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role