Player Matchup

Cthulhu
Cthulhu
Moi c Sim 52
Cthulhu
Level 28
God Stats
13W - 4L
1,706 SR
Queue Stats
123W - 81L
1,588 Elo+
Party 1
Ah Puch
Ah Puch
Muuncch
Ah Puch
Level 108
God Stats
21W - 11L
1,399 SR
Queue Stats
174W - 135L
1,595 Elo+
Party 1
Neith
Neith
Qc OneMore
Neith
Level 42
God Stats
27W - 7L
1,808 SR
Queue Stats
104W - 64L
1,591 Elo+
Party 1
Team Averages
Level 59
1,637 SR
1,591 Elo+

VS

Team Averages
Level 7
1,485 SR
1,450 Elo+
Thor
Thor
George Hennon2
Thor
Level 7
God Stats
2W - 4L
1,484 SR
Queue Stats
13W - 24L
1,363 Elo+
Party 2
Ra
Ra
The Momsh
Ra
Level 8
God Stats
5W - 7L
1,633 SR
Queue Stats
18W - 23L
1,517 Elo+
Party 2
Apollo
Apollo
Xx_Dig69Bick_xX
Apollo
Level 7
God Stats
2W - 3L
1,337 SR
Queue Stats
15W - 12L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Moi c Sim 52
Cthulhu
12
1 / 3 / 11
9,052
647
5,963
12,021
11,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Muuncch
Ah Puch
15
11 / 0 / 3
11,200
800
14,630
7,312
2,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
2 / 2 / 8
9,333
667
8,809
7,040
2,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
8,438
603
975
13,185
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 0
8,108
579
2,708
8,394
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 1
8,872
634
11,279
12,802
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
5
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Cthulhu
Moi c Sim 52
Cthulhu
1
3
11
2.17
W
Ah Puch
Muuncch
Ah Puch
11
0
3
12.5
W
Neith
2
2
8
3
L
1
5
0
0.2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,402
Damage
14,962
26,373
Taken
34,381
16,193
Mitigated
11,496
9,160
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
975
104
0
646
13,185
4,317
0
7,900
5,110
0
14,201
W
Cthulhu
Moi c Sim 52
Cthulhu
5,963
478
200
3,988
12,021
11,455
219
2,151
9,732
16,683
0
W
Ah Puch
Muuncch
Ah Puch
14,630
597
0
2,456
7,312
2,300
1,115
341
6,971
62,908
0
W
Neith
8,809
3,687
0
2,516
7,040
2,438
1,298
927
6,023
0
39,833
L
2,708
199
247
700
8,394
2,848
0
5,323
2,996
29,398
0
L
11,279
7,411
0
3,509
12,802
4,331
0
6,973
5,554
0
51,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
25,418
168
Minions Killed
174
0
Camps Cleared
0
745,215
Distance Traveled
702,173
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,438
603
21
2
0
226,390
0
W
Cthulhu
9,052
647
17
1
0
234,781
2
W
Ah Puch
11,200
800
92
7
0
261,834
1
W
Neith
9,333
667
59
4
0
248,600
0
L
Ra
8,108
579
46
3
0
230,569
0
L
Apollo
8,872
634
107
8
0
245,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role