Player Matchup

Tsukuyomi
Tsukuyomi
CJtactical17
Tsukuyomi
Level 69
God Stats
10W - 8L
1,500 SR
Queue Stats
187W - 205L
1,439 Elo+
Party 1
Vulcan
Vulcan
DylanWehausen
Vulcan
Level 106
God Stats
9W - 9L
1,575 SR
Queue Stats
256W - 258L
1,412 Elo+
Party 1
Osiris
Osiris
Narlems
Osiris
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 160L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
SnailKing18
Cabrakan
Level 26
God Stats
1W - 2L
1,280 SR
Queue Stats
21W - 38L
1,447 Elo+
Party 1
Artemis
Artemis
Vfeebas
Artemis
Level 67
God Stats
1W - 2L
1,203 SR
Queue Stats
177W - 187L
1,403 Elo+
Party 1
Team Averages
Level 61
1,412 SR
1,430 Elo+

VS

Team Averages
Level 50
1,376 SR
1,397 Elo+
Kuzenbo
Kuzenbo
Angepro11
Kuzenbo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 65L
1,367 Elo+
Party 3
Zhong Kui
Zhong Kui
AntoBailo03
Zhong Kui
Level 89
God Stats
1W - 3L
1,263 SR
Queue Stats
35W - 59L
1,341 Elo+
Party 3
Mulan
Mulan
SnipedByASloth
Mulan
Level 69
God Stats
4W - 5L
1,290 SR
Queue Stats
378W - 376L
1,510 Elo+
Party 2
Loki
Loki
Timbhur
Loki
Level 44
God Stats
6W - 4L
1,514 SR
Queue Stats
457W - 452L
1,439 Elo+
Party 2
Skadi
Skadi
blasmv
Skadi
Level 30
God Stats
3W - 13L
1,312 SR
Queue Stats
83W - 113L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CJtactical17
Tsukuyomi
18
5 / 5 / 14
11,664
507
13,449
14,330
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
16 / 2 / 9
13,703
596
22,872
11,811
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Narlems
Osiris
19
1 / 2 / 6
11,675
508
5,883
14,126
13,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
SnailKing18
Cabrakan
17
5 / 0 / 17
11,936
519
5,873
11,177
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Vfeebas
Artemis
18
4 / 6 / 10
11,378
495
13,777
16,124
6,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Angepro11
Kuzenbo
13
0 / 4 / 4
8,587
373
4,596
15,409
17,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
AntoBailo03
Zhong Kui
15
2 / 9 / 3
9,614
418
9,954
15,376
9,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 7 / 3
11,208
487
13,463
21,043
15,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Timbhur
Loki
17
3 / 5 / 2
10,339
450
5,672
13,269
4,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
blasmv
Skadi
17
4 / 6 / 0
10,454
455
7,589
14,846
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
31
Kills
15
15
Deaths
31
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Angepro11
Kuzenbo
0
4
4
0.5
L
Zhong Kui
AntoBailo03
Zhong Kui
2
9
3
0.39
W
Tsukuyomi
CJtactical17
Tsukuyomi
5
5
14
2.4
W
16
2
9
10.25
W
Osiris
Narlems
Osiris
1
2
6
2
W
Cabrakan
SnailKing18
Cabrakan
5
0
17
13.5
L
6
7
3
1.07
L
Loki
Timbhur
Loki
3
5
2
0.8
W
Artemis
Vfeebas
Artemis
4
6
10
1.5
L
Skadi
blasmv
Skadi
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,854
Damage
41,274
67,568
Taken
79,943
42,177
Mitigated
51,908
16,433
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Angepro11
Kuzenbo
4,596
1,236
381
1,656
15,409
17,390
70
4,677
10,578
20,906
0
L
Zhong Kui
AntoBailo03
Zhong Kui
9,954
396
0
2,266
15,376
9,854
863
9,126
5,783
52,176
0
W
Tsukuyomi
CJtactical17
Tsukuyomi
13,449
3,067
0
4,176
14,330
6,673
864
2,984
11,116
0
68,624
W
22,872
5,768
0
3,213
11,811
5,025
3,007
4,563
6,926
96,484
0
W
Osiris
Narlems
Osiris
5,883
1,867
0
3,805
14,126
13,127
1,068
1,640
12,406
0
86,318
W
Cabrakan
SnailKing18
Cabrakan
5,873
1,016
0
2,238
11,177
10,500
546
2,226
8,885
32,725
0
L
13,463
2,254
0
5,664
21,043
15,366
0
6,494
14,100
0
80,576
L
Loki
Timbhur
Loki
5,672
845
0
2,370
13,269
4,357
0
2,999
9,990
0
52,354
W
Artemis
Vfeebas
Artemis
13,777
7,042
0
3,001
16,124
6,852
1,814
2,516
13,560
0
70,451
L
Skadi
blasmv
Skadi
7,589
2,950
171
719
14,846
4,941
464
4,710
10,070
0
68,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,356
Gold Earned
50,202
558
Minions Killed
477
0
Camps Cleared
0
2,114,814
Distance Traveled
1,882,691
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,587
373
16
1
0
348,893
3
L
Zhong Kui
9,614
418
97
4
0
372,567
3
W
Tsukuyomi
11,664
507
106
5
0
476,116
1
W
Vulcan
13,703
596
148
6
0
450,153
2
W
Osiris
11,675
508
143
6
0
420,810
2
W
Cabrakan
11,936
519
52
2
0
407,924
0
L
Mulan
11,208
487
143
6
0
407,132
7
L
Loki
10,339
450
110
5
0
411,340
2
W
Artemis
11,378
495
109
5
0
359,811
1
L
Skadi
10,454
455
111
5
0
342,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role