Player Matchup

Danzaburou
Danzaburou
ComradeFruitloop
Danzaburou
Level 17
God Stats
9W - 6L
1,500 SR
Queue Stats
388W - 354L
1,430 Elo+
Party 1
Set
Set
Cpt-Dwn-Syndrme
Set
Level 101
God Stats
5W - 4L
1,706 SR
Queue Stats
347W - 302L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
D RAIL7267
Kukulkan
Level 19
God Stats
8W - 14L
1,487 SR
Queue Stats
13W - 25L
1,351 Elo+
Party 3
Nemesis
Nemesis
Guardian466
Nemesis
Level 68
God Stats
2W - 3L
1,737 SR
Queue Stats
173W - 191L
1,475 Elo+
Party 3
Sylvanus
Sylvanus
jase_1234
Sylvanus
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
207W - 195L
1,458 Elo+
Party 1
Team Averages
Level 57
1,586 SR
1,440 Elo+

VS

Team Averages
Level 59
1,322 SR
1,288 Elo+
Guan Yu
Guan Yu
Doubleodwarf
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Bellona
Bellona
HekticSoLucky
Bellona
Level 61
God Stats
19W - 19L
1,253 SR
Queue Stats
284W - 310L
1,302 Elo+
Solo
Ymir
Ymir
Songbirdx16
Ymir
Level 101
God Stats
7W - 11L
1,104 SR
Queue Stats
10W - 19L
1,141 Elo+
Party 2
Anhur
Anhur
TrashPandaRacc
Anhur
Level 68
God Stats
2W - 1L
1,254 SR
Queue Stats
13W - 21L
1,310 Elo+
Party 2
Hades
Hades
dwellman299
Hades
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComradeFruitloop
Danzaburou
13
2 / 5 / 7
8,930
470
9,935
9,998
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 6 / 3
11,244
592
16,450
17,937
10,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
D RAIL7267
Kukulkan
15
8 / 3 / 5
10,493
552
14,021
8,908
3,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Guardian466
Nemesis
14
4 / 6 / 3
9,493
500
10,105
14,563
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
jase_1234
Sylvanus
12
0 / 9 / 9
8,559
450
7,409
16,847
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doubleodwarf
Guan Yu
18
11 / 3 / 2
11,188
589
12,364
16,998
21,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
16
2 / 5 / 8
9,434
497
8,201
15,337
8,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 2 / 14
10,137
534
11,140
14,940
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
11 / 4 / 9
10,080
531
16,479
15,167
5,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 9 / 4
7,685
404
4,469
16,573
11,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
66
22
Kills
29
29
Deaths
23
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ComradeFruitloop
Danzaburou
2
5
7
1.1
L
8
6
3
1.58
L
Kukulkan
D RAIL7267
Kukulkan
8
3
5
3.5
W
Guan Yu
Doubleodwarf
Guan Yu
11
3
2
4
L
Nemesis
Guardian466
Nemesis
4
6
3
0.92
W
Bellona
2
5
8
1.2
W
5
2
14
6
W
11
4
9
3.88
W
0
9
4
0.22
L
Sylvanus
jase_1234
Sylvanus
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,920
Damage
52,653
68,253
Taken
79,015
33,696
Mitigated
60,895
18,101
Healing
26,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ComradeFruitloop
Danzaburou
9,935
4,160
0
1,148
9,998
2,840
2,128
2,095
7,878
0
43,727
L
16,450
7,999
0
6,912
17,937
10,561
589
4,215
13,572
0
91,890
L
Kukulkan
D RAIL7267
Kukulkan
14,021
1,415
0
327
8,908
3,632
506
2,360
6,473
58,123
0
W
Guan Yu
Doubleodwarf
Guan Yu
12,364
2,724
4,501
7,380
16,998
21,451
1,524
2,574
14,424
0
58,907
L
Nemesis
Guardian466
Nemesis
10,105
5,635
0
3,964
14,563
6,365
1,056
1,990
12,248
0
39,237
W
Bellona
8,201
2,498
0
3,646
15,337
8,665
0
2,059
13,278
0
55,233
W
11,140
1,159
1,524
2,317
14,940
13,869
0
5,180
9,760
40,788
0
W
16,479
8,919
0
4,211
15,167
5,510
0
4,081
11,086
0
44,840
W
4,469
916
157
2,805
16,573
11,400
260
7,536
9,037
27,635
0
L
Sylvanus
jase_1234
Sylvanus
7,409
2,328
1,711
4,039
16,847
10,298
31
4,949
11,873
20,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,719
Gold Earned
48,524
418
Minions Killed
401
0
Camps Cleared
0
1,646,707
Distance Traveled
1,642,421
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,930
470
74
4
0
314,249
0
L
Set
11,244
592
150
8
0
342,107
4
L
Kukulkan
10,493
552
91
5
0
338,857
2
W
Guan Yu
11,188
589
128
7
0
347,592
2
L
Nemesis
9,493
500
73
4
0
335,298
5
W
Bellona
9,434
497
86
5
0
384,391
3
W
Ymir
10,137
534
62
3
0
363,591
5
W
Anhur
10,080
531
67
4
0
299,821
3
W
Hades
7,685
404
58
3
0
247,026
3
L
Sylvanus
8,559
450
30
2
0
316,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role