Player Matchup

Bellona
Bellona
Ale_PR1
Bellona
Level 33
God Stats
25W - 21L
1,557 SR
Queue Stats
338W - 351L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
KLER_E1-_-BB-_-
Danzaburou
Level 29
God Stats
0W - 1L
1,519 SR
Queue Stats
38W - 43L
1,507 Elo+
Party 1
Scylla
Scylla
PulseHisho
Scylla
Level 45
God Stats
4W - 5L
1,608 SR
Queue Stats
546W - 473L
1,527 Elo+
Solo
Arachne
Arachne
iStaminBus--
Arachne
Level 88
God Stats
41W - 29L
1,472 SR
Queue Stats
467W - 410L
1,542 Elo+
Party 1
Ratatoskr
Ratatoskr
iVoidz---
Ratatoskr
Level 102
God Stats
3W - 1L
1,911 SR
Queue Stats
235W - 211L
1,519 Elo+
Party 1
Team Averages
Level 59
1,613 SR
1,519 Elo+

VS

Team Averages
Level 67
1,425 SR
1,509 Elo+
Ra
Ra
EZ Sigma
Ra
Level 84
God Stats
7W - 4L
1,165 SR
Queue Stats
476W - 467L
1,512 Elo+
Party 2
Cerberus
Cerberus
Johnny1590
Cerberus
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 254L
1,522 Elo+
Party 2
Izanami
Izanami
MonauralApe9938
Izanami
Level 42
God Stats
22W - 20L
1,556 SR
Queue Stats
41W - 51L
1,501 Elo+
Party 2
Fenrir
Fenrir
frodo5552471
Fenrir
Level 54
God Stats
7W - 13L
1,263 SR
Queue Stats
240W - 234L
1,496 Elo+
Party 2
King Arthur
King Arthur
jerjames28
King Arthur
Level 93
God Stats
11W - 6L
1,642 SR
Queue Stats
487W - 448L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ale_PR1
Bellona
18
2 / 3 / 1
11,249
489
8,183
18,263
27,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
KLER_E1-_-BB-_-
Danzaburou
16
4 / 7 / 5
11,016
479
13,926
14,472
5,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
PulseHisho
Scylla
17
4 / 4 / 0
10,964
477
15,096
12,386
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
iStaminBus--
Arachne
18
2 / 8 / 6
11,107
483
12,898
26,400
10,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
iVoidz---
Ratatoskr
15
4 / 10 / 8
10,278
447
14,125
35,725
13,096
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 7
13,409
583
13,452
11,933
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Johnny1590
Cerberus
17
4 / 4 / 17
12,124
527
13,994
25,838
26,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 6 / 7
14,224
618
23,837
17,700
9,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
19
5 / 2 / 11
12,273
534
10,087
17,588
8,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
jerjames28
King Arthur
20
4 / 3 / 10
13,785
599
22,160
28,600
27,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
16
Kills
32
32
Deaths
16
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ale_PR1
Bellona
2
3
1
0.83
W
6
1
7
9.5
W
Cerberus
Johnny1590
Cerberus
4
4
17
3.13
L
Danzaburou
KLER_E1-_-BB-_-
Danzaburou
4
7
5
0.93
W
13
6
7
2.75
L
Scylla
PulseHisho
Scylla
4
4
0
1
W
Fenrir
5
2
11
5.25
L
Arachne
iStaminBus--
Arachne
2
8
6
0.63
L
Ratatoskr
iVoidz---
Ratatoskr
4
10
8
0.8
W
King Arthur
jerjames28
King Arthur
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,228
Damage
83,530
107,246
Taken
101,659
60,530
Mitigated
78,401
34,408
Healing
43,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ale_PR1
Bellona
8,183
2,123
0
5,967
18,263
27,136
1,968
902
17,095
0
72,336
W
13,452
1,664
5,494
6,098
11,933
6,663
1,150
3,636
7,891
102,306
0
W
Cerberus
Johnny1590
Cerberus
13,994
1,427
925
10,520
25,838
26,423
0
4,388
21,194
48,013
0
L
Danzaburou
KLER_E1-_-BB-_-
Danzaburou
13,926
5,608
267
1,167
14,472
5,167
672
3,789
10,665
0
51,724
W
23,837
13,743
1,419
4,176
17,700
9,107
3,939
1,225
16,419
0
116,820
L
Scylla
PulseHisho
Scylla
15,096
1,954
0
2,048
12,386
4,817
535
5,658
6,358
60,866
0
W
Fenrir
10,087
1,557
0
6,810
17,588
8,472
1,156
2,444
15,022
0
77,263
L
Arachne
iStaminBus--
Arachne
12,898
7,189
0
8,943
26,400
10,314
0
5,516
20,732
0
83,022
L
Ratatoskr
iVoidz---
Ratatoskr
14,125
4,999
1,340
14,676
35,725
13,096
260
11,636
23,999
0
41,490
W
King Arthur
jerjames28
King Arthur
22,160
1,963
0
7,684
28,600
27,736
380
2,444
26,037
567
107,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,614
Gold Earned
65,815
484
Minions Killed
778
0
Camps Cleared
0
2,196,647
Distance Traveled
2,125,654
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,249
489
142
6
0
484,557
3
W
Ra
13,409
583
177
8
0
427,360
0
W
Cerberus
12,124
527
74
3
0
419,300
3
L
Danzaburou
11,016
479
83
4
0
434,093
1
W
Izanami
14,224
618
199
9
0
372,061
0
L
Scylla
10,964
477
97
4
0
396,190
3
W
Fenrir
12,273
534
125
5
0
483,222
3
L
Arachne
11,107
483
114
5
0
421,936
1
L
Ratatoskr
10,278
447
48
2
0
459,871
0
W
King Arthur
13,785
599
203
9
0
423,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role