Player Matchup

Anhur
Anhur
DabsOnly
Anhur
Level 21
God Stats
43W - 23L
1,653 SR
Queue Stats
187W - 125L
1,614 Elo+
Solo
Jormungandr
Jormungandr
Darrkspur
Jormungandr
Level 18
God Stats
36W - 26L
1,672 SR
Queue Stats
52W - 50L
1,507 Elo+
Party 1
Chaac
Chaac
InHaleHavoc
Chaac
Level 18
God Stats
17W - 7L
1,893 SR
Queue Stats
369W - 340L
1,531 Elo+
Party 1
Olorun
Olorun
KhuntzItch
Olorun
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
1,596 Elo+
Party 1
Kali
Kali
Zanapz
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 132L
1,532 Elo+
Party 1
Team Averages
Level 24
1,644 SR
1,556 Elo+

VS

Team Averages
Level 25
1,431 SR
1,620 Elo+
Sobek
Sobek
Garsion
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 80L
1,623 Elo+
Solo
Janus
Janus
IIIDORIANIII
Janus
Level 27
God Stats
17W - 19L
1,293 SR
Queue Stats
202W - 216L
1,582 Elo+
Solo
Ratatoskr
Ratatoskr
Stxrmely
Ratatoskr
Level 17
God Stats
5W - 10L
1,298 SR
Queue Stats
92W - 88L
1,590 Elo+
Solo
King Arthur
King Arthur
TheCrumbGambit69
King Arthur
Level 21
God Stats
4W - 2L
1,656 SR
Queue Stats
53W - 48L
1,600 Elo+
Solo
Anhur
Anhur
hotdawgwhawter
Anhur
Level 29
God Stats
1W - 2L
1,410 SR
Queue Stats
109W - 69L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DabsOnly
Anhur
10
3 / 1 / 2
6,599
471
7,170
6,980
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Darrkspur
Jormungandr
9
1 / 5 / 1
5,790
414
2,812
7,539
2,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 2 / 0
7,357
526
7,614
11,081
9,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
KhuntzItch
Olorun
12
2 / 3 / 0
7,101
507
3,989
7,423
2,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Zanapz
Kali
13
0 / 2 / 5
7,462
533
4,488
8,777
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Garsion
Sobek
10
1 / 2 / 4
6,696
478
4,763
10,514
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 5
7,825
559
6,594
6,198
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Stxrmely
Ratatoskr
14
4 / 0 / 3
8,301
593
3,289
9,881
4,213
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
TheCrumbGambit69
King Arthur
13
1 / 1 / 0
7,561
540
5,792
10,285
6,029
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 2 / 5
8,005
572
6,473
8,302
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
13
13
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
DabsOnly
Anhur
3
1
2
4
L
Jormungandr
Darrkspur
Jormungandr
1
5
1
0.3
W
Sobek
Garsion
Sobek
1
2
4
1.5
W
2
2
5
2.25
L
1
2
0
0.5
L
Olorun
KhuntzItch
Olorun
2
3
0
0.67
W
Ratatoskr
Stxrmely
Ratatoskr
4
0
3
5.5
W
King Arthur
TheCrumbGambit69
King Arthur
1
1
0
1
L
Kali
Zanapz
Kali
0
2
5
1.25
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,073
Damage
26,911
41,800
Taken
45,180
20,374
Mitigated
20,767
13,137
Healing
19,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DabsOnly
Anhur
7,170
3,902
0
1,831
6,980
1,956
0
1,933
5,047
0
32,142
L
Jormungandr
Darrkspur
Jormungandr
2,812
509
156
326
7,539
2,435
273
1,816
5,723
17,174
0
W
Sobek
Garsion
Sobek
4,763
311
453
4,484
10,514
6,895
425
3,258
7,256
20,905
0
W
6,594
504
0
1,670
6,198
1,768
863
1,194
5,004
45,292
0
L
7,614
1,482
0
5,155
11,081
9,824
310
1,884
9,197
0
42,110
L
Olorun
KhuntzItch
Olorun
3,989
2,757
0
2,627
7,423
2,443
1,939
2,909
4,514
36,837
0
W
Ratatoskr
Stxrmely
Ratatoskr
3,289
517
0
5,624
9,881
4,213
0
1,190
8,691
0
54,149
W
King Arthur
TheCrumbGambit69
King Arthur
5,792
824
0
2,869
10,285
6,029
0
0
10,285
0
38,493
L
Kali
Zanapz
Kali
4,488
1,654
0
3,042
8,777
3,716
672
2,815
5,962
0
46,266
W
6,473
3,536
0
4,056
8,302
1,862
299
1,159
7,143
0
49,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,309
Gold Earned
38,388
323
Minions Killed
390
0
Camps Cleared
0
1,302,740
Distance Traveled
1,402,355
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,599
471
45
3
0
191,174
3
L
Jormungandr
5,790
414
32
2
0
278,420
5
W
Sobek
6,696
478
12
1
0
273,884
4
W
Janus
7,825
559
80
6
0
280,900
2
L
Chaac
7,357
526
77
6
0
281,991
4
L
Olorun
7,101
507
72
5
0
272,156
3
W
Ratatoskr
8,301
593
118
8
0
337,233
4
W
King Arthur
7,561
540
86
6
0
265,885
0
L
Kali
7,462
533
97
7
0
278,999
5
W
Anhur
8,005
572
94
7
0
244,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role