Player Matchup

Zhong Kui
Zhong Kui
VibinNut
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,377 Elo+
Party 1
Chang'e
Chang'e
cachein
Chang'e
Level 18
God Stats
6W - 3L
1,582 SR
Queue Stats
80W - 110L
1,369 Elo+
Solo
Nemesis
Nemesis
colored_lemon
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,331 Elo+
Party 1
Mercury
Mercury
ohdis
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
yougotdied2
Cerberus
Level 26
God Stats
2W - 4L
1,373 SR
Queue Stats
93W - 103L
1,376 Elo+
Party 1
Team Averages
Level 22
1,491 SR
1,391 Elo+

VS

Team Averages
Level 14
1,634 SR
1,431 Elo+
Cthulhu
Cthulhu
EisenFeuer
Cthulhu
Level 14
God Stats
28W - 13L
1,593 SR
Queue Stats
50W - 38L
1,429 Elo+
Solo
Hades
Hades
JerkTilUrBlind
Hades
Level 29
God Stats
15W - 19L
1,643 SR
Queue Stats
65W - 80L
1,463 Elo+
Party 2
Arachne
Arachne
XxCoopa1oopxX
Arachne
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Ares
Ares
XxT Dog83xX
Ares
Level 6
God Stats
11W - 13L
1,730 SR
Queue Stats
24W - 27L
1,467 Elo+
Party 2
Izanami
Izanami
iDailydriveurmom
Izanami
Level 5
God Stats
3W - 5L
1,701 SR
Queue Stats
7W - 18L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
VibinNut
Zhong Kui
16
5 / 7 / 3
11,760
1,069
18,868
17,655
10,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
cachein
Chang'e
17
1 / 7 / 4
10,288
935
8,565
20,138
7,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
15
0 / 9 / 2
9,067
824
2,307
15,855
6,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
ohdis
Mercury
17
5 / 13 / 2
11,431
1,039
21,300
22,186
9,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
yougotdied2
Cerberus
16
1 / 8 / 8
10,768
979
12,507
40,063
29,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EisenFeuer
Cthulhu
20
12 / 2 / 23
13,819
1,256
22,890
10,963
12,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
17 / 2 / 21
14,119
1,284
39,136
16,288
15,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
19
10 / 1 / 19
12,497
1,136
28,747
13,388
8,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 4 / 22
10,284
935
9,091
19,818
15,359
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

18
5 / 3 / 23
11,776
1,071
8,183
10,567
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
152
12
Kills
44
44
Deaths
12
19
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EisenFeuer
Cthulhu
12
2
23
11.75
W
17
2
21
13.75
L
Zhong Kui
VibinNut
Zhong Kui
5
7
3
0.93
W
Arachne
10
1
19
19.5
W
0
4
22
2.75
L
Chang'e
cachein
Chang'e
1
7
4
0.43
L
Nemesis
0
9
2
0.11
W
5
3
23
5.5
L
Mercury
ohdis
Mercury
5
13
2
0.46
L
Cerberus
yougotdied2
Cerberus
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,547
Damage
108,047
115,897
Taken
71,024
63,788
Mitigated
56,542
21,243
Healing
20,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EisenFeuer
Cthulhu
22,890
1,114
1,541
860
10,963
12,775
0
5,510
5,270
56,498
0
W
39,136
5,939
2,302
5,447
16,288
15,787
0
10,295
5,651
53,239
0
L
Zhong Kui
VibinNut
Zhong Kui
18,868
3,181
0
1,882
17,655
10,814
0
12,577
5,078
40,906
0
W
Arachne
28,747
23,767
0
4,835
13,388
8,466
0
5,529
7,829
0
41,956
W
9,091
990
1,402
3,242
19,818
15,359
0
12,446
7,082
12,073
0
L
Chang'e
cachein
Chang'e
8,565
1,671
1,175
1,764
20,138
7,662
0
14,378
5,760
19,590
0
L
Nemesis
2,307
931
0
0
15,855
6,255
0
12,430
3,425
0
6,892
W
8,183
7,083
0
1,062
10,567
4,155
0
5,297
5,252
0
17,324
L
Mercury
ohdis
Mercury
21,300
12,888
0
825
22,186
9,117
0
11,926
10,260
0
38,694
L
Cerberus
yougotdied2
Cerberus
12,507
2,228
454
15,143
40,063
29,940
0
19,806
20,257
25,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,314
Gold Earned
62,495
167
Minions Killed
168
2
Camps Cleared
6
844,715
Distance Traveled
985,550
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,819
1,256
63
6
2
236,144
1
W
Hades
14,119
1,284
39
4
1
216,318
2
L
Zhong Kui
11,760
1,069
69
6
0
152,349
0
W
Arachne
12,497
1,136
35
3
1
177,470
2
W
Ares
10,284
935
5
0
0
178,614
2
L
Chang'e
10,288
935
21
2
2
183,204
1
L
Nemesis
9,067
824
6
1
0
180,970
0
W
Izanami
11,776
1,071
26
2
2
177,004
0
L
Mercury
11,431
1,039
42
4
0
178,029
0
L
Cerberus
10,768
979
29
3
0
150,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role