Player Matchup

Xbalanque
Xbalanque
ALJ6125
Xbalanque
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 104L
1,321 Elo+
Party 4
Guan Yu
Guan Yu
ChavoPY
Guan Yu
Level 25
God Stats
2W - 6L
1,285 SR
Queue Stats
420W - 431L
1,431 Elo+
Party 2
Da Ji
Da Ji
DirtyDeedsD2C
Da Ji
Level 25
God Stats
6W - 6L
1,662 SR
Queue Stats
396W - 422L
1,403 Elo+
Party 2
Poseidon
Poseidon
Quasibrodo
Poseidon
Level 17
God Stats
0W - 2L
1,146 SR
Queue Stats
59W - 60L
1,402 Elo+
Party 2
Sobek
Sobek
Scion7
Sobek
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 180L
1,340 Elo+
Party 4
Team Averages
Level 22
1,419 SR
1,379 Elo+

VS

Team Averages
Level 13
1,522 SR
1,399 Elo+
Arachne
Arachne
CowSayCackle
Arachne
Level 26
God Stats
24W - 10L
1,576 SR
Queue Stats
40W - 28L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
PortugalPolice
Baron Samedi
Level 4
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 3L
1,314 Elo+
Party 3
Ymir
Ymir
RabbiSmurf
Ymir
Level 4
God Stats
1W - 2L
1,395 SR
Queue Stats
3W - 4L
1,314 Elo+
Party 3
Ares
Ares
TheSmurfingShah
Ares
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
remeto
King Arthur
Level 29
God Stats
3W - 2L
1,429 SR
Queue Stats
39W - 25L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALJ6125
Xbalanque
8
2 / 6 / 1
5,117
465
5,338
7,816
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
ChavoPY
Guan Yu
8
0 / 6 / 0
5,087
462
3,863
10,187
7,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 4 / 2
4,931
448
2,626
6,632
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
Quasibrodo
Poseidon
9
2 / 4 / 0
6,095
554
3,132
4,416
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Scion7
Sobek
7
0 / 6 / 3
5,241
476
3,076
9,749
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CowSayCackle
Arachne
11
7 / 1 / 6
7,184
653
5,313
8,539
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
PortugalPolice
Baron Samedi
12
4 / 0 / 4
7,487
681
2,478
3,222
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 4
7,503
682
7,761
9,497
4,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 2 / 8
5,890
535
3,130
5,104
2,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
remeto
King Arthur
11
6 / 1 / 3
6,780
616
8,280
10,099
4,302
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
26
26
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ALJ6125
Xbalanque
2
6
1
0.42
L
Guan Yu
ChavoPY
Guan Yu
0
6
0
0
W
Arachne
CowSayCackle
Arachne
7
1
6
10
L
0
4
2
0.25
W
Baron Samedi
PortugalPolice
Baron Samedi
4
0
4
6
L
Poseidon
Quasibrodo
Poseidon
2
4
0
0.5
W
7
1
4
9
L
Sobek
Scion7
Sobek
0
6
3
0.25
W
2
2
8
3
W
King Arthur
remeto
King Arthur
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,035
Damage
26,962
38,800
Taken
36,461
18,793
Mitigated
14,811
7,857
Healing
15,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ALJ6125
Xbalanque
5,338
3,267
0
1,483
7,816
2,196
100
4,660
3,156
0
24,792
L
Guan Yu
ChavoPY
Guan Yu
3,863
750
50
2,524
10,187
7,312
0
353
9,792
0
23,317
W
Arachne
CowSayCackle
Arachne
5,313
3,232
0
4,268
8,539
3,231
983
1,241
7,168
0
39,310
L
2,626
672
0
1,366
6,632
1,917
117
732
5,866
0
14,573
W
Baron Samedi
PortugalPolice
Baron Samedi
2,478
98
260
1,099
3,222
1,156
632
890
2,184
35,130
0
L
Poseidon
Quasibrodo
Poseidon
3,132
336
0
250
4,416
1,106
0
1,079
3,199
21,917
0
W
7,761
2,971
0
5,328
9,497
4,108
147
1,622
7,875
50,072
0
L
Sobek
Scion7
Sobek
3,076
594
0
2,184
9,749
6,262
0
6,331
3,418
12,041
0
W
3,130
188
123
515
5,104
2,014
205
1,383
3,721
8,013
0
W
King Arthur
remeto
King Arthur
8,280
1,109
0
3,447
10,099
4,302
87
762
9,036
0
31,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
34,844
184
Minions Killed
304
0
Camps Cleared
0
1,050,903
Distance Traveled
1,154,981
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,117
465
35
3
0
186,873
0
L
Guan Yu
5,087
462
53
5
0
203,234
1
W
Arachne
7,184
653
64
6
0
229,509
3
L
Da Ji
4,931
448
30
3
0
240,643
4
W
Baron Samedi
7,487
681
81
7
0
240,467
3
L
Poseidon
6,095
554
41
4
0
202,712
3
W
Ymir
7,503
682
103
9
0
210,046
0
L
Sobek
5,241
476
25
2
0
217,441
0
W
Ares
5,890
535
3
0
0
239,287
0
W
King Arthur
6,780
616
53
5
0
235,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role