Player Matchup

Cerberus
Cerberus
A_Lew1912
Cerberus
Level 45
God Stats
15W - 5L
1,704 SR
Queue Stats
234W - 260L
1,385 Elo+
Party 2
Izanami
Izanami
Callxvintage
Izanami
Level 20
God Stats
7W - 7L
1,416 SR
Queue Stats
100W - 95L
1,310 Elo+
Solo
Baron Samedi
Baron Samedi
Terminator333124
Baron Samedi
Level 28
God Stats
13W - 9L
1,537 SR
Queue Stats
53W - 44L
1,393 Elo+
Solo
Jing Wei
Jing Wei
TubsRx
Jing Wei
Level 13
God Stats
6W - 4L
1,583 SR
Queue Stats
119W - 123L
1,490 Elo+
Party 2
Pele
Pele
funkybass39
Pele
Level 27
God Stats
59W - 45L
1,547 SR
Queue Stats
113W - 130L
1,359 Elo+
Party 2
Team Averages
Level 27
1,558 SR
1,387 Elo+

VS

Team Averages
Level 19
1,459 SR
1,260 Elo+
Erlang Shen
Erlang Shen
MyLizardsRage
Erlang Shen
Level 8
God Stats
18W - 24L
1,515 SR
Queue Stats
155W - 154L
1,339 Elo+
Solo
Neith
Neith
PhoenixNova1680
Neith
Level 23
God Stats
9W - 10L
1,470 SR
Queue Stats
32W - 50L
1,210 Elo+
Party 1
Scylla
Scylla
TangoDoflamingo
Scylla
Level 33
God Stats
26W - 35L
1,499 SR
Queue Stats
229W - 295L
1,302 Elo+
Party 1
Achilles
Achilles
VinylStride
Achilles
Level 21
God Stats
7W - 20L
1,353 SR
Queue Stats
27W - 38L
1,232 Elo+
Party 1
Hel
Hel
jester45
Hel
Level 12
God Stats
6W - 5L
1,455 SR
Queue Stats
7W - 10L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A_Lew1912
Cerberus
20
6 / 5 / 21
15,814
494
19,726
35,499
50,109
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Callxvintage
Izanami
20
3 / 10 / 4
15,828
495
11,065
21,196
8,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Terminator333124
Baron Samedi
20
16 / 10 / 7
18,430
576
31,544
26,767
13,371
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
TubsRx
Jing Wei
20
20 / 4 / 9
20,719
647
28,830
23,651
10,504
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 9
18,387
575
25,446
34,110
15,021
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MyLizardsRage
Erlang Shen
20
15 / 8 / 4
18,786
587
36,661
42,494
28,152
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 11 / 9
15,202
475
13,131
24,563
8,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
2 / 13 / 6
14,559
455
22,899
27,577
10,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
VinylStride
Achilles
20
11 / 8 / 3
15,856
496
28,702
34,352
54,889
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 15 / 3
9,988
312
991
14,317
3,289

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
58
55
Kills
33
33
Deaths
55
50
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A_Lew1912
Cerberus
6
5
21
3.3
W
Izanami
Callxvintage
Izanami
3
10
4
0.5
L
Erlang Shen
MyLizardsRage
Erlang Shen
15
8
4
2.13
L
5
11
9
0.86
L
2
13
6
0.38
W
Baron Samedi
Terminator333124
Baron Samedi
16
10
7
1.95
W
Jing Wei
TubsRx
Jing Wei
20
4
9
6.13
L
Achilles
VinylStride
Achilles
11
8
3
1.56
W
10
4
9
3.63
L
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,611
Damage
102,384
141,223
Taken
143,303
97,785
Mitigated
104,934
54,236
Healing
28,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A_Lew1912
Cerberus
19,726
1,765
133
12,887
35,499
50,109
1,072
3,030
30,110
98,801
0
W
Izanami
Callxvintage
Izanami
11,065
7,618
0
5,654
21,196
8,780
7,289
1,592
18,774
0
88,604
L
Erlang Shen
MyLizardsRage
Erlang Shen
36,661
24,575
0
13,586
42,494
28,152
0
10,431
31,540
0
166,185
L
13,131
5,364
0
2,985
24,563
8,326
3,174
12,800
11,763
0
89,800
L
22,899
2,125
88
4,051
27,577
10,278
1,536
15,416
11,615
95,023
0
W
Baron Samedi
Terminator333124
Baron Samedi
31,544
4,657
3,138
7,373
26,767
13,371
832
12,310
13,781
105,414
0
W
Jing Wei
TubsRx
Jing Wei
28,830
27,047
0
10,051
23,651
10,504
4,311
2,460
21,120
0
154,786
L
Achilles
VinylStride
Achilles
28,702
10,166
0
6,976
34,352
54,889
1,022
6,258
27,780
0
94,558
W
25,446
6,623
0
15,000
34,110
15,021
689
4,548
28,071
0
124,861
L
991
335
129
233
14,317
3,289
96
5,575
8,656
10,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,178
Gold Earned
74,391
815
Minions Killed
655
0
Camps Cleared
0
2,874,520
Distance Traveled
2,535,900
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,814
494
149
5
0
615,070
5
W
Izanami
15,828
495
167
5
0
476,120
2
L
Erlang Shen
18,786
587
192
6
0
572,807
4
L
Neith
15,202
475
150
5
0
501,436
0
L
Scylla
14,559
455
170
5
0
517,354
0
W
Baron Samedi
18,430
576
148
5
0
542,069
0
W
Jing Wei
20,719
647
194
6
0
623,737
5
L
Achilles
15,856
496
126
4
0
597,907
1
W
Pele
18,387
575
157
5
0
617,524
0
L
Hel
9,988
312
17
1
0
346,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role