Player Matchup

Tyr
Tyr
Bronze III
Feliperanz
Tyr
Bronze III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,520 MMR
Party 1
He Bo
He Bo
Bronze III
joseahb29
He Bo
Bronze III
Level 128
God Stats
1W - 0L
1,794 SR
Queue Stats
3W - 0L
1,520 MMR
Party 1
Apollo
Apollo
Bronze III
simplyname
Apollo
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,598 SR
1,514 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,564 SR
1,660 MMR
Mulan
Mulan
Gold V
Mezzomental
Mulan
Gold V
Level 130
God Stats
3W - 4L
1,749 SR
Queue Stats
74W - 57L
1,697 MMR
Party 2
Janus
Janus
Bronze III
MrKfcrules
Janus
Bronze III
Level 128
God Stats
0W - 1L
1,194 SR
Queue Stats
5W - 2L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Zödiak
Anhur
Gold III
Level 36
God Stats
16W - 17L
1,749 SR
Queue Stats
101W - 93L
1,784 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
10,292
792
6,661
10,752
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
joseahb29
He Bo
12
6 / 4 / 4
9,984
768
7,553
8,172
2,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
simplyname
Apollo
14
5 / 0 / 6
10,302
792
10,656
10,471
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatPersephoneDanzaburouDiscordiaGanesha

VS

Bans
AphroditeCabrakanHou YiSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,807
677
5,847
11,811
9,010
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
12
1 / 6 / 3
8,473
652
5,642
8,088
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Zödiak
Anhur
11
2 / 4 / 2
8,404
646
8,957
9,955
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
5
5
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
2
4
3
0.88
L
Janus
1
6
3
0.42
L
Anhur
Zödiak
Anhur
2
4
2
0.75
W
He Bo
joseahb29
He Bo
6
4
4
2
W
Apollo
simplyname
Apollo
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,870
Damage
20,446
29,395
Taken
29,854
15,898
Mitigated
14,685
8,575
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,661
252
0
3,233
10,752
10,350
54
1,801
8,801
0
22,102
L
5,847
734
0
945
11,811
9,010
0
2,538
9,273
0
18,572
L
Janus
5,642
353
0
1,073
8,088
2,532
0
2,471
5,617
46,046
0
L
Anhur
Zödiak
Anhur
8,957
3,257
0
2,290
9,955
3,143
0
2,564
7,391
0
35,215
W
He Bo
joseahb29
He Bo
7,553
176
0
1,243
8,172
2,139
393
1,420
6,640
40,023
0
W
Apollo
simplyname
Apollo
10,656
4,381
0
4,099
10,471
3,409
1,874
2,097
8,268
0
64,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
25,684
182
Minions Killed
172
0
Camps Cleared
0
759,055
Distance Traveled
697,864
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,292
792
29
2
0
295,245
6
L
Mulan
8,807
677
27
2
0
238,183
5
L
Janus
8,473
652
85
7
0
236,145
5
L
Anhur
8,404
646
60
5
0
223,536
7
W
He Bo
9,984
768
64
5
0
209,583
1
W
Apollo
10,302
792
89
7
0
254,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role