Player Matchup

Geb
Geb
Awwwooootism
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 28L
1,836 Elo+
Party 4
Scylla
Scylla
Jarpth
Scylla
Level 34
God Stats
1W - 1L
1,770 SR
Queue Stats
77W - 25L
1,814 Elo+
Party 4
Cernunnos
Cernunnos
PepperoniDogfart
Cernunnos
Level 26
God Stats
8W - 7L
1,557 SR
Queue Stats
88W - 93L
1,410 Elo+
Party 3
Pele
Pele
iMaztar
Pele
Level 45
God Stats
1W - 1L
1,729 SR
Queue Stats
104W - 36L
1,827 Elo+
Party 4
Mulan
Mulan
kokainemodel
Mulan
Level 63
God Stats
33W - 53L
1,491 SR
Queue Stats
379W - 477L
1,413 Elo+
Party 3
Team Averages
Level 47
1,610 SR
1,660 Elo+

VS

Team Averages
Level 68
1,577 SR
1,609 Elo+
Cabrakan
Cabrakan
Dalamander
Cabrakan
Level 46
God Stats
10W - 7L
1,638 SR
Queue Stats
53W - 33L
1,663 Elo+
Party 1
Anhur
Anhur
FishterCoy
Anhur
Level 40
God Stats
4W - 6L
1,212 SR
Queue Stats
101W - 102L
1,554 Elo+
Party 2
Arachne
Arachne
Salohicn
Arachne
Level 62
God Stats
10W - 5L
1,725 SR
Queue Stats
410W - 405L
1,556 Elo+
Party 2
Ares
Ares
Scatmando
Ares
Level 36
God Stats
2W - 2L
1,418 SR
Queue Stats
5W - 5L
1,575 Elo+
Party 1
Agni
Agni
TheNobleGiant
Agni
Level 157
God Stats
3W - 0L
1,893 SR
Queue Stats
100W - 56L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,037
503
5,468
13,621
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Jarpth
Scylla
13
0 / 2 / 0
7,341
524
3,557
5,719
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
10
1 / 6 / 0
6,109
436
6,212
9,111
2,054
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
iMaztar
Pele
13
3 / 5 / 1
7,660
547
7,220
10,667
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 2
6,878
491
3,933
10,069
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dalamander
Cabrakan
13
2 / 2 / 2
7,443
532
7,288
8,653
7,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
13
2 / 3 / 6
7,128
509
4,368
8,067
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Salohicn
Arachne
14
7 / 0 / 5
8,511
608
4,278
11,736
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
10
2 / 1 / 5
6,565
469
4,727
9,391
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 0 / 3
9,124
652
11,702
6,661
2,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
21
21
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Cabrakan
Dalamander
Cabrakan
2
2
2
1.5
W
Anhur
2
3
6
1.67
L
Scylla
Jarpth
Scylla
0
2
0
0
L
Cernunnos
1
6
0
0.17
W
Arachne
Salohicn
Arachne
7
0
5
9.5
W
Ares
2
1
5
4.5
W
8
0
3
9.5
L
Pele
iMaztar
Pele
3
5
1
0.7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
32,363
49,187
Taken
44,508
19,109
Mitigated
23,125
13,056
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,468
1,867
0
3,915
13,621
5,987
0
5,545
8,076
30,628
0
W
Cabrakan
Dalamander
Cabrakan
7,288
872
0
3,055
8,653
7,644
0
277
7,954
42,889
0
W
Anhur
4,368
2,583
0
3,377
8,067
2,266
52
1,885
6,182
0
49,670
L
Scylla
Jarpth
Scylla
3,557
110
0
775
5,719
1,901
0
3,130
2,589
44,160
0
L
Cernunnos
6,212
2,588
429
2,099
9,111
2,054
213
4,340
4,771
0
29,956
W
Arachne
Salohicn
Arachne
4,278
3,626
0
2,201
11,736
4,735
0
3,088
8,448
0
47,596
W
Ares
4,727
514
0
1,624
9,391
5,873
0
2,405
6,942
13,109
0
W
11,702
683
0
4,577
6,661
2,607
0
1,128
5,523
75,177
0
L
Pele
iMaztar
Pele
7,220
2,176
0
3,623
10,667
3,392
812
4,821
5,846
0
49,309
L
3,933
667
0
2,215
10,069
5,775
180
5,881
4,188
0
30,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
38,771
371
Minions Killed
419
0
Camps Cleared
0
1,327,635
Distance Traveled
1,378,977
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,037
503
52
4
0
266,801
3
W
Cabrakan
7,443
532
93
7
0
282,553
2
W
Anhur
7,128
509
75
5
0
239,784
4
L
Scylla
7,341
524
112
8
0
282,054
3
L
Cernunnos
6,109
436
52
4
0
246,974
0
W
Arachne
8,511
608
91
7
0
298,354
0
W
Ares
6,565
469
31
2
0
261,322
4
W
Agni
9,124
652
129
9
0
296,964
3
L
Pele
7,660
547
92
7
0
273,260
3
L
Mulan
6,878
491
63
5
0
258,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role